Made hiding stats that aren't targeted by effects or proficiencies an option
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@@ -27,6 +27,11 @@ let CreatureSettingsSchema = new SimpleSchema({
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type: Boolean,
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optional: true,
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},
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// Hide all the unused stats
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hideUnusedStats: {
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type: Boolean,
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optional: true,
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}
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});
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let CreatureSchema = new SimpleSchema({
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@@ -24,15 +24,19 @@ export default class EffectAggregator{
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this.set = undefined;
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this.conditional = [];
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this.rollBonus = [];
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this.hasNoEffects = true;
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}
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addEffect(effect){
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let result = effect.result;
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if (this.hasNoEffects) this.hasNoEffects = false;
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switch(effect.operation){
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case 'base':
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// Take the largest base value
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this.base = result > this.base ? result : this.base;
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if (effect.statBase){
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this.statBaseValue = result > this.statBaseValue ? result : this.statBaseValue;
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if (this.statBaseValue === undefined || result > this.statBaseValue){
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this.statBaseValue = result;
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}
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}
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break;
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case 'add':
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@@ -36,6 +36,9 @@ function combineAttribute(stat, aggregator){
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stat.modifier = Math.floor((stat.value - 10) / 2);
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}
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stat.currentValue = stat.value - (stat.damage || 0);
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stat.hide = aggregator.hasNoEffects &&
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stat.baseValue === undefined ||
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undefined
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}
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function combineSkill(stat, aggregator, memo){
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@@ -73,7 +76,12 @@ function combineSkill(stat, aggregator, memo){
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let result = (stat.abilityMod + profBonus + aggregator.add) * aggregator.mul;
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if (result < aggregator.min) result = aggregator.min;
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if (result > aggregator.max) result = aggregator.max;
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result = Math.floor(result);
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if (aggregator.set !== undefined) {
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result = aggregator.set;
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}
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if (Number.isFinite(result)){
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result = Math.floor(result);
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}
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stat.value = result;
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// Advantage/disadvantage
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if (aggregator.advantage && !aggregator.disadvantage){
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@@ -93,6 +101,10 @@ function combineSkill(stat, aggregator, memo){
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stat.fail = aggregator.fail;
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// Rollbonus
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stat.rollBonuses = aggregator.rollBonus;
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// Hide
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stat.hide = aggregator.hasNoEffects &&
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stat.proficiency == 0 ||
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undefined;
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}
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function combineDamageMultiplier(stat){
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@@ -93,6 +93,11 @@ let ComputedOnlyAttributeSchema = new SimpleSchema({
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type: SimpleSchema.Integer,
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optional: true,
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},
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// Should this attribute hide
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hide: {
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type: Boolean,
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optional: true,
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},
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});
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const ComputedAttributeSchema = new SimpleSchema()
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@@ -101,6 +101,11 @@ let ComputedOnlySkillSchema = new SimpleSchema({
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type: SimpleSchema.Integer,
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optional: true,
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},
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// Should this attribute hide
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hide: {
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type: Boolean,
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optional: true,
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},
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})
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const ComputedSkillSchema = new SimpleSchema()
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