implemented UI for new parenting
This commit is contained in:
@@ -1,4 +1,4 @@
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<!--needs to be given charId, sourceId and type-->
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<!--needs to be given charId, parentId and type-->
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<template name="attackEditList">
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{{#if attacks.count}}
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<hr style="margin: 16px 0 16px 0;">
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@@ -1,21 +1,19 @@
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Template.attackEditList.helpers({
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attacks: function(){
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var cursor = Attacks.find({sourceId: this.sourceId, type: this.type});
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var cursor = Attacks.find({"parent.id": this.parentId, type: this.type, charId: this.charId});
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return cursor;
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}
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});
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Template.attackEditList.events({
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"tap #addAttackButton": function(){
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if ( !_.isBoolean(this.enabled) ) {
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this.enabled = true;
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}
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Attacks.insert({
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name: this.name,
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charId: this.charId,
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sourceId: this.sourceId,
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parent: {
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id: this.parentId,
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collection: this.parentCollection
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},
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type: this.type,
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enabled: this.enabled
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});
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},
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});
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@@ -1,10 +1,10 @@
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<template name="effectView">
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<div class="effectView" layout horizontal center>
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{{#if sourceId}}
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<div>{{sourceName}}</div>
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{{else}}
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{{#with statName}}
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<div flex>{{statName}}</div>
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{{/if}}
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{{else}}
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<div flex>{{sourceName}}</div>
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{{/with}}
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<div>{{operationName}}</div>
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<div>{{statValue}}</div>
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<br>
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@@ -86,20 +86,20 @@ var operations = {
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Template.effectView.helpers({
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sourceName: function(){
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var id = this.sourceId;
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var id = this.parent.id;
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if(!id) return;
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switch(this.type){
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case "feature":
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switch(this.parent.collection){
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case "Features":
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return "Feature - " + Features.findOne(id, {fields: {name: 1}}).name;
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case "class":
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case "Classes":
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return Classes.findOne(id, {fields: {name: 1}}).name;
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case "buff":
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case "Buffs":
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return "Buff - " + Buffs.findOne(id, {fields: {name: 1}}).name;
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case "equipment":
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case "Items":
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return "Equipment - " + Items.findOne(id, {fields: {name: 1}}).name;
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case "racial":
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case "Characters":
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return Characters.findOne(this.charId, {fields: {race: 1}}).race;
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case "inate":
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default:
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return "Inate"
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}
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},
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@@ -1,4 +1,4 @@
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<!--needs to be given charId, sourceId and type-->
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<!--needs to be given charId, parentId, parentCollection and type-->
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<template name="effectsEditList">
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{{#if effects.count}}
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<hr style="margin: 16px 0 16px 0;">
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@@ -1,6 +1,6 @@
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Template.effectsEditList.helpers({
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effects: function(){
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var cursor = Effects.find({sourceId: this.sourceId, type: this.type});
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var cursor = Effects.find({"parent.id": this.parentId, "parent.collection": this.parentCollection, type: this.type});
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return cursor;
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}
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});
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@@ -13,7 +13,10 @@ Template.effectsEditList.events({
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Effects.insert({
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name: this.name,
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charId: this.charId,
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sourceId: this.sourceId,
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parent: {
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id: this.parentId,
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collection: this.parentCollection
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},
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operation: "add",
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type: this.type,
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enabled: this.enabled
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@@ -1,4 +1,4 @@
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<!--needs to be given charId, sourceId and type-->
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<!--needs to be given charId, (parentId or stat) and type-->
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<template name="effectsViewList">
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{{#if effects}}
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<hr style="margin: 16px 0 16px 0;">
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@@ -1,7 +1,7 @@
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Template.effectsViewList.helpers({
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effects: function(){
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if(this.sourceId){
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return Effects.find({sourceId: this.sourceId, type: this.type, charId: this.charId}, {fields: {sourceId: 0}});
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if(this.parentId){
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return Effects.find({"parent.id": this.parentId, type: this.type, charId: this.charId}, {fields: {parent: 0}});
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} else if(this.stat){
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return Effects.find({charId: this.charId, stat: this.stat});
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}
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@@ -34,7 +34,7 @@
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</paper-dropdown>
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</paper-dropdown-menu>
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</div>
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{{> effectsEditList sourceId=_id charId=charId type="feature" name=name enabled=isEnabled}}
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{{> effectsEditList parentId=_id parentCollection="Features" charId=charId type="feature" name=name enabled=isEnabled}}
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{{/baseDialog}}
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{{/with}}
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</template>
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@@ -116,7 +116,7 @@ div#stats {
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.inventoryItem {
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background: white;
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transition: box-shadow 0.3s ease,
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opacity 0.3s ease;
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opacity 0.5s ease-in-out;
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height: 40px;
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margin: 1px 0 1px 0;
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font-size: 16px;
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@@ -7,10 +7,10 @@ Template.inventory.helpers({
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return Containers.find({charId: this._id}, {sort: {color: 1, name: 1}})
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},
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items: function(charId, containerId){
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return Items.find({charId: charId, equipped: false, container: containerId }, {sort: {color: 1, name: 1}});
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return Items.find({charId: charId, "parent.id": containerId }, {sort: {color: 1, name: 1}});
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},
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equipment: function(){
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return Items.find({ charId: this._id, equipped: true }, {sort: {color: 1, name: 1}});
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return Items.find({ charId: this._id, enabled: true }, {sort: {color: 1, name: 1}});
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},
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showAddButtons: function(){
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return Template.instance().showAddButtons.get();
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@@ -30,21 +30,21 @@ Template.inventory.helpers({
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Containers.find({charId: this._id, isCarried: true}).forEach(function(container){
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weight += container.totalWeight();
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});
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Items.find({charId: this._id, equipped: true}, {fields: {weight : 1, quantity: 1}}).forEach(function(item){
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Items.find({charId: this._id, "parent.id": this._id}, {fields: {weight : 1, quantity: 1}}).forEach(function(item){
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weight += item.totalWeight();
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});
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return weight;
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},
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equipmentValue: function(){
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var value = 0;
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Items.find({charId: this._id, equipped: true}, {fields: {value : 1, quantity: 1}}).forEach(function(item){
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Items.find({charId: this._id, enabled: true}, {fields: {value : 1, quantity: 1}}).forEach(function(item){
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value += item.totalValue();
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});
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return value;
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},
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equipmentWeight: function(){
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var weight = 0;
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Items.find({charId: this._id, equipped: true}, {fields: {weight : 1, quantity: 1}}).forEach(function(item){
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Items.find({charId: this._id, enabled: true}, {fields: {weight : 1, quantity: 1}}).forEach(function(item){
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weight += item.totalWeight();
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});
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return weight;
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@@ -63,7 +63,13 @@ Template.inventory.events({
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containerId = Containers.insert({name: "New Container", isCarried: true, charId: this._id});
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}
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_.defer(function(){
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var itemId = Items.insert({charId: charId, container: containerId});
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var itemId = Items.insert({
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charId: charId,
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parent:{
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id: containerId,
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collection: "Containers"
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}
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});
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GlobalUI.setDetail({
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template: "itemDialog",
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data: {itemId: itemId, charId: charId},
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@@ -128,35 +134,18 @@ Template.layout.events({
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event.preventDefault();
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},
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"dragover .equipmentContainer": function(event, instance){
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var containerId = Session.get("inventory.dragItemOriginalContainer");
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var charId = Session.get("inventory.dragItemOriginalCharacter");
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if (this._id !== charId) return; //we can't equip something we don't own
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var item = Items.findOne(Session.get("inventory.dragItemId"));
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if (item.equipmentSlot === "none") return; //we can't equip this
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event.preventDefault(); //this is a valid drop zone
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},
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"drop .container": function(event, instacne){
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"drop .itemContainer": function(event, instacne){
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var item = Items.findOne(Session.get("inventory.dragItemId"));
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if (!item) return; //the item doesn't exist
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if (item.container === this._id && !item.equipped) return; //the item is already here
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if(Containers.findOne(this._id)){//the container exists
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Items.update(item._id, {$set: {container: this._id, charId: this.charId, equipped: false}});
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}
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//move item to the container
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item.moveToContainer(this._id)
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resetInvetorySession();
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},
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"drop .equipmentContainer": function(event, instance){
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var containerId = Session.get("inventory.dragItemOriginalContainer");
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var charId = Session.get("inventory.dragItemOriginalCharacter");
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if (this._id !== charId) return; //we can't equip something we don't own
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var item = Items.findOne(Session.get("inventory.dragItemId"));
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if (item.equipmentSlot === "none") return; //we can't equip this
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//equip the item if it's not equipped
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if(!item.equipped) Items.update(item._id, {$set: {equipped: true, container: containerId, charId: charId}});
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item.equip(charId);
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resetInvetorySession();
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}
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})
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@@ -7,9 +7,9 @@
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<!--Container dropdown-->
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<paper-dropdown-menu id="containerDropDown" label="Container">
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<paper-dropdown layered class="dropdown">
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<core-menu class="menu" selected={{containerIndex}}>
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<core-menu class="menu" selected={{parent.id}}>
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{{#each containers}}
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<paper-item containerId={{_id}} class="containerMenuItem">{{name}}</paper-item>
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<paper-item name={{_id}} class="containerMenuItem">{{name}}</paper-item>
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{{/each}}
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</core-menu>
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</paper-dropdown>
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@@ -57,9 +57,9 @@
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</paper-input-decorator>
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{{#if canEquip}}
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<!--Effects-->
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{{> effectsEditList sourceId=_id charId=charId type="equipment" enabled=equipped name=name}}
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{{> effectsEditList parentId=_id parentCollection="Items" charId=charId type="equipment" enabled=equipped name=name}}
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<!--Attacks-->
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{{> attackEditList sourceId=_id charId=charId type="equipment" enabled=equipped name=name}}
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{{> attackEditList parentId=_id parentCollection="Items" charId=charId type="equipment" enabled=equipped name=name}}
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{{/if}}
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{{/baseDialog}}
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{{/with}}
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@@ -19,11 +19,6 @@ Template.itemDialog.helpers({
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containers: function(){
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return getContainers(this.charId);
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},
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containerIndex: function(){
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var containers = getContainers(this.charId);
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var containerIds = _.pluck(containers, "_id");
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return _.indexOf(containerIds, this.container);
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},
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equipmentSlots: function(){
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return equipmentSlots;
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},
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@@ -79,8 +74,9 @@ Template.itemDialog.events({
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"core-select #containerDropDown": function(event){
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var detail = event.originalEvent.detail;
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if(!detail.isSelected) return;
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var containerId = detail.item.getAttribute("containerId");
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Items.update(Template.currentData().itemId, {$set: {container: containerId}});
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var containerId = detail.item.getAttribute("name");
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var item = Items.findOne(Template.currentData().itemId);
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item.moveToContainer(containerId);
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},
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"core-select #slotDropDown": function(event){
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var detail = event.originalEvent.detail;
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@@ -6,7 +6,7 @@
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<!--Level-->
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<paper-input id="levelValueInput" label="Level" floatinglabel value={{level}}></paper-input>
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<!--Effects-->
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{{> effectsEditList sourceId=_id charId=charId type="class"}}
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{{> effectsEditList parentId=_id parentCollection="Classes" charId=charId type="class"}}
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{{/baseDialog}}
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{{/with}}
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</template>
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@@ -1,6 +1,6 @@
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<template name="raceDialog">
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{{#baseDialog title="Race" class=colorClass hideColor="true" hideDelete="true"}}
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<paper-input id="raceInput" label="Race" floatinglabel value={{race}}></paper-input>
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{{> effectsEditList sourceId=_id charId=charId type="racial"}}
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{{> effectsEditList parentId=_id parentCollection="Characters" charId=charId type="racial"}}
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{{/baseDialog}}
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</template>
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@@ -8,7 +8,7 @@
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<!--List dropdown-->
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<paper-dropdown-menu id="listDropdown" label="Spell List">
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<paper-dropdown layered class="dropdown">
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<core-menu class="menu" selected={{listId}}>
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<core-menu class="menu" selected={{parent.id}}>
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{{#each spellLists}}
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<paper-item name={{_id}} class="containerMenuItem">{{name}}</paper-item>
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{{/each}}
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@@ -69,8 +69,8 @@ Template.spellDialog.events({
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var detail = event.originalEvent.detail;
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if(!detail.isSelected) return;
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var value = detail.item.getAttribute("name");
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if (value == this.listId) return;
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Spells.update(this._id, {$set: {listId: value}});
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if (value == this.parent.id) return;
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Spells.update(this._id, {$set: {"parent.id": value}});
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},
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"core-select #levelDropdown": function(event){
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var detail = event.originalEvent.detail;
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@@ -16,22 +16,23 @@ Template.spells.helpers({
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return SpellLists.find({charId: this._id}, {sort: {color: 1, name: 1}});
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},
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spellCount: function(list, charId){
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if(!list || !list.settings) return;
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if(list.settings.showUnprepared){
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return Spells.find( {charId: charId, listId: list._id, level: this.level},
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return Spells.find( {charId: charId, "parent.id": list._id, level: this.level},
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{fields: {_id: 1, level: 1}} ).count() > 0;
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} else{
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return Spells.find( {charId: charId, listId: list._id, level: this.level, prepared: {$in: ["prepared", "always"]} },
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return Spells.find( {charId: charId, "parent.id": list._id, level: this.level, prepared: {$in: ["prepared", "always"]} },
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{fields: {_id: 1, level: 1}} ).count() > 0;
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}
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},
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spells: function(listId, charId){
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return Spells.find( {charId: charId, listId: listId, level: this.level}, {sort: {color: 1, name: 1}} );
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return Spells.find( {charId: charId, "parent.id": listId, level: this.level}, {sort: {color: 1, name: 1}} );
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},
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levels: function(){
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return spellLevels;
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},
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numPrepared: function(){
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return Spells.find({charId: Template.parentData()._id, listId: this._id, prepared: "prepared"}).count();
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return Spells.find({charId: Template.parentData()._id, "parent.id": this._id, prepared: "prepared"}).count();
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},
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order: function(){
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return _.indexOf(_.keys(colorOptions), this.color);
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@@ -168,17 +169,20 @@ Template.spells.events({
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},
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"tap #addSpell": function(event){
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var charId = this.charId;
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var listId = this.listId;
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var listId = SpellLists.findOne({charId: this._id})._id;
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Spells.insert({
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name: "New Spell",
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charId: this._id,
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listId: SpellLists.findOne({charId: this._id})._id,
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parent: {
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id: listId,
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collection: "SpellLists"
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},
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prepared: "prepared"
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}, function(error, id){
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if(!error){
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GlobalUI.setDetail({
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template: "spellDialog",
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data: {spellId: id, charId: charId, listId: listId},
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data: {spellId: id, charId: charId},
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heroId: id
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});
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}
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@@ -152,7 +152,7 @@ Template.skillDialog.helpers({
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return Characters.findOne(this.charId, {fields:{_id: 1}});
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},
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sourceName: function(){
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var id = this.sourceId;
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var id = this.parent.id;
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if(!id) return;
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switch(this.type){
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case "feature":
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