Made Attacks come from items

This commit is contained in:
Thaum
2015-03-09 14:03:11 +00:00
parent 40a050d88f
commit 55784d0e3b
17 changed files with 185 additions and 67 deletions

View File

@@ -0,0 +1,49 @@
<template name="attackEdit">
<div layout horizontal>
<div layout vertical flex>
<div layout horizontal>
<!--attackBonus-->
<paper-input id="attackBonusInput"
label="Attack Bonus"
floatinglabel
value={{attackBonus}}
flex></paper-input>
<!--details-->
<paper-input id="detailInput"
label="Details"
floatinglabel
value={{details}}></paper-input>
</div>
<div layout horizontal>
<!--DamageType-->
<paper-dropdown-menu id="damageDiceDropdown" label="Damage Dice">
<paper-dropdown layered class="dropdown">
<core-menu class="menu" selected={{damageDice}}>
{{#each DAMAGE_DICE}}
<paper-item name={{this}} class="containerMenuItem">{{this}}</paper-item>
{{/each}}
</core-menu>
</paper-dropdown>
</paper-dropdown-menu>
<!--damageBonus-->
<paper-input id="damageInput"
label="Damage Bonus"
floatinglabel
value={{damageBonus}}
flex></paper-input>
<!--DamageType-->
<paper-dropdown-menu id="damageTypeDropdown" label="Damage Type">
<paper-dropdown layered class="dropdown">
<core-menu class="menu" selected={{damageType}}>
{{#each damageTypes}}
<paper-item name={{this}} class="containerMenuItem">{{this}}</paper-item>
{{/each}}
</core-menu>
</paper-dropdown>
</paper-dropdown-menu>
</div>
</div>
<!--Delete Button-->
<paper-icon-button id="deleteAttack" role="button" tabindex="0" icon="delete" aria-label="Delete"></paper-icon-button>
</div>
</template>

View File

@@ -0,0 +1,43 @@
var damageTypes = ["bludgeoning", "piercing", "slashing", "acid", "cold", "fire", "force", "lightning", "necrotic",
"poison", "psychic", "radiant", "thunder"];
Template.attackEdit.events({
"tap #deleteAttack": function(event, instance){
Attacks.remove(this._id);
},
"change #attackBonusInput": function(event){
var value = event.currentTarget.value;
Attacks.update(this._id, {$set: {attackBonus: value}});
},
"change #damageInput": function(event){
var value = event.currentTarget.value;
Attacks.update(this._id, {$set: {damageBonus: value}});
},
"change #detailInput": function(event){
var value = event.currentTarget.value;
Attacks.update(this._id, {$set: {details: value}});
},
"core-select #damageTypeDropdown": function(event){
var detail = event.originalEvent.detail;
if(!detail.isSelected) return;
var value = detail.item.getAttribute("name");
if(value == this.damageType) return;
Attacks.update(this._id, {$set: {damageType: value}});
},
"core-select #damageDiceDropdown": function(event){
var detail = event.originalEvent.detail;
if(!detail.isSelected) return;
var value = detail.item.getAttribute("name");
if(value == this.damageDice) return;
Attacks.update(this._id, {$set: {damageDice: value}});
}
});
Template.attackEdit.helpers({
damageTypes: function(){
return damageTypes;
},
DAMAGE_DICE: function(){
return DAMAGE_DICE;
}
});