implemented UI for new parenting

This commit is contained in:
Thaum
2015-03-20 09:12:38 +00:00
parent ecc43752aa
commit 48f8cef928
23 changed files with 126 additions and 99 deletions

View File

@@ -60,7 +60,11 @@ Characters.after.insert(function (userId, char) {
name: "Constitution modifier for each level",
stat: "hitPoints",
operation: "add",
calculation: "level * constitutionMod"
calculation: "level * constitutionMod",
parent: {
id: char._id,
collection: "Characters"
}
});
Effects.insert({
charId: char._id,
@@ -68,7 +72,11 @@ Characters.after.insert(function (userId, char) {
name: "Proficiency bonus by level",
stat: "proficiencyBonus",
operation: "add",
calculation: "floor(level / 4 + 1.75)"
calculation: "floor(level / 4 + 1.75)",
parent: {
id: char._id,
collection: "Characters"
}
});
Effects.insert({
charId: char._id,
@@ -76,7 +84,11 @@ Characters.after.insert(function (userId, char) {
name: "Dexterity Armor Bonus",
stat: "armor",
operation: "add",
calculation: "dexterityArmor"
calculation: "dexterityArmor",
parent: {
id: char._id,
collection: "Characters"
}
});
Effects.insert({
charId: char._id,
@@ -84,7 +96,11 @@ Characters.after.insert(function (userId, char) {
name: "Natural Armor",
stat: "armor",
operation: "base",
value: 10
value: 10,
parent: {
id: char._id,
collection: "Characters"
}
});
}
});