Added encumbrance effects, conditions and encumbrance buffs

This commit is contained in:
Stefan Zermatten
2015-05-22 14:04:09 +02:00
parent 29e9f8c8dc
commit 52bef57637
14 changed files with 312 additions and 99 deletions

View File

@@ -11,4 +11,12 @@
style="width: 66.666%;">
</div>
</div>
{{#if overCarriedPercent}}
<div class="carryCapacityBar">
<div class="carriedWeightBar"
style="width: {{overCarriedPercent}}%;
background-color: {{overCarriedColor}}">
</div>
</div>
{{/if}}
</template>

View File

@@ -18,13 +18,40 @@ var getFractionCarried = function(char) {
return weight / capacity;
};
Template.carryCapacityBar.onCreated(function() {
var self = this;
self.carriedFraction = new ReactiveVar(0);
self.autorun(function() {
self.carriedFraction.set(getFractionCarried(self.data));
});
});
Template.carryCapacityBar.helpers({
carriedPercent: function() {
var percent = 100 * getFractionCarried(this);
var percent = 100 * Template.instance().carriedFraction.get();
return percent > 100 ? 100 : percent;
},
overCarriedPercent: function() {
var percent = 100 * Template.instance().carriedFraction.get();
var overPercent = percent - 100;
if (overPercent < 0) return 0;
if (overPercent > 100) return 100;
return overPercent;
},
carriedColor: function() {
var frac = getFractionCarried(this);
var frac = Template.instance().carriedFraction.get();
if (frac < 1 / 3){
return "#2196F3";
} else if (frac < 2 / 3){
return "#CDDC39";
} else if (frac < 1) {
return "#FFC107";
} else {
return "#F44336";
}
},
overCarriedColor: function() {
var frac = Template.instance().carriedFraction.get();
if (frac < 1 / 3){
return "#2196F3";
} else if (frac < 2 / 3){

View File

@@ -14,9 +14,9 @@
</div>
</paper-shadow>
<!--Weight Carried-->
<paper-shadow class="card weightCarried"
<paper-shadow class="card"
hero-id="main" {{detailHero "weightCarried" _id}}>
<div class="top green white-text"
<div class="top green white-text weightCarried"
hero-id="toolbar" {{detailHero "weightCarried" _id}}
layout horizontal center>
<div class="subhead" flex>
@@ -29,6 +29,25 @@
<div class="bottom green" style="padding: 0;">
{{> carryCapacityBar}}
</div>
{{#if encumberedBuffs.count}}
<div class="bottom list">
{{#each encumberedBuffs}}
<div class="item-slot">
<div class="item buff"
hero-id="main" {{detailHero}}
layout horizontal center
draggable="true">
<div flex>
<core-icon icon="work"
style="margin-right: 16px">
</core-icon>
{{name}}
</div>
</div>
</div>
{{/each}}
</div>
{{/if}}
</paper-shadow>
<!--Equipment-->
<paper-shadow class="card equipmentContainer">

View File

@@ -61,6 +61,18 @@ Template.inventory.helpers({
});
return weight;
},
encumberedBuffs: function(){
return Buffs.find({
charId: this._id,
type: "inate",
name: {$in: [
"Encumbered",
"Heavily encumbered",
"Over encumbered",
"Can't move load",
]},
});
},
equipmentValue: function(){
var value = 0;
Items.find(
@@ -144,6 +156,15 @@ Template.inventory.events({
heroId: charId + "weightCarried",
});
},
"tap .buff": function(event){
var buffId = this._id;
var charId = Template.parentData()._id;
GlobalUI.setDetail({
template: "buffDialog",
data: {buffId: buffId, charId: charId},
heroId: buffId,
});
},
"tap .inventoryItem": function(event){
var itemId = this._id;
var charId = Template.parentData()._id;