Got some Polymer 1.0 elements working with 1.4

Character sheets now visible, but vulcanize broke, using raw head imports instead
This commit is contained in:
Stefan Zermatten
2016-12-22 11:15:30 +02:00
parent 042b67dd77
commit 37268495ae
50 changed files with 749 additions and 315 deletions

View File

@@ -4,7 +4,7 @@
<div style="padding: 4px;"
layout horizontal start wrap>
{{#if hasSlots}}
<paper-shadow class="card"
<paper-material class="card"
style="margin: 4px;"
hero-id="main" {{detailHero}}>
<div class="white top subhead"
@@ -32,10 +32,10 @@
</div>
{{/if}}{{/each}}
</div>
</paper-shadow>
</paper-material>
{{/if}}
{{#each spellLists}}
<paper-shadow class="card spellList" flex
<paper-material class="card spellList" flex
hero-id="main" {{detailHero}}
style="margin: 4px;">
<div class="top {{colorClass}}"
@@ -92,10 +92,10 @@
<div class="tall spell item"
hero-id="main" {{detailHero}}
layout horizontal center>
<core-icon icon="social:whatshot"
<iron-icon icon="social:whatshot"
style="color: {{hexColor color}};
margin-right: 16px;"
></core-icon>
></iron-icon>
<div flex layout vertical>
<div>{{name}}</div>
<div class="caption">
@@ -122,7 +122,7 @@
</div>
{{/each}}
</div>
</paper-shadow>
</paper-material>
{{/each}}
</div>
<div class="fab-buffer"></div>