Got some Polymer 1.0 elements working with 1.4
Character sheets now visible, but vulcanize broke, using raw head imports instead
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@@ -4,7 +4,7 @@
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<div style="padding: 4px;"
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layout horizontal start wrap>
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{{#if hasSlots}}
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<paper-shadow class="card"
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<paper-material class="card"
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style="margin: 4px;"
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hero-id="main" {{detailHero}}>
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<div class="white top subhead"
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@@ -32,10 +32,10 @@
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</div>
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{{/if}}{{/each}}
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</div>
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</paper-shadow>
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</paper-material>
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{{/if}}
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{{#each spellLists}}
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<paper-shadow class="card spellList" flex
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<paper-material class="card spellList" flex
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hero-id="main" {{detailHero}}
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style="margin: 4px;">
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<div class="top {{colorClass}}"
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@@ -92,10 +92,10 @@
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<div class="tall spell item"
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hero-id="main" {{detailHero}}
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layout horizontal center>
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<core-icon icon="social:whatshot"
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<iron-icon icon="social:whatshot"
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style="color: {{hexColor color}};
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margin-right: 16px;"
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></core-icon>
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></iron-icon>
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<div flex layout vertical>
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<div>{{name}}</div>
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<div class="caption">
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@@ -122,7 +122,7 @@
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</div>
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{{/each}}
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</div>
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</paper-shadow>
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</paper-material>
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{{/each}}
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</div>
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<div class="fab-buffer"></div>
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