Overhaul of character action components, actions now consume resources

This commit is contained in:
Stefan Zermatten
2020-06-15 22:30:27 +02:00
parent dc18734d1f
commit 3f540d0f14
16 changed files with 502 additions and 179 deletions

View File

@@ -15,6 +15,8 @@ export default class ComputationMemo {
this.classes = {};
this.togglesById = {};
this.toggleIds = new Set();
// Equipped items that might be used as ammo
this.equipmentById = {};
// Properties that have calculations, but don't impact other properties
this.endStepPropsById = {};
// First note all the ids of all the toggles
@@ -40,6 +42,10 @@ export default class ComputationMemo {
) {
// Add all the stats
this.addStat(prop);
} else if (
prop.type === 'item'
) {
this.addEquipment(prop);
} else {
return true;
}
@@ -185,6 +191,10 @@ export default class ComputationMemo {
});
return targets;
}
addEquipment(prop){
prop = this.registerProperty(prop);
this.equipmentById[prop._id] = prop;
}
addEndStepProp(prop){
prop = this.registerProperty(prop);
this.endStepPropsById[prop._id] = prop;

View File

@@ -37,6 +37,7 @@ function computeAction(prop, memo){
if (attConsumed.variableName){
let stat = memo.statsByVariableName[attConsumed.variableName];
prop.resources.attributesConsumed[i].statId = stat && stat._id;
prop.resources.attributesConsumed[i].statName = stat && stat.name;
let available = stat && stat.currentValue || 0;
prop.resources.attributesConsumed[i].available = available;
if (available < attConsumed.quantity){
@@ -45,7 +46,22 @@ function computeAction(prop, memo){
}
});
// Items consumed
// TODO
prop.resources.itemsConsumed.forEach((itemConsumed, i) => {
let item = itemConsumed.itemId && memo.equipmentById[itemConsumed.itemId];
prop.resources.itemsConsumed[i].itemId = item && item._id;
let available = item && item.quantity || 0;
prop.resources.itemsConsumed[i].available = available;
let name = item && item.name;
if (item && item.quantity !== 1 && item.plural){
name = item.plural;
}
prop.resources.itemsConsumed[i].itemName = name;
prop.resources.itemsConsumed[i].itemIcon = item && item.icon;
prop.resources.itemsConsumed[i].itemColor = item && item.color;
if (!item || available < itemConsumed.quantity){
prop.insufficientResources = true;
}
});
}
function computeAttack(prop, memo){

View File

@@ -42,6 +42,7 @@ const calculationPropertyTypes = [
'proficiency',
'classLevel',
'toggle',
'item',
// End step types
'action',
'attack',