Triggers 🤫

This commit is contained in:
Stefan Zermatten
2022-07-20 15:57:38 +02:00
parent 6f7e742eb9
commit 566d6a4fef
16 changed files with 853 additions and 187 deletions

View File

@@ -1,9 +1,14 @@
import SimpleSchema from 'simpl-schema';
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import Creatures from '/imports/api/creature/creatures/Creatures.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
import { groupBy, remove, rest, union } from 'lodash';
import {
getCreature, getVariables, getPropertiesOfType
} from '/imports/api/engine/loadCreatures.js';
import { CreatureLogSchema, insertCreatureLogWork } from '/imports/api/creature/log/CreatureLogs.js';
import { applyTrigger } from '/imports/api/engine/actions/applyTriggers.js';
const restCreature = new ValidatedMethod({
name: 'creature.methods.rest',
@@ -23,101 +28,142 @@ const restCreature = new ValidatedMethod({
timeInterval: 5000,
},
run({creatureId, restType}) {
let creature = Creatures.findOne(creatureId, {
fields: {
owner: 1,
writers: 1,
settings: 1,
}
}) ;
// Need edit permissions
// Check permissions
let creature = getCreature(creatureId);
assertEditPermission(creature, this.userId);
// Long rests reset short rest properties as well
let resetFilter;
if (restType === 'shortRest'){
resetFilter = 'shortRest'
} else {
resetFilter = {$in: ['shortRest', 'longRest']}
// Add the variables to the creature document
const variables = getVariables(creatureId);
delete variables._id;
delete variables._creatureId;
creature.variables = variables;
const scope = creature.variables;
// Get the triggers
let triggers = getPropertiesOfType(creatureId, 'trigger');
remove(triggers, trigger =>
trigger.event !== 'anyRest' &&
trigger.event !== 'longRest' &&
trigger.event !== 'shortRest'
);
triggers = groupBy(triggers, 'event');
for (let type in triggers) {
triggers[type] = groupBy(triggers[type], 'timing')
}
// Only apply to active properties
let filter = {
'ancestors.id': creatureId,
reset: resetFilter,
removed: { $ne: true },
inactive: { $ne: true },
};
// update all attribute's damage
filter.type = 'attribute';
CreatureProperties.update(filter, {
$set: {
damage: 0,
dirty: true,
}
}, {
selector: {type: 'attribute'},
multi: true,
// Create the log
const log = CreatureLogSchema.clean({
creatureId: creature._id,
creatureName: creature.name,
});
// Update all action-like properties' usesUsed
filter.type = {$in: [
'action',
'attack',
'spell'
]};
CreatureProperties.update(filter, {
$set: {
usesUsed: 0,
dirty: true,
}
}, {
selector: {type: 'action'},
multi: true,
});
// Reset half hit dice on a long rest, starting with the highest dice
if (restType === 'longRest'){
let hitDice = CreatureProperties.find({
'ancestors.id': creatureId,
type: 'attribute',
attributeType: 'hitDice',
removed: {$ne: true},
inactive: {$ne: true},
}, {
fields: {
hitDiceSize: 1,
damage: 1,
value: 1,
}
}).fetch();
// Use a collator to do sorting in natural order
let collator = new Intl.Collator('en', {
numeric: true, sensitivity: 'base'
});
// Get the hit dice in decending order of hitDiceSize
let compare = (a, b) => collator.compare(b.hitDiceSize, a.hitDiceSize)
hitDice.sort(compare);
// Get the total number of hit dice that can be recovered this rest
let totalHd = hitDice.reduce((sum, hd) => sum + (hd.value || 0), 0);
let resetMultiplier = creature.settings.hitDiceResetMultiplier || 0.5;
let recoverableHd = Math.max(Math.floor(totalHd*resetMultiplier), 1);
// recover each hit dice in turn until the recoverable amount is used up
let amountToRecover, resultingDamage;
hitDice.forEach(hd => {
if (!recoverableHd) return;
amountToRecover = Math.min(recoverableHd, hd.damage || 0);
if (!amountToRecover) return;
recoverableHd -= amountToRecover;
resultingDamage = hd.damage - amountToRecover;
CreatureProperties.update(hd._id, {
$set: {
damage: resultingDamage,
dirty: true,
}
}, {
selector: {type: 'attribute'},
});
});
}
const targets = [creature];
applyTriggers(triggers, restType, 'before', { creature, targets, scope, log });
doRestWork(creature, restType);
applyTriggers(triggers, restType, 'after', { creature, targets, scope, log });
insertCreatureLogWork({log, creature, method: this});
},
});
function applyTriggers(triggers, restType, timing, opts) {
// Get matching triggers
let selectedTriggers = triggers[restType]?.[timing] || [];
// Get any rest triggers as well
selectedTriggers = union(selectedTriggers, triggers['anyRest']?.[timing]);
selectedTriggers.sort((a, b) => a.order - b.order);
// Apply the triggers
selectedTriggers.forEach(trigger => {
applyTrigger(trigger, opts)
});
}
function doRestWork(creature, restType) {
// Long rests reset short rest properties as well
let resetFilter;
if (restType === 'shortRest'){
resetFilter = 'shortRest'
} else {
resetFilter = {$in: ['shortRest', 'longRest']}
}
// Only apply to active properties
let filter = {
'ancestors.id': creature._id,
reset: resetFilter,
removed: { $ne: true },
inactive: { $ne: true },
};
// update all attribute's damage
filter.type = 'attribute';
CreatureProperties.update(filter, {
$set: {
damage: 0,
dirty: true,
}
}, {
selector: {type: 'attribute'},
multi: true,
});
// Update all action-like properties' usesUsed
filter.type = {$in: [
'action',
'attack',
'spell'
]};
CreatureProperties.update(filter, {
$set: {
usesUsed: 0,
dirty: true,
}
}, {
selector: {type: 'action'},
multi: true,
});
// Reset half hit dice on a long rest, starting with the highest dice
if (restType === 'longRest'){
let hitDice = CreatureProperties.find({
'ancestors.id': creature._id,
type: 'attribute',
attributeType: 'hitDice',
removed: {$ne: true},
inactive: {$ne: true},
}, {
fields: {
hitDiceSize: 1,
damage: 1,
value: 1,
}
}).fetch();
// Use a collator to do sorting in natural order
let collator = new Intl.Collator('en', {
numeric: true, sensitivity: 'base'
});
// Get the hit dice in decending order of hitDiceSize
let compare = (a, b) => collator.compare(b.hitDiceSize, a.hitDiceSize)
hitDice.sort(compare);
// Get the total number of hit dice that can be recovered this rest
let totalHd = hitDice.reduce((sum, hd) => sum + (hd.value || 0), 0);
let resetMultiplier = creature.settings.hitDiceResetMultiplier || 0.5;
let recoverableHd = Math.max(Math.floor(totalHd*resetMultiplier), 1);
// recover each hit dice in turn until the recoverable amount is used up
let amountToRecover, resultingDamage;
hitDice.forEach(hd => {
if (!recoverableHd) return;
amountToRecover = Math.min(recoverableHd, hd.damage || 0);
if (!amountToRecover) return;
recoverableHd -= amountToRecover;
resultingDamage = hd.damage - amountToRecover;
CreatureProperties.update(hd._id, {
$set: {
damage: resultingDamage,
dirty: true,
}
}, {
selector: {type: 'attribute'},
});
});
}
}
export default restCreature;

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@@ -7,6 +7,7 @@ import note from './applyPropertyByType/applyNote.js';
import roll from './applyPropertyByType/applyRoll.js';
import savingThrow from './applyPropertyByType/applySavingThrow.js';
import toggle from './applyPropertyByType/applyToggle.js';
import applyTriggers from '/imports/api/engine/actions/applyTriggers.js';
const applyPropertyByType = {
action,
@@ -21,7 +22,9 @@ const applyPropertyByType = {
toggle,
};
export default function applyProperty(node, opts, ...rest){
export default function applyProperty(node, opts, ...rest) {
applyTriggers(node, opts, 'before');
opts.scope[`#${node.node.type}`] = node.node;
return applyPropertyByType[node.node.type]?.(node, opts, ...rest);
applyPropertyByType[node.node.type]?.(node, opts, ...rest);
applyTriggers(node, opts, 'after');
}

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@@ -0,0 +1,96 @@
import recalculateCalculation from '/imports/api/engine/actions/applyPropertyByType/shared/recalculateCalculation.js';
import recalculateInlineCalculations from '/imports/api/engine/actions/applyPropertyByType/shared/recalculateInlineCalculations.js';
import { getPropertyDecendants } from '/imports/api/engine/loadCreatures.js';
import { nodeArrayToTree } from '/imports/api/parenting/nodesToTree.js';
import applyProperty from '/imports/api/engine/actions/applyProperty.js';
import { difference, intersection } from 'lodash';
export default function applyTriggers(node, { creature, targets, scope, log }, timing) {
const prop = node.node;
const type = prop.type;
if (creature.triggers?.[type]?.[timing]) {
creature.triggers[type][timing].forEach(trigger => {
// Tags
if (!triggerMatchTags(trigger, prop)) return;
// Condition
if (trigger.condition?.parseNode) {
recalculateCalculation(trigger.condition, scope, log);
if (!trigger.condition.value) return;
}
// Apply
applyTrigger(trigger, { creature, targets, scope, log });
});
}
}
function triggerMatchTags(trigger, prop) {
let matched = false;
// Check the target tags
if (
!trigger.targetTags?.length ||
difference(trigger.targetTags, prop.tags).length === 0
) {
matched = true;
}
// Check the extra tags
trigger.extraTags?.forEach(extra => {
if (extra.operation === 'OR') {
if (matched) return;
if (
!extra.tags.length ||
difference(extra.tags, prop.tags).length === 0
) {
matched = true;
}
} else if (extra.operation === 'NOT') {
if (
extra.tags.length &&
intersection(extra.tags, prop.tags)
) {
return false;
}
}
});
return matched;
}
export function applyTrigger(trigger, { creature, targets, scope, log }) {
if (trigger.firing) {
/*
log.content.push({
name: trigger.name || 'Trigger',
value: 'Trigger can\'t fire itself',
inline: true,
});
*/
return;
}
trigger.firing = true;
// Fire the trigger
const content = {
name: trigger.name || 'Trigger',
value: trigger.summary,
inline: false,
}
if (trigger.summary?.text){
recalculateInlineCalculations(trigger.summary, scope, log);
content.value = trigger.summary.value;
}
log.content.push(content);
// Get all the trigger's properties and apply them
const properties = getPropertyDecendants(creature._id, trigger._id);
properties.sort((a, b) => a.order - b.order);
const propertyForest = nodeArrayToTree(properties);
propertyForest.forEach(node => {
applyProperty(node, {
creature,
targets,
scope,
log,
});
});
trigger.firing = false;
}

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@@ -1,14 +1,16 @@
import SimpleSchema from 'simpl-schema';
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import Creatures from '/imports/api/creature/creatures/Creatures.js';
import CreatureVariables from '/imports/api/creature/creatures/CreatureVariables.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { CreatureLogSchema, insertCreatureLogWork } from '/imports/api/creature/log/CreatureLogs.js';
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
import { nodeArrayToTree } from '/imports/api/parenting/nodesToTree.js';
import {
getCreature, getVariables, getProperyAncestors, getPropertyDecendants, getPropertiesOfType
} from '/imports/api/engine/loadCreatures.js';
import Creatures from '/imports/api/creature/creatures/Creatures.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import applyProperty from './applyProperty.js';
import { groupBy, remove } from 'lodash';
const doAction = new ValidatedMethod({
name: 'creatureProperties.doAction',
@@ -38,52 +40,37 @@ const doAction = new ValidatedMethod({
run({actionId, targetIds = [], scope}) {
let action = CreatureProperties.findOne(actionId);
// Check permissions
let creature = getRootCreatureAncestor(action);
const variables = CreatureVariables.findOne({
_creatureId: creature._id
}, {
fields: {_id: 0, _creatureId: 0},
});
creature.variables = variables;
const creatureId = action.ancestors[0].id;
let creature = getCreature(action.ancestors[0].id);
assertEditPermission(creature, this.userId);
// Add the variables to the creature document
const variables = getVariables(creatureId);
delete variables._id;
delete variables._creatureId;
creature.variables = variables;
// Get all the targets and make sure we can edit them
let targets = [];
targetIds.forEach(targetId => {
let target = Creatures.findOne(targetId);
let target = getCreature(targetId);
assertEditPermission(target, this.userId);
const variables = CreatureVariables.findOne({
_creatureId: targetId
}, {
fields: {_id: 0, _creatureId: 0},
});
// add the variables to the target documents
const variables = getVariables(creatureId);
delete variables._id;
delete variables._creatureId;
target.variables = variables;
targets.push(target);
});
// Fetch all the action's ancestor creatureProperties
const ancestorIds = [];
action.ancestors.forEach(ref => {
if (ref.collection === 'creatureProperties') {
ancestorIds.push(ref.id);
}
});
const ancestors = getProperyAncestors(creatureId, action._id);
ancestors.sort((a, b) => a.order - b.order);
// Get cursor of ancestors
const ancestors = CreatureProperties.find({
_id: {$in: ancestorIds},
}, {
sort: {order: 1},
});
// Get cursor of the properties
const properties = CreatureProperties.find({
$or: [{_id: action._id}, {'ancestors.id': action._id}],
removed: {$ne: true},
}, {
sort: {order: 1},
});
const properties = getPropertyDecendants(creatureId, action._id);
properties.push(action);
properties.sort((a, b) => a.order - b.order);
// Do the action
doActionWork({creature, targets, properties, ancestors, method: this, methodScope: scope});
@@ -109,6 +96,14 @@ export function doActionWork({
throw new Meteor.Error(`The action has ${propertyForest.length} top level properties, expected 1`);
}
// Get the triggers
const triggers = getPropertiesOfType(creature._id, 'trigger');
remove(triggers, trigger => trigger.event !== 'doActionProperty');
creature.triggers = groupBy(triggers, 'actionPropertyType');
for (let type in creature.triggers) {
creature.triggers[type] = groupBy(creature.triggers[type], 'timing')
}
// Create the log
if (!log) log = CreatureLogSchema.clean({
creatureId: creature._id,

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@@ -1,10 +1,7 @@
import { nodeArrayToTree } from '/imports/api/parenting/nodesToTree.js';
import CreatureProperties,
{ DenormalisedOnlyCreaturePropertySchema as denormSchema }
import { DenormalisedOnlyCreaturePropertySchema as denormSchema }
from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { loadedCreatures } from '../loadCreatures.js';
import Creatures from '/imports/api/creature/creatures/Creatures.js';
import CreatureVariables from '/imports/api/creature/creatures/CreatureVariables.js';
import { getProperties, getCreature, getVariables } from '/imports/api/engine/loadCreatures.js';
import computedOnlySchemas from '/imports/api/properties/computedOnlyPropertySchemasIndex.js';
import computedSchemas from '/imports/api/properties/computedPropertySchemasIndex.js';
import linkInventory from './buildComputation/linkInventory.js';
@@ -40,53 +37,6 @@ export default function buildCreatureComputation(creatureId){
return computation;
}
function getProperties(creatureId) {
if (loadedCreatures.has(creatureId)) {
const creature = loadedCreatures.get(creatureId);
const props = Array.from(creature.properties.values());
const cloneProps = EJSON.clone(props);
return cloneProps
}
// console.time(`Cache miss on creature properties: ${creatureId}`)
const props = CreatureProperties.find({
'ancestors.id': creatureId,
'removed': {$ne: true},
}, {
sort: { order: 1 },
fields: { icon: 0 },
}).fetch();
// console.timeEnd(`Cache miss on creature properties: ${creatureId}`);
return props;
}
function getCreature(creatureId) {
if (loadedCreatures.has(creatureId)) {
const loadedCreature = loadedCreatures.get(creatureId);
const creature = loadedCreature.creature;
if (creature) return creature;
}
// console.time(`Cache miss on Creature: ${creatureId}`);
const creature = Creatures.findOne(creatureId, {
denormalizedStats: 1,
variables: 1,
dirty: 1,
});
// console.timeEnd(`Cache miss on Creature: ${creatureId}`);
return creature;
}
function getVariables(creatureId) {
if (loadedCreatures.has(creatureId)) {
const loadedCreature = loadedCreatures.get(creatureId);
const variables = loadedCreature.variables;
if (variables) return variables;
}
// console.time(`Cache miss on variables: ${creatureId}`);
const variables = CreatureVariables.findOne({_creatureId: creatureId});
// console.timeEnd(`Cache miss on variables: ${creatureId}`);
return variables;
}
export function buildComputationFromProps(properties, creature, variables){
const computation = new CreatureComputation(properties, creature, variables);

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@@ -32,6 +32,153 @@ function unloadCreature(creatureId, subscription) {
}
}
export function getSingleProperty(creatureId, propertyId) {
if (loadedCreatures.has(creatureId)) {
const creature = loadedCreatures.get(creatureId);
const property = creature.properties.get(propertyId);
const cloneProp = EJSON.clone(property);
return cloneProp;
}
// console.time(`Cache miss on creature properties: ${creatureId}`)
const prop = CreatureProperties.findOne({
_id: propertyId,
'ancestors.id': creatureId,
'removed': {$ne: true},
}, {
sort: { order: 1 },
fields: { icon: 0 },
});
// console.timeEnd(`Cache miss on creature properties: ${creatureId}`);
return prop;
}
export function getProperties(creatureId) {
if (loadedCreatures.has(creatureId)) {
const creature = loadedCreatures.get(creatureId);
const props = Array.from(creature.properties.values());
const cloneProps = EJSON.clone(props);
return cloneProps
}
// console.time(`Cache miss on creature properties: ${creatureId}`)
const props = CreatureProperties.find({
'ancestors.id': creatureId,
'removed': {$ne: true},
}, {
sort: { order: 1 },
fields: { icon: 0 },
}).fetch();
// console.timeEnd(`Cache miss on creature properties: ${creatureId}`);
return props;
}
export function getPropertiesOfType(creatureId, propType) {
if (loadedCreatures.has(creatureId)) {
const creature = loadedCreatures.get(creatureId);
const props = []
for (const prop of creature.properties.values()){
if (prop.type === propType) {
props.push(prop);
}
}
const cloneProps = EJSON.clone(props);
return cloneProps
}
// console.time(`Cache miss on creature properties: ${creatureId}`)
const props = CreatureProperties.find({
'ancestors.id': creatureId,
'removed': { $ne: true },
'type': propType,
}, {
sort: { order: 1 },
fields: { icon: 0 },
}).fetch();
// console.timeEnd(`Cache miss on creature properties: ${creatureId}`);
return props;
}
export function getCreature(creatureId) {
if (loadedCreatures.has(creatureId)) {
const loadedCreature = loadedCreatures.get(creatureId);
const creature = loadedCreature.creature;
if (creature) return creature;
}
// console.time(`Cache miss on Creature: ${creatureId}`);
const creature = Creatures.findOne(creatureId, {
denormalizedStats: 1,
variables: 1,
dirty: 1,
});
// console.timeEnd(`Cache miss on Creature: ${creatureId}`);
return creature;
}
export function getVariables(creatureId) {
if (loadedCreatures.has(creatureId)) {
const loadedCreature = loadedCreatures.get(creatureId);
const variables = loadedCreature.variables;
if (variables) return variables;
}
// console.time(`Cache miss on variables: ${creatureId}`);
const variables = CreatureVariables.findOne({_creatureId: creatureId});
// console.timeEnd(`Cache miss on variables: ${creatureId}`);
return variables;
}
export function getProperyAncestors(creatureId, propertyId) {
const prop = getSingleProperty(creatureId, propertyId);
if (!prop) return [];
const ancestorIds = [];
prop.ancestors.forEach(ref => {
if (ref.collection === 'creatureProperties') {
ancestorIds.push(ref.id);
}
});
if (loadedCreatures.has(creatureId)) {
// Get the ancestor properties from the cache
const creature = loadedCreatures.get(creatureId);
const props = [];
ancestorIds.forEach(id => {
const prop = creature.properties.get(id);
if (prop) {
props.push(prop);
}
});
const cloneProps = EJSON.clone(props);
return cloneProps
} else {
// Fetch from database
return CreatureProperties.find({
_id: { $in: ancestorIds },
}, {
sort: { order: 1 },
}).fetch();
}
}
export function getPropertyDecendants(creatureId, propertyId) {
const property = getSingleProperty(creatureId, propertyId);
if (!property) return [];
// This prop will always appear at the same position in the ancestor array
// of its decendants, so only check there
const expectedAncestorPostition = property.ancestors.length;
if (loadedCreatures.has(creatureId)) {
const creature = loadedCreatures.get(creatureId);
const props = [];
for(const prop of creature.properties.values()){
if (prop.ancestors[expectedAncestorPostition]?.id === propertyId) {
props.push(prop);
}
}
const cloneProps = EJSON.clone(props);
return cloneProps
} else {
return CreatureProperties.find({
'ancestors.id': propertyId,
removed: { $ne: true },
}).fetch();
}
}
class LoadedCreature {
constructor(sub, creatureId) {
// This may be called from a subscription, but we don't want the observers

View File

@@ -5,9 +5,6 @@ import STORAGE_LIMITS from '/imports/constants/STORAGE_LIMITS.js';
/*
* Actions are things a character can do
* Any rolls that are children of actions will be rolled when taking the action
* Any actions that are children of this action will be considered alternatives
* to this action
*/
let ActionSchema = createPropertySchema({
name: {

View File

@@ -0,0 +1,136 @@
import SimpleSchema from 'simpl-schema';
import createPropertySchema from '/imports/api/properties/subSchemas/createPropertySchema.js';
import STORAGE_LIMITS from '/imports/constants/STORAGE_LIMITS.js';
const eventOptions = {
doActionProperty: 'Do action',
// receiveActionProperty: 'Receiving action property',
// flipToggle: 'Toggle changed',
// adjustProperty: 'Attribute adjusted',
anyRest: 'Short or long rest',
longRest: 'Long rest',
shortRest: 'Short rest',
}
const timingOptions = {
before: 'Before',
after: 'After',
}
const actionPropertyTypeOptions = {
action: 'Action',
adjustment: 'Attribute damage',
branch: 'Branch',
buff: 'Buff',
damage: 'Damage',
note: 'Note',
roll: 'Roll',
savingThrow: 'Saving throw',
toggle: 'Toggle',
}
/*
* Triggers are like actions that fire themselves when certain things happen on
* the sheet. Either during another action or as its own action after a sheet
* event. The same trigger can't fire twice in the same action step.
*/
let TriggerSchema = createPropertySchema({
name: {
type: String,
optional: true,
max: STORAGE_LIMITS.name,
},
summary: {
type: 'inlineCalculationFieldToCompute',
optional: true,
},
description: {
type: 'inlineCalculationFieldToCompute',
optional: true,
},
event: {
type: String,
allowedValues: Object.keys(eventOptions),
defaultValue: 'doActionProperty',
},
// Action type
actionPropertyType: {
type: String,
allowedValues: Object.keys(actionPropertyTypeOptions),
optional: true,
},
timing: {
type: String,
allowedValues: Object.keys(timingOptions),
defaultValue: 'after',
},
condition: {
type: 'fieldToCompute',
optional: true,
parseLevel: 'compile',
},
// Which tags the trigger is applied to
targetTags: {
type: Array,
optional: true,
maxCount: STORAGE_LIMITS.tagCount,
},
'targetTags.$': {
type: String,
max: STORAGE_LIMITS.tagLength,
},
extraTags: {
type: Array,
optional: true,
maxCount: STORAGE_LIMITS.extraTagsCount,
},
'extraTags.$': {
type: Object,
},
'extraTags.$._id': {
type: String,
regEx: SimpleSchema.RegEx.Id,
autoValue(){
if (!this.isSet) return Random.id();
}
},
'extraTags.$.operation': {
type: String,
allowedValues: ['OR', 'NOT'],
defaultValue: 'OR',
},
'extraTags.$.tags': {
type: Array,
defaultValue: [],
maxCount: STORAGE_LIMITS.tagCount,
},
'extraTags.$.tags.$': {
type: String,
max: STORAGE_LIMITS.tagLength,
},
});
const ComputedOnlyTriggerSchema = createPropertySchema({
summary: {
type: 'computedOnlyInlineCalculationField',
optional: true,
},
description: {
type: 'computedOnlyInlineCalculationField',
optional: true,
},
condition: {
type: 'computedOnlyField',
optional: true,
parseLevel: 'compile',
},
});
const ComputedTriggerSchema = new SimpleSchema()
.extend(TriggerSchema)
.extend(ComputedOnlyTriggerSchema);
export {
TriggerSchema, ComputedOnlyTriggerSchema, ComputedTriggerSchema,
eventOptions, timingOptions, actionPropertyTypeOptions
};

View File

@@ -25,6 +25,7 @@ import { ComputedOnlySlotFillerSchema } from '/imports/api/properties/SlotFiller
import { ComputedOnlySpellSchema } from '/imports/api/properties/Spells.js';
import { ComputedOnlySpellListSchema } from '/imports/api/properties/SpellLists.js';
import { ComputedOnlyToggleSchema } from '/imports/api/properties/Toggles.js';
import { ComputedOnlyTriggerSchema } from '/imports/api/properties/Triggers.js';
const propertySchemasIndex = {
action: ComputedOnlyActionSchema,
@@ -53,6 +54,7 @@ const propertySchemasIndex = {
spellList: ComputedOnlySpellListSchema,
spell: ComputedOnlySpellSchema,
toggle: ComputedOnlyToggleSchema,
trigger: ComputedOnlyTriggerSchema,
any: new SimpleSchema({}),
};

View File

@@ -25,6 +25,7 @@ import { SlotFillerSchema } from '/imports/api/properties/SlotFillers.js';
import { ComputedSpellSchema } from '/imports/api/properties/Spells.js';
import { ComputedSpellListSchema } from '/imports/api/properties/SpellLists.js';
import { ComputedToggleSchema } from '/imports/api/properties/Toggles.js';
import { ComputedTriggerSchema } from '/imports/api/properties/Triggers.js';
const propertySchemasIndex = {
action: ComputedActionSchema,
@@ -51,6 +52,7 @@ const propertySchemasIndex = {
spellList: ComputedSpellListSchema,
spell: ComputedSpellSchema,
toggle: ComputedToggleSchema,
trigger: ComputedTriggerSchema,
container: ComputedContainerSchema,
item: ComputedItemSchema,
any: new SimpleSchema({}),

View File

@@ -23,6 +23,7 @@ import { SlotFillerSchema } from '/imports/api/properties/SlotFillers.js';
import { SpellListSchema } from '/imports/api/properties/SpellLists.js';
import { SpellSchema } from '/imports/api/properties/Spells.js';
import { ToggleSchema } from '/imports/api/properties/Toggles.js';
import { TriggerSchema } from '/imports/api/properties/Triggers.js';
import { ContainerSchema } from '/imports/api/properties/Containers.js';
import { ItemSchema } from '/imports/api/properties/Items.js';
@@ -51,6 +52,7 @@ const propertySchemasIndex = {
spellList: SpellListSchema,
spell: SpellSchema,
toggle: ToggleSchema,
trigger: TriggerSchema,
container: ContainerSchema,
item: ItemSchema,
any: new SimpleSchema({}),

View File

@@ -159,6 +159,12 @@ const PROPERTIES = Object.freeze({
helpText: 'Togggles allow parts of the character sheet to be turned on and off, either manually or as the result of a calculation.',
suggestedParents: [],
},
trigger: {
icon: 'mdi-electric-switch',
name: 'Trigger',
helpText: 'Triggers apply their children in response to events on the character sheet, such as taking an action or receiving damage',
suggestedParents: [],
},
});
export default PROPERTIES;

View File

@@ -0,0 +1,206 @@
<template lang="html">
<div class="slot-form">
<text-field
ref="focusFirst"
label="Name"
:value="model.name"
:error-messages="errors.name"
@change="change('name', ...arguments)"
/>
<v-layout align-center>
<v-btn
icon
style="margin-top: -30px;"
class="mr-2"
:loading="addExtraTagsLoading"
:disabled="extraTagsFull"
@click="addExtraTags"
>
<v-icon>
mdi-plus
</v-icon>
</v-btn>
<smart-combobox
label="Tags Required"
hint="The slot must be filled with a property which has all the listed tags"
multiple
chips
deletable-chips
:value="model.targetTags"
:error-messages="errors.targetTags"
@change="change('targetTags', ...arguments)"
/>
</v-layout>
<v-slide-x-transition group>
<div
v-for="(extras, i) in model.extraTags"
:key="extras._id"
class="extra-tags layout align-center justify-space-between"
>
<smart-select
label="Operation"
style="width: 90px; flex-grow: 0;"
:items="extraTagOperations"
:value="extras.operation"
:error-messages="errors.extraTags && errors.extraTags[i]"
@change="change(['extraTags', i, 'operation'], ...arguments)"
/>
<smart-combobox
label="Tags"
:hint="extras.operation === 'OR' ? 'The slot can be filled with a property that has all of these tags instead' : 'The slot cannot be filled with a property that has any of these tags'"
class="mx-2"
multiple
chips
deletable-chips
:value="extras.tags"
@change="change(['extraTags', i, 'tags'], ...arguments)"
/>
<v-btn
icon
style="margin-top: -30px;"
@click="$emit('pull', {path: ['extraTags', i]})"
>
<v-icon>mdi-delete</v-icon>
</v-btn>
</div>
</v-slide-x-transition>
<smart-select
label="Timing"
style="flex-basis: 300px;"
hint="When this trigger will fire"
:items="timingOptions"
:value="model.timing"
:error-messages="errors.timing"
@change="change('timing', ...arguments)"
/>
<smart-select
label="Event"
style="flex-basis: 300px;"
hint="What causes this trigger to fire"
:items="eventOptions"
:value="model.event"
:error-messages="errors.event"
@change="change('event', ...arguments)"
/>
<smart-select
v-if="model.event === 'doActionProperty' || model.event === 'receiveActionProperty'"
label="Event Type"
style="flex-basis: 300px;"
hint="Which action event causes this trigger to fire"
:items="actionPropertyTypeOptions"
:value="model.actionPropertyType"
:error-messages="errors.actionPropertyType"
@change="change('actionPropertyType', ...arguments)"
/>
<computed-field
label="Condition"
hint="A caclulation to determine if this trigger should fire"
placeholder="Always active"
:model="model.condition"
:error-messages="errors.condition"
@change="({path, value, ack}) =>
$emit('change', {path: ['condition', ...path], value, ack})"
/>
<inline-computation-field
label="Summary"
hint="This will appear in the feature card in the character sheet"
:model="model.summary"
:error-messages="errors.summary"
@change="({path, value, ack}) =>
$emit('change', {path: ['summary', ...path], value, ack})"
/>
<inline-computation-field
label="Description"
hint="The rest of the description that doesn't fit in the summary goes here"
:model="model.description"
:error-messages="errors.description"
@change="({path, value, ack}) =>
$emit('change', {path: ['description', ...path], value, ack})"
/>
<form-sections>
<form-section
v-if="$slots.children"
name="Children"
>
<slot name="children" />
</form-section>
<form-section
name="Advanced"
>
<smart-combobox
label="Tags"
hint="This trigger's own tags"
multiple
chips
deletable-chips
:value="model.tags"
@change="change('tags', ...arguments)"
/>
</form-section>
</form-sections>
</div>
</template>
<script lang="js">
import propertyFormMixin from '/imports/ui/properties/forms/shared/propertyFormMixin.js';
import FormSection from '/imports/ui/properties/forms/shared/FormSection.vue';
import {
TriggerSchema, eventOptions, timingOptions, actionPropertyTypeOptions
} from '/imports/api/properties/Triggers.js';
export default {
components: {
FormSection,
},
mixins: [propertyFormMixin],
inject: {
context: { default: {} }
},
data(){
return {
addExtraTagsLoading: false,
extraTagOperations: ['OR', 'NOT'],
eventOptions: Object.keys(eventOptions).map(value => {
return { value, text: eventOptions[value] };
}),
timingOptions: Object.keys(timingOptions).map(value => {
return { value, text: timingOptions[value] };
}),
actionPropertyTypeOptions: Object.keys(actionPropertyTypeOptions).map(value => {
return { value, text: actionPropertyTypeOptions[value] };
}),
};
},
computed: {
extraTagsFull(){
if (!this.model.extraTags) return false;
let maxCount = TriggerSchema.get('extraTags', 'maxCount');
return this.model.extraTags.length >= maxCount;
}
},
methods: {
acknowledgeAddResult(){
this.addExtraTagsLoading = false;
},
addExtraTags(){
this.addExtraTagsLoading = true;
this.$emit('push', {
path: ['extraTags'],
value: {
_id: Random.id(),
operation: 'OR',
tags: [],
},
ack: this.acknowledgeAddResult,
});
},
},
};
</script>

View File

@@ -24,6 +24,7 @@ const SlotFillerForm = () => import('/imports/ui/properties/forms/SlotFillerForm
const SpellListForm = () => import('/imports/ui/properties/forms/SpellListForm.vue');
const SpellForm = () => import('/imports/ui/properties/forms/SpellForm.vue');
const ToggleForm = () => import('/imports/ui/properties/forms/ToggleForm.vue');
const TriggerForm = () => import('/imports/ui/properties/forms/TriggerForm.vue');
export default {
action: ActionForm,
@@ -52,4 +53,5 @@ export default {
spellList: SpellListForm,
spell: SpellForm,
toggle: ToggleForm,
trigger: TriggerForm,
};

View File

@@ -0,0 +1,74 @@
<template lang="html">
<div class="trigger-viewer">
<v-row dense>
<property-field
name="Event"
:value="eventText"
/>
<property-field
v-if="(model.targetTags && model.targetTags.length) || (model.extraTags && model.extraTags.length)"
name="Tags Required"
:cols="{cols: 12}"
>
<div>
<property-tags :tags="model.targetTags" />
<div
v-for="tags in model.extraTags"
:key="tags._id"
>
<div class="text-caption">
{{ tags.operation }}
</div>
<property-tags :tags="tags.tags" />
</div>
</div>
</property-field>
<property-description
name="Summary"
:model="model.summary"
/>
<property-description
name="Description"
:model="model.description"
/>
</v-row>
</div>
</template>
<script lang="js">
import propertyViewerMixin from '/imports/ui/properties/viewers/shared/propertyViewerMixin.js'
import { getPropertyName } from '/imports/constants/PROPERTIES.js';
import FillSlotButton from '/imports/ui/creature/buildTree/FillSlotButton.vue';
const eventText = {
doActionProperty: 'Do action property',
receiveActionProperty: 'Receiving action property',
flipToggle: 'Toggle changed',
adjustProperty: 'Attribute adjusted',
anyRest: 'Short or long rest',
longRest: 'Long rest',
shortRest: 'Short rest',
}
export default {
components: {
FillSlotButton,
},
mixins: [propertyViewerMixin],
inject: {
context: {
default: {},
},
},
computed: {
slotTypeName(){
if (!this.model.slotType) return;
return getPropertyName(this.model.slotType);
},
eventText(){
if (!this.model.event) return;
return eventText[this.model.event]
},
}
}
</script>

View File

@@ -24,6 +24,7 @@ const SlotFillerViewer = () => import ('/imports/ui/properties/viewers/SlotFille
const SpellListViewer = () => import ('/imports/ui/properties/viewers/SpellListViewer.vue');
const SpellViewer = () => import ('/imports/ui/properties/viewers/SpellViewer.vue');
const ToggleViewer = () => import ('/imports/ui/properties/viewers/ToggleViewer.vue');
const TriggerViewer = () => import ('/imports/ui/properties/viewers/TriggerViewer.vue');
export default {
action: ActionViewer,
@@ -52,4 +53,5 @@ export default {
spellList: SpellListViewer,
spell: SpellViewer,
toggle: ToggleViewer,
trigger: TriggerViewer,
};