Changed Characters to creatures, as the new attributes system is generalisable

This commit is contained in:
Stefan Zermatten
2018-08-24 12:14:03 +02:00
parent 7c9687955d
commit 5c40a84660
24 changed files with 0 additions and 0 deletions

View File

@@ -0,0 +1,40 @@
Actions = new Mongo.Collection("actions");
/*
* Actions are given to a character by items and features
*/
Schemas.Action = new SimpleSchema({
charId: {
type: String,
regEx: SimpleSchema.RegEx.Id,
index: 1,
},
name: {
type: String,
optional: true,
trim: false,
},
description: {
type: String,
optional: true,
trim: false,
},
type: {
type: String,
allowedValues: ["action, bonus, reaction, free"],
defaultValue: "action",
},
//the immediate impact of doing this action (eg. -1 rages)
adjustments: {
type: [Schemas.Adjustment],
defaultValue: [],
},
});
Actions.attachSchema(Schemas.Action);
Actions.attachBehaviour("softRemovable");
makeChild(Actions);
Actions.allow(CHARACTER_SUBSCHEMA_ALLOW);
Actions.deny(CHARACTER_SUBSCHEMA_DENY);