Overhaul of character action components, actions now consume resources

This commit is contained in:
Stefan Zermatten
2020-06-15 22:30:27 +02:00
parent dc18734d1f
commit 3f540d0f14
16 changed files with 502 additions and 179 deletions

View File

@@ -343,7 +343,45 @@ const adjustQuantity = new ValidatedMethod({
let currentProperty = CreatureProperties.findOne(_id);
// Check permissions
assertPropertyEditPermission(currentProperty, this.userId);
adjustQuantityWork({property: currentProperty, operation, value})
adjustQuantityWork({property: currentProperty, operation, value});
recomputeCreatures(currentProperty);
},
});
const selectAmmoItem = new ValidatedMethod({
name: 'creatureProperties.selectAmmoItem',
validate: new SimpleSchema({
actionId: SimpleSchema.RegEx.Id,
itemId: SimpleSchema.RegEx.Id,
itemConsumedIndex: Number,
}).validator(),
mixins: [RateLimiterMixin],
rateLimit: {
numRequests: 5,
timeInterval: 5000,
},
run({actionId, itemId, itemConsumedIndex}) {
let action = CreatureProperties.findOne(actionId);
// Check permissions
assertPropertyEditPermission(action, this.userId);
// Check that this index has a document to edit
let itemConsumed = action.resources.itemsConsumed[itemConsumedIndex];
if (!itemConsumed){
throw new Meteor.Error('Resouce not found',
'Could not set ammo, because the ammo document was not found');
}
let itemToLink = CreatureProperties.findOne(itemId);
if (!itemToLink){
throw new Meteor.Error('Item not found',
'Could not set ammo: the item was not found');
}
let path = `resources.itemsConsumed.${itemConsumedIndex}.itemId`;
CreatureProperties.update(actionId, {
$set: {[path]: itemId}
}, {
selector: action,
});
recomputeCreatures(action);
},
});
@@ -416,6 +454,7 @@ export {
updateProperty,
damageProperty,
adjustQuantity,
selectAmmoItem,
pushToProperty,
pullFromProperty,
softRemoveProperty,

View File

@@ -15,6 +15,8 @@ export default class ComputationMemo {
this.classes = {};
this.togglesById = {};
this.toggleIds = new Set();
// Equipped items that might be used as ammo
this.equipmentById = {};
// Properties that have calculations, but don't impact other properties
this.endStepPropsById = {};
// First note all the ids of all the toggles
@@ -40,6 +42,10 @@ export default class ComputationMemo {
) {
// Add all the stats
this.addStat(prop);
} else if (
prop.type === 'item'
) {
this.addEquipment(prop);
} else {
return true;
}
@@ -185,6 +191,10 @@ export default class ComputationMemo {
});
return targets;
}
addEquipment(prop){
prop = this.registerProperty(prop);
this.equipmentById[prop._id] = prop;
}
addEndStepProp(prop){
prop = this.registerProperty(prop);
this.endStepPropsById[prop._id] = prop;

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@@ -37,6 +37,7 @@ function computeAction(prop, memo){
if (attConsumed.variableName){
let stat = memo.statsByVariableName[attConsumed.variableName];
prop.resources.attributesConsumed[i].statId = stat && stat._id;
prop.resources.attributesConsumed[i].statName = stat && stat.name;
let available = stat && stat.currentValue || 0;
prop.resources.attributesConsumed[i].available = available;
if (available < attConsumed.quantity){
@@ -45,7 +46,22 @@ function computeAction(prop, memo){
}
});
// Items consumed
// TODO
prop.resources.itemsConsumed.forEach((itemConsumed, i) => {
let item = itemConsumed.itemId && memo.equipmentById[itemConsumed.itemId];
prop.resources.itemsConsumed[i].itemId = item && item._id;
let available = item && item.quantity || 0;
prop.resources.itemsConsumed[i].available = available;
let name = item && item.name;
if (item && item.quantity !== 1 && item.plural){
name = item.plural;
}
prop.resources.itemsConsumed[i].itemName = name;
prop.resources.itemsConsumed[i].itemIcon = item && item.icon;
prop.resources.itemsConsumed[i].itemColor = item && item.color;
if (!item || available < itemConsumed.quantity){
prop.insufficientResources = true;
}
});
}
function computeAttack(prop, memo){

View File

@@ -42,6 +42,7 @@ const calculationPropertyTypes = [
'proficiency',
'classLevel',
'toggle',
'item',
// End step types
'action',
'attack',

View File

@@ -1,5 +1,6 @@
import SimpleSchema from 'simpl-schema';
import ErrorSchema from '/imports/api/properties/subSchemas/ErrorSchema.js';
import { storedIconsSchema } from '/imports/api/icons/Icons.js'
/*
* Actions are things a character can do
@@ -133,6 +134,19 @@ const ComputedOnlyActionSchema = new SimpleSchema({
// This appears both in the computed and uncomputed schema because it can be
// set by both a computation or a form
'resources.itemsConsumed.$.itemId': {
type: String,
regEx: SimpleSchema.RegEx.Id,
optional: true,
},
'resources.itemsConsumed.$.itemName': {
type: String,
optional: true,
},
'resources.itemsConsumed.$.itemIcon': {
type: storedIconsSchema,
optional: true,
},
'resources.itemsConsumed.$.itemColor': {
type: String,
optional: true,
},
@@ -147,6 +161,12 @@ const ComputedOnlyActionSchema = new SimpleSchema({
regEx: SimpleSchema.RegEx.Id,
optional: true,
},
'resources.attributesConsumed.$.statName': {
type: String,
optional: true,
},
// True if the uses left is zero, or any item or attribute consumed is
// insufficient
insufficientResources: {
type: Boolean,
optional: true,