Made Attacks come from items

This commit is contained in:
Thaum
2015-03-09 14:03:11 +00:00
parent 40a050d88f
commit 55784d0e3b
17 changed files with 185 additions and 67 deletions

View File

@@ -36,16 +36,22 @@ Items.helpers({
}
});
//remove effects if their item source is removed
//remove effects and attacks if their item source is removed
Items.before.remove(function (userId, item) {
Effects.find({sourceId: item._id, type: "equipment"}).forEach(function(effect){
Effects.remove(effect._id);
});
Attacks.find({sourceId: item._id, type: "equipment"}).forEach(function(attack){
Attacks.remove(attack._id);
});
});
//keep the effects on the correct character and enabled when equipped
//keep the effects and attacks on the correct character and enabled when equipped
Items.after.update(function (userId, item, fieldNames, modifier, options) {
Effects.find({sourceId: item._id, type: "equipment"}).forEach(function(effect){
Effects.update(effect._id, { $set: {charId: item.charId, enabled: item.equipped} });
}, {fetchPrevious: false});
});
Effects.update(effect._id, { $set: {charId: item.charId, enabled: item.equipped, name: item.name} });
});
Attacks.find({sourceId: item._id, type: "equipment"}).forEach(function(attack){
Attacks.update(attack._id, { $set: {charId: item.charId, enabled: item.equipped, name: item.name} });
});
}, {fetchPrevious: false});