diff --git a/rpg-docs/client/views/character/journal/experienceDialog/experienceDialog.html b/rpg-docs/client/views/character/journal/experienceDialog/experienceDialog.html
index 577b7243..600361f6 100644
--- a/rpg-docs/client/views/character/journal/experienceDialog/experienceDialog.html
+++ b/rpg-docs/client/views/character/journal/experienceDialog/experienceDialog.html
@@ -9,20 +9,24 @@
{{description}}
{{/if}}
{{else}}
-
-
-
-
-
-
-
+ {{> experienceEdit}}
{{/baseDialog}}
{{/with}}
-
\ No newline at end of file
+
+
+
+
+
+
+
+
+
+
+
diff --git a/rpg-docs/client/views/character/journal/experienceDialog/experienceDialog.js b/rpg-docs/client/views/character/journal/experienceDialog/experienceDialog.js
index f4c1dc83..ef76f017 100644
--- a/rpg-docs/client/views/character/journal/experienceDialog/experienceDialog.js
+++ b/rpg-docs/client/views/character/journal/experienceDialog/experienceDialog.js
@@ -1,4 +1,4 @@
-Template.experienceDialog.onRendered(function(){
+Template.experienceEdit.onRendered(function(){
updatePolymerInputs(this);
});
@@ -22,8 +22,10 @@ Template.experienceDialog.events({
);
GlobalUI.closeDetail();
},
- //TODO validate input (integer, non-negative, etc) for these inputs and give validation errors
- "change #experienceNameInput, input #experienceNameInput": function(event){
+});
+
+Template.experienceEdit.events({
+ "change #experienceNameInput": function(event){
var value = event.currentTarget.value;
Experiences.update(this._id, {$set: {name: value}});
},