fixed: props all have slotQuantityFilled now
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@@ -46,6 +46,12 @@ let CreaturePropertySchema = new SimpleSchema({
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regEx: SimpleSchema.RegEx.Id,
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optional: true,
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},
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// Fill more than one quantity in a slot, like feats and ability score
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// improvements, filtered out of UI if there isn't space in quantityExpected
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slotQuantityFilled: {
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type: SimpleSchema.Integer,
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optional: true, // Undefined implies 1
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},
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});
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const DenormalisedOnlyCreaturePropertySchema = new SimpleSchema({
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