Added Polymer
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rpg-docs/public/bower_components/paper-icon-button/test/basic.html
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rpg-docs/public/bower_components/paper-icon-button/test/basic.html
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<!doctype html>
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<!--
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Copyright (c) 2014 The Polymer Project Authors. All rights reserved.
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This code may only be used under the BSD style license found at http://polymer.github.io/LICENSE.txt
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The complete set of authors may be found at http://polymer.github.io/AUTHORS.txt
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The complete set of contributors may be found at http://polymer.github.io/CONTRIBUTORS.txt
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Code distributed by Google as part of the polymer project is also
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subject to an additional IP rights grant found at http://polymer.github.io/PATENTS.txt
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-->
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<html>
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<head>
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<meta charset="UTF-8">
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<title>paper-icon-button basic tests</title>
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<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0">
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<script src="../../webcomponentsjs/webcomponents.js"></script>
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<script src="../../web-component-tester/browser.js"></script>
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<link href="../../core-icons/core-icons.html" rel="import">
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<link href="../paper-icon-button.html" rel="import">
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</head>
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<body>
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<div style="font-size:40px;">
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Toolbar
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<paper-icon-button id="button1" icon="add"></paper-icon-button>
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</div>
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<script>
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var b1 = document.getElementById('button1');
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function centerOf(element) {
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var rect = element.getBoundingClientRect();
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return {left: rect.left + rect.width / 2, top: rect.top + rect.height / 2};
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}
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function approxEqual(p1, p2) {
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return Math.round(p1.left) == Math.round(p2.left) && Math.round(p1.top) == Math.round(p2.top);
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}
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test('renders correctly independent of font size', function() {
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assert.ok(approxEqual(centerOf(b1.$.icon), centerOf(b1)));
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});
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</script>
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</body>
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</html>
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