Got some Polymer 1.0 elements working with 1.4

Character sheets now visible, but vulcanize broke, using raw head imports instead
This commit is contained in:
Stefan Zermatten
2016-12-22 11:15:30 +02:00
parent 042b67dd77
commit 37268495ae
50 changed files with 749 additions and 315 deletions

View File

@@ -1,6 +1,6 @@
<template name="abilityMiniCard">
<div>
<paper-shadow class="card abilityMiniCard clickable"
<paper-material class="card abilityMiniCard clickable"
hero-id="main" {{detailHero ability ../_id}}
layout horizontal>
<div class="left white-text {{color}}"
@@ -11,6 +11,6 @@
<div class="right subhead" layout horizontal center>
{{title}}
</div>
</paper-shadow>
</paper-material>
</div>
</template>

View File

@@ -1,5 +1,5 @@
<template name="healthCard">
<paper-shadow class="card container healthCard"
<paper-material class="card container healthCard"
hero-id="main" {{detailHero "hitPoints" _id}}
layout horizontal wrap>
<div class="green white-text subhead left"
@@ -95,5 +95,5 @@
{{/with}}
{{/if}}
</div>
</paper-shadow>
</paper-material>
</template>

View File

@@ -1,7 +1,7 @@
<template name="hitDice">
{{#if characterCalculate "attributeBase" ../_id name}}
<div>
<paper-shadow class="card hit-dice" hero-id="main"
<paper-material class="card hit-dice" hero-id="main"
{{detailHero name ../_id}}
layout horizontal>
<div class="left green display1 white-text"
@@ -29,7 +29,7 @@
<div class="right clickable" flex relative horizontal layout center>
Hit Dice
</div>
</paper-shadow>
</paper-material>
</div>
{{/if}}
</template>

View File

@@ -11,7 +11,7 @@
{{characterCalculate "skillMod" charId skillName}}
</div>
<div class="subhead">
<core-icon icon="{{profIcon}}" class="black54"></core-icon>
<iron-icon icon="{{profIcon}}" class="black54"></iron-icon>
{{#if profSource}}
{{proficiencyValue}} - {{#with profSource}}{{sourceName}}{{/with}}
{{else}}

View File

@@ -4,7 +4,7 @@
hero-id="main"
{{detailHero skill ../_id}}
layout horizontal center>
<core-icon icon="{{profIcon}}"></core-icon>
<iron-icon icon="{{profIcon}}"></iron-icon>
{{#if failSkill}}
<div class="fail skill-mod">fail</div>
{{else}}

View File

@@ -46,6 +46,6 @@
background-color: rgba(0,0,0,0.6);
}
section:not(.core-selected):not([animate]) paper-shadow[hero] {
section:not(.core-selected):not([animate]) paper-material[hero] {
visibility: hidden;
}

View File

@@ -28,7 +28,7 @@
{{>hitDice name="d12HitDice" diceNum="12" char=this}}
<!--Saving Throws-->
<div>
<paper-shadow class="card">
<paper-material class="card">
<div class="top white subhead">
Saving Throws
</div>
@@ -40,11 +40,11 @@
{{> skillRow name="Wisdom" skill="wisdomSave"}}
{{> skillRow name="Charisma" skill="charismaSave"}}
</div>
</paper-shadow>
</paper-material>
</div>
<!--Skills-->
<div>
<paper-shadow class="card">
<paper-material class="card">
<div class="top white subhead">
Skills
</div>
@@ -68,7 +68,7 @@
{{> skillRow name="Stealth" skill="stealth"}}
{{> skillRow name="Survival" skill="survival"}}
</div>
</paper-shadow>
</paper-material>
</div>
</div>
</div>
@@ -76,7 +76,7 @@
<template name="statCard">
<div>
<paper-shadow class="card statCard clickable" hero-id="main" {{detailHero stat ../_id}} layout horizontal>
<paper-material class="card statCard clickable" hero-id="main" {{detailHero stat ../_id}} layout horizontal>
<div class="left display1 white-text {{color}}"
hero-id="toolbar" {{detailHero stat ../_id}}>
{{#if isSkill}}
@@ -88,6 +88,6 @@
<div class="right subhead" flex horizontal layout center>
{{name}}
</div>
</paper-shadow>
</paper-material>
</div>
</template>