Fixed failing tests and action engine props

This commit is contained in:
Thaum Rystra
2024-02-22 09:11:00 +02:00
parent b41d26b3ad
commit 5141704e23
18 changed files with 181 additions and 140 deletions

View File

@@ -1,57 +1,67 @@
// TODO
import { getFromScope } from '/imports/api/creature/creatures/CreatureVariables';
import { EngineAction } from '/imports/api/engine/action/EngineActions';
import InputProvider from '/imports/api/engine/action/functions/InputProvider';
import { applyDefaultAfterPropTasks } from '/imports/api/engine/action/functions/applyTaskGroups';
import { getEffectiveActionScope } from '/imports/api/engine/action/functions/getEffectiveActionScope';
import recalculateCalculation from '/imports/api/engine/action/functions/recalculateCalculation';
import { applyUnresolvedEffects } from '/imports/api/engine/action/methods/doCheck';
import { PropTask } from '/imports/api/engine/action/tasks/Task';
import TaskResult from '/imports/api/engine/action/tasks/TaskResult';
import { getVariables } from '/imports/api/engine/loadCreatures';
import numberToSignedString from '/imports/api/utility/numberToSignedString';
import { isFiniteNode } from '/imports/parser/parseTree/constant';
export default function applySavingThrow(node, actionContext) {
applyNodeTriggers(node, 'before', actionContext);
const prop = node.doc
const originalTargets = actionContext.targets;
export default async function applySavingThrowProperty(
task: PropTask, action: EngineAction, result: TaskResult, inputProvider: InputProvider
): Promise<void> {
let saveTargets = prop.target === 'self' ? [actionContext.creature] : actionContext.targets;
const prop = task.prop;
const originalTargetIds = task.targetIds;
recalculateCalculation(prop.dc, actionContext);
const saveTargetIds = prop.target === 'self' ? [action.creatureId] : originalTargetIds;
const dc = (prop.dc?.value);
if (!isFinite(dc)) {
actionContext.addLog({
if (saveTargetIds.length > 1)
recalculateCalculation(prop.dc, action, 'reduce', inputProvider);
if (!isFiniteNode(prop.dc)) {
result.appendLog({
name: 'Error',
value: 'Saving throw requires a DC',
});
return node.children.forEach(child => applyProperty(child, actionContext));
}, saveTargetIds);
return applyDefaultAfterPropTasks(action, prop, saveTargetIds, inputProvider);
}
if (!prop.silent) actionContext.addLog({
const dc = (prop.dc?.value);
if (!prop.silent) result.appendLog({
name: prop.name,
value: `DC **${dc}**`,
inline: true,
});
const scope = actionContext.scope;
...prop.silent && { silenced: prop.silent }
}, saveTargetIds);
const scope = await getEffectiveActionScope(action);
// If there are no save targets, apply all children as if the save both
// succeeeded and failed
if (!saveTargets?.length) {
scope['~saveFailed'] = { value: true };
scope['~saveSucceeded'] = { value: true };
return applyChildren(node, actionContext);
// succeeded and failed
if (!saveTargetIds?.length) {
result.scope = {
['~saveFailed']: { value: true },
['~saveSucceeded']: { value: true },
}
return applyDefaultAfterPropTasks(action, prop, saveTargetIds, inputProvider);
}
// Each target makes the saving throw
saveTargets.forEach(target => {
delete scope['~saveFailed'];
delete scope['~saveSucceeded'];
delete scope['~saveDiceRoll'];
delete scope['~saveRoll'];
for (const targetId of saveTargetIds) {
const applyChildrenToTarget = function () {
actionContext.targets = [target];
return applyChildren(node, actionContext);
};
const save = target.variables[prop.stat];
const save = getFromScope('save', getVariables(targetId));
if (!save) {
actionContext.addLog({
result.appendLog({
name: 'Saving throw error',
value: 'No saving throw found: ' + prop.stat,
});
return applyChildrenToTarget();
}, [targetId]);
applyDefaultAfterPropTasks(action, prop, [targetId], inputProvider);
}
let rollModifierText = numberToSignedString(save.value, true);
@@ -60,9 +70,9 @@ export default function applySavingThrow(node, actionContext) {
rollModifierText += effectString;
rollModifier += effectBonus;
let value, values, resultPrefix;
let value, resultPrefix;
if (save.advantage === 1) {
const [a, b] = rollDice(2, 20);
const [[a, b]] = await inputProvider.rollDice([{ number: 2, diceSize: 20 }]);
if (a >= b) {
value = a;
resultPrefix = `Advantage\n1d20 [ ${a}, ~~${b}~~ ] ${rollModifierText}`;
@@ -71,7 +81,7 @@ export default function applySavingThrow(node, actionContext) {
resultPrefix = `Advantage\n1d20 [ ~~${a}~~, ${b} ] ${rollModifierText}`;
}
} else if (save.advantage === -1) {
const [a, b] = rollDice(2, 20);
const [[a, b]] = await inputProvider.rollDice([{ number: 2, diceSize: 20 }]);
if (a <= b) {
value = a;
resultPrefix = `Disadvantage\n1d20 [ ${a}, ~~${b}~~ ] ${rollModifierText}`;
@@ -80,26 +90,24 @@ export default function applySavingThrow(node, actionContext) {
resultPrefix = `Disadvantage\n1d20 [ ~~${a}~~, ${b} ] ${rollModifierText}`;
}
} else {
values = rollDice(1, 20);
value = values[0];
const [[rolledValue]] = await inputProvider.rollDice([{ number: 1, diceSize: 20 }]);
value = rolledValue;
resultPrefix = `1d20 [ ${value} ] ${rollModifierText}`
}
scope['~saveDiceRoll'] = { value };
const result = value + rollModifier || 0;
scope['~saveRoll'] = { value: result };
const saveSuccess = result >= dc;
const resultValue = value + rollModifier || 0;
scope['~saveRoll'] = { value: resultValue };
const saveSuccess = resultValue >= dc;
if (saveSuccess) {
scope['~saveSucceeded'] = { value: true };
} else {
scope['~saveFailed'] = { value: true };
}
if (!prop.silent) actionContext.addLog({
if (!prop.silent) result.appendLog({
name: saveSuccess ? 'Successful save' : 'Failed save',
value: resultPrefix + '\n**' + result + '**',
value: resultPrefix + '\n**' + resultValue + '**',
inline: true,
});
return applyChildrenToTarget();
});
// reset the targets after the save to each child
actionContext.targets = originalTargets;
}, [targetId]);
return applyDefaultAfterPropTasks(action, prop, [targetId], inputProvider);
}
}