Added Polymer
This commit is contained in:
93
rpg-docs/public/bower_components/polymer-test-tools/htmltest.js
vendored
Normal file
93
rpg-docs/public/bower_components/polymer-test-tools/htmltest.js
vendored
Normal file
@@ -0,0 +1,93 @@
|
||||
/*
|
||||
* Copyright 2013 The Polymer Authors. All rights reserved.
|
||||
* Use of this source code is governed by a BSD-style
|
||||
* license that can be found in the LICENSE file.
|
||||
*/
|
||||
|
||||
// if standalone
|
||||
if (window.top === window) {
|
||||
// if standalone
|
||||
var failed = false;
|
||||
window.done = function() {
|
||||
window.onerror = null;
|
||||
if (!failed) {
|
||||
var d = document.createElement('pre');
|
||||
d.style.cssText = 'padding: 6px; background-color: lightgreen; position: absolute; bottom:0; right:10px;';
|
||||
d.textContent = 'Passed';
|
||||
document.body.appendChild(d);
|
||||
}
|
||||
};
|
||||
window.onerror = function(x) {
|
||||
failed = true;
|
||||
var d = document.createElement('pre');
|
||||
d.style.cssText = 'padding: 6px; background-color: #FFE0E0; position: absolute; bottom:0; right:10px;';
|
||||
d.textContent = 'FAILED: ' + x;
|
||||
document.body.appendChild(d);
|
||||
};
|
||||
} else
|
||||
// if part of a test suite
|
||||
{
|
||||
window.done = function() {
|
||||
window.onerror = null;
|
||||
parent.postMessage('ok', '*');
|
||||
};
|
||||
|
||||
window.onerror = function(x) {
|
||||
parent.postMessage({error: x}, '*');
|
||||
};
|
||||
}
|
||||
|
||||
window.asyncSeries = function(series, callback, forwardExceptions) {
|
||||
series = series.slice();
|
||||
var next = function(err) {
|
||||
if (err) {
|
||||
if (callback) {
|
||||
callback(err);
|
||||
}
|
||||
} else {
|
||||
var f = series.shift();
|
||||
if (f) {
|
||||
if (!forwardExceptions) {
|
||||
f(next);
|
||||
} else {
|
||||
try {
|
||||
f(next);
|
||||
} catch(e) {
|
||||
if (callback) {
|
||||
callback(e);
|
||||
}
|
||||
}
|
||||
}
|
||||
} else {
|
||||
if (callback) {
|
||||
callback();
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
next();
|
||||
};
|
||||
|
||||
window.waitFor = function(fn, next, intervalOrMutationEl, timeout, timeoutTime) {
|
||||
timeoutTime = timeoutTime || Date.now() + (timeout || 1000);
|
||||
intervalOrMutationEl = intervalOrMutationEl || 32;
|
||||
try {
|
||||
fn();
|
||||
} catch (e) {
|
||||
if (Date.now() > timeoutTime) {
|
||||
throw e;
|
||||
} else {
|
||||
if (isNaN(intervalOrMutationEl)) {
|
||||
intervalOrMutationEl.onMutation(intervalOrMutationEl, function() {
|
||||
waitFor(fn, next, intervalOrMutationEl, timeout, timeoutTime);
|
||||
});
|
||||
} else {
|
||||
setTimeout(function() {
|
||||
waitFor(fn, next, intervalOrMutationEl, timeout, timeoutTime);
|
||||
}, intervalOrMutationEl);
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
next();
|
||||
};
|
||||
Reference in New Issue
Block a user