Overhauled computations to allow for toggles :'( that sucked
This commit is contained in:
@@ -1,6 +1,7 @@
|
||||
import combineStat from '/imports/api/creature/computation/combineStat.js';
|
||||
import computeEffect from '/imports/api/creature/computation/computeEffect.js';
|
||||
import EffectAggregator from '/imports/api/creature/computation/EffectAggregator.js';
|
||||
import applyToggles from '/imports/api/creature/computation/applyToggles.js';
|
||||
import { each } from 'lodash';
|
||||
|
||||
export default function computeStat(stat, memo){
|
||||
@@ -18,14 +19,21 @@ export default function computeStat(stat, memo){
|
||||
}
|
||||
// Before doing any work, mark this stat as busy
|
||||
stat.computationDetails.busyComputing = true;
|
||||
// Compute and aggregate all the effects
|
||||
let aggregator = new EffectAggregator(stat, memo)
|
||||
each(stat.computationDetails.effects, (effect) => {
|
||||
computeEffect(effect, memo);
|
||||
aggregator.addEffect(effect);
|
||||
});
|
||||
// Conglomerate all the effects to compute the final stat values
|
||||
combineStat(stat, aggregator, memo);
|
||||
// Apply any toggles
|
||||
applyToggles(stat, memo);
|
||||
|
||||
if (!stat.computationDetails.disabledByToggle){
|
||||
// Compute and aggregate all the effects
|
||||
let aggregator = new EffectAggregator(stat, memo)
|
||||
each(stat.computationDetails.effects, (effect) => {
|
||||
computeEffect(effect, memo);
|
||||
if (!effect.computationDetails.disabledByToggle){
|
||||
aggregator.addEffect(effect);
|
||||
}
|
||||
});
|
||||
// Conglomerate all the effects to compute the final stat values
|
||||
combineStat(stat, aggregator, memo);
|
||||
}
|
||||
// Mark the attribute as computed
|
||||
stat.computationDetails.computed = true;
|
||||
stat.computationDetails.busyComputing = false;
|
||||
|
||||
Reference in New Issue
Block a user