Applied style rules to genocide all \t characters
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@@ -22,7 +22,7 @@ const damageProperty = new ValidatedMethod({
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timeInterval: 5000,
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},
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run({ _id, operation, value }) {
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// Get action context
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let prop = CreatureProperties.findOne(_id);
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if (!prop) throw new Meteor.Error(
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@@ -30,17 +30,17 @@ const damageProperty = new ValidatedMethod({
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);
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const creatureId = prop.ancestors[0].id;
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const actionContext = new ActionContext(creatureId, [creatureId], this);
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// Check permissions
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// Check permissions
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assertEditPermission(actionContext.creature, this.userId);
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// Check if property can take damage
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let schema = CreatureProperties.simpleSchema(prop);
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if (!schema.allowsKey('damage')){
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throw new Meteor.Error(
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'Damage property failed',
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`Property of type "${prop.type}" can't be damaged`
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);
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// Check if property can take damage
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let schema = CreatureProperties.simpleSchema(prop);
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if (!schema.allowsKey('damage')) {
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throw new Meteor.Error(
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'Damage property failed',
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`Property of type "${prop.type}" can't be damaged`
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);
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}
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// Replace the prop by its actionContext counterpart if possible
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@@ -50,9 +50,9 @@ const damageProperty = new ValidatedMethod({
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prop = actionContextProp;
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}
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}
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const result = damagePropertyWork({ prop, operation, value, actionContext });
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// Insert the log
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actionContext.writeLog();
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return result;
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@@ -86,7 +86,7 @@ export function damagePropertyWork({ prop, operation, value, actionContext }) {
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}
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let damage, newValue, increment;
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if (operation === 'set'){
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if (operation === 'set') {
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const total = prop.total || 0;
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// Set represents what we want the value to be after damage
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// So we need the actual damage to get to that value
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@@ -105,7 +105,7 @@ export function damagePropertyWork({ prop, operation, value, actionContext }) {
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// Also write it straight to the prop so that it is updated in the actionContext
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prop.damage = damage;
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prop.value = newValue;
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} else if (operation === 'increment'){
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} else if (operation === 'increment') {
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let currentValue = prop.value || 0;
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let currentDamage = prop.damage || 0;
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increment = value;
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