Migrated stats tab to Polymer 1.0
This commit is contained in:
@@ -1,35 +1,31 @@
|
||||
<template name="hitDice">
|
||||
{{#if characterCalculate "attributeBase" ../_id name}}
|
||||
<div>
|
||||
<paper-material class="card hit-dice" hero-id="main"
|
||||
{{detailHero name ../_id}}
|
||||
layout horizontal>
|
||||
<div class="left green display1 white-text"
|
||||
hero-id="toolbar" {{detailHero name ../_id}}
|
||||
layout horizontal>
|
||||
<div>
|
||||
<paper-icon-button class="resourceUp"
|
||||
icon="arrow-drop-up"
|
||||
disabled={{cantIncrement}}>
|
||||
</paper-icon-button>
|
||||
<paper-icon-button class="resourceDown"
|
||||
icon="arrow-drop-down"
|
||||
disabled={{cantDecrement}}>
|
||||
</paper-icon-button>
|
||||
</div>
|
||||
<div class="resourceValue" layout vertical center>
|
||||
<paper-material class="card hit-dice layout horizontal">
|
||||
<div class="left green paper-font-display1 white-text layout horizontal">
|
||||
<div>
|
||||
{{characterCalculate "attributeValue" ../_id name}}
|
||||
<paper-icon-button class="resourceUp"
|
||||
icon="arrow-drop-up"
|
||||
disabled={{cantIncrement}}>
|
||||
</paper-icon-button>
|
||||
<paper-icon-button class="resourceDown"
|
||||
icon="arrow-drop-down"
|
||||
disabled={{cantDecrement}}>
|
||||
</paper-icon-button>
|
||||
</div>
|
||||
<div class="title white-text">
|
||||
d{{diceNum}} {{conMod}}
|
||||
<div class="resourceValue layout vertical center">
|
||||
<div>
|
||||
{{characterCalculate "attributeValue" ../_id name}}
|
||||
</div>
|
||||
<div class="paper-font-title white-text">
|
||||
d{{diceNum}} {{conMod}}
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
<div class="right clickable" flex relative horizontal layout center>
|
||||
Hit Dice
|
||||
</div>
|
||||
</paper-material>
|
||||
<div class="right clickable flex relative horizontal layout center">
|
||||
Hit Dice
|
||||
</div>
|
||||
</paper-material>
|
||||
</div>
|
||||
{{/if}}
|
||||
</template>
|
||||
|
||||
@@ -16,7 +16,7 @@ Template.hitDice.helpers({
|
||||
});
|
||||
|
||||
Template.hitDice.events({
|
||||
"tap .resourceUp": function(event){
|
||||
"click .resourceUp": function(event){
|
||||
var value = Characters.calculate.attributeValue(this.char._id, this.name);
|
||||
var base = Characters.calculate.attributeBase(this.char._id, this.name);
|
||||
if (value < base){
|
||||
@@ -25,7 +25,7 @@ Template.hitDice.events({
|
||||
Characters.update(this.char._id, modifier, {validate: false});
|
||||
}
|
||||
},
|
||||
"tap .resourceDown": function(event){
|
||||
"click .resourceDown": function(event){
|
||||
var value = Characters.calculate.attributeValue(this.char._id, this.name);
|
||||
if (value > 0){
|
||||
var modifier = {$inc: {}};
|
||||
@@ -33,10 +33,10 @@ Template.hitDice.events({
|
||||
Characters.update(this.char._id, modifier, {validate: false});
|
||||
}
|
||||
},
|
||||
"tap .right": function() {
|
||||
"click .right": function(event, template) {
|
||||
var charId = Template.parentData()._id;
|
||||
var title = "d" + this.diceNum + " Hit Dice";
|
||||
GlobalUI.setDetail({
|
||||
pushDialogStack({
|
||||
template: "attributeDialog",
|
||||
data: {
|
||||
name: title,
|
||||
@@ -44,7 +44,7 @@ Template.hitDice.events({
|
||||
charId: charId,
|
||||
color: "green",
|
||||
},
|
||||
heroId: charId + this.name,
|
||||
element: event.currentTarget.parentElement,
|
||||
});
|
||||
},
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user