Merge branch 'version-2-dev' into version-2-tabletop
This commit is contained in:
@@ -5,8 +5,9 @@ import applyProperty from '../applyProperty.js';
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import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
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import { adjustQuantityWork } from '/imports/api/creature/creatureProperties/methods/adjustQuantity.js';
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import { damagePropertyWork } from '/imports/api/creature/creatureProperties/methods/damageProperty.js';
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import numberToSignedString from '/imports/ui/utility/numberToSignedString.js';
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import numberToSignedString from '/imports/api/utility/numberToSignedString.js';
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import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
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import { resetProperties } from '/imports/api/creature/creatures/methods/restCreature.js';
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export default function applyAction(node, actionContext) {
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applyNodeTriggers(node, 'before', actionContext);
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@@ -16,7 +17,7 @@ export default function applyAction(node, actionContext) {
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// Log the name and summary
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let content = { name: prop.name };
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if (prop.summary?.text){
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if (prop.summary?.text) {
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recalculateInlineCalculations(prop.summary, actionContext);
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content.value = prop.summary.value;
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}
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@@ -29,24 +30,27 @@ export default function applyAction(node, actionContext) {
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const attack = prop.attackRoll || prop.attackRollBonus;
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// Attack if there is an attack roll
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if (attack && attack.calculation){
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if (targets.length){
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if (attack && attack.calculation) {
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if (targets.length) {
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targets.forEach(target => {
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applyAttackToTarget({attack, target, actionContext});
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applyAttackToTarget({ attack, target, actionContext });
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// Apply the children, but only to the current target
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actionContext.targets = [target];
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applyChildren(node, actionContext);
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});
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} else {
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applyAttackWithoutTarget({attack, actionContext});
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applyAttackWithoutTarget({ attack, actionContext });
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applyChildren(node, actionContext);
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}
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} else {
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applyChildren(node, actionContext);
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}
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if (prop.actionType === 'event' && prop.variableName) {
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resetProperties(actionContext.creature._id, prop.variableName, actionContext);
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}
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}
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function applyAttackWithoutTarget({attack, actionContext}){
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function applyAttackWithoutTarget({ attack, actionContext }) {
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delete actionContext.scope['$attackHit'];
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delete actionContext.scope['$attackMiss'];
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delete actionContext.scope['$criticalHit'];
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@@ -62,16 +66,16 @@ function applyAttackWithoutTarget({attack, actionContext}){
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criticalMiss,
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} = rollAttack(attack, scope);
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let name = criticalHit ? 'Critical Hit!' : criticalMiss ? 'Critical Miss!' : 'To Hit';
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if (scope['$attackAdvantage'] === 1){
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if (scope['$attackAdvantage'] === 1) {
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name += ' (Advantage)';
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} else if(scope['$attackAdvantage'] === -1){
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} else if (scope['$attackAdvantage'] === -1) {
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name += ' (Disadvantage)';
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}
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if (!criticalMiss){
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scope['$attackHit'] = {value: true}
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if (!criticalMiss) {
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scope['$attackHit'] = { value: true }
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}
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if (!criticalHit){
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scope['$attackMiss'] = {value: true};
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if (!criticalHit) {
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scope['$attackMiss'] = { value: true };
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}
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actionContext.addLog({
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@@ -81,7 +85,7 @@ function applyAttackWithoutTarget({attack, actionContext}){
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});
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}
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function applyAttackToTarget({attack, target, actionContext}){
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function applyAttackToTarget({ attack, target, actionContext }) {
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const scope = actionContext.scope;
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delete scope['$attackHit'];
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delete scope['$attackMiss'];
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@@ -99,15 +103,15 @@ function applyAttackToTarget({attack, target, actionContext}){
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criticalMiss,
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} = rollAttack(attack, scope);
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if (target.variables.armor){
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if (target.variables.armor) {
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const armor = target.variables.armor.value;
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let name = criticalHit ? 'Critical Hit!' :
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criticalMiss ? 'Critical Miss!' :
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result > armor ? 'Hit!' : 'Miss!';
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if (scope['$attackAdvantage'] === 1){
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result > armor ? 'Hit!' : 'Miss!';
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if (scope['$attackAdvantage'] === 1) {
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name += ' (Advantage)';
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} else if(scope['$attackAdvantage'] === -1){
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} else if (scope['$attackAdvantage'] === -1) {
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name += ' (Disadvantage)';
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}
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@@ -116,15 +120,15 @@ function applyAttackToTarget({attack, target, actionContext}){
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value: `${resultPrefix}\n**${result}**`,
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inline: true,
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});
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if (criticalMiss || result < armor){
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scope['$attackMiss'] = {value: true};
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if (criticalMiss || result < armor) {
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scope['$attackMiss'] = { value: true };
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} else {
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scope['$attackHit'] = {value: true};
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scope['$attackHit'] = { value: true };
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}
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} else {
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actionContext.addLog({
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name: 'Error',
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value:'Target has no `armor`',
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value: 'Target has no `armor`',
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});
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actionContext.addLog({
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name: criticalHit ? 'Critical Hit!' : criticalMiss ? 'Critical Miss!' : 'To Hit',
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@@ -134,10 +138,10 @@ function applyAttackToTarget({attack, target, actionContext}){
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}
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}
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function rollAttack(attack, scope){
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function rollAttack(attack, scope) {
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const rollModifierText = numberToSignedString(attack.value, true);
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let value, resultPrefix;
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if (scope['$attackAdvantage'] === 1){
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if (scope['$attackAdvantage'] === 1) {
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const [a, b] = rollDice(2, 20);
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if (a >= b) {
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value = a;
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@@ -146,7 +150,7 @@ function rollAttack(attack, scope){
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value = b;
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resultPrefix = `1d20 [ ~~${a}~~, ${b} ] ${rollModifierText}`;
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}
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} else if (scope['$attackAdvantage'] === -1){
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} else if (scope['$attackAdvantage'] === -1) {
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const [a, b] = rollDice(2, 20);
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if (a <= b) {
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value = a;
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@@ -159,25 +163,26 @@ function rollAttack(attack, scope){
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value = rollDice(1, 20)[0];
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resultPrefix = `1d20 [${value}] ${rollModifierText}`
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}
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scope['$attackRoll'] = {value};
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scope['$attackDiceRoll'] = { value };
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const result = value + attack.value;
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const {criticalHit, criticalMiss} = applyCrits(value, scope);
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return {resultPrefix, result, value, criticalHit, criticalMiss};
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scope['$attackRoll'] = { result };
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const { criticalHit, criticalMiss } = applyCrits(value, scope);
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return { resultPrefix, result, value, criticalHit, criticalMiss };
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}
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function applyCrits(value, scope){
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function applyCrits(value, scope) {
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let criticalHitTarget = scope.criticalHitTarget?.value || 20;
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let criticalHit = value >= criticalHitTarget;
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let criticalMiss;
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if (criticalHit){
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scope['$criticalHit'] = {value: true};
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if (criticalHit) {
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scope['$criticalHit'] = { value: true };
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} else {
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criticalMiss = value === 1;
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if (criticalMiss){
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scope['$criticalMiss'] = {value: true};
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if (criticalMiss) {
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scope['$criticalMiss'] = { value: true };
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}
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}
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return {criticalHit, criticalMiss};
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return { criticalHit, criticalMiss };
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}
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function applyChildren(node, actionContext) {
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@@ -185,9 +190,9 @@ function applyChildren(node, actionContext) {
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node.children.forEach(child => applyProperty(child, actionContext));
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}
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function spendResources(prop, actionContext){
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function spendResources(prop, actionContext) {
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// Check Uses
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if (prop.usesLeft <= 0){
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if (prop.usesLeft <= 0) {
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if (!prop.silent) actionContext.addLog({
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name: 'Error',
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value: `${prop.name || 'action'} does not have enough uses left`,
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@@ -195,7 +200,7 @@ function spendResources(prop, actionContext){
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return true;
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}
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// Resources
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if (prop.insufficientResources){
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if (prop.insufficientResources) {
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if (!prop.silent) actionContext.addLog({
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name: 'Error',
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value: 'This creature doesn\'t have sufficient resources to perform this action',
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@@ -209,14 +214,14 @@ function spendResources(prop, actionContext){
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try {
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prop.resources.itemsConsumed.forEach(itemConsumed => {
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recalculateCalculation(itemConsumed.quantity, actionContext);
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if (!itemConsumed.itemId){
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if (!itemConsumed.itemId) {
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throw 'No ammo was selected for this prop';
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}
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let item = CreatureProperties.findOne(itemConsumed.itemId);
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if (!item || item.ancestors[0].id !== prop.ancestors[0].id){
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if (!item || item.ancestors[0].id !== prop.ancestors[0].id) {
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throw 'The prop\'s ammo was not found on the creature';
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}
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if (!item.equipped){
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if (!item.equipped) {
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throw 'The selected ammo is not equipped';
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}
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if (
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@@ -229,16 +234,16 @@ function spendResources(prop, actionContext){
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value: itemConsumed.quantity.value,
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});
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let logName = item.name;
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if (itemConsumed.quantity.value > 1 || itemConsumed.quantity.value < -1){
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if (itemConsumed.quantity.value > 1 || itemConsumed.quantity.value < -1) {
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logName = item.plural || logName;
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}
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if (itemConsumed.quantity.value > 0){
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if (itemConsumed.quantity.value > 0) {
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spendLog.push(logName + ': ' + itemConsumed.quantity.value);
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} else if (itemConsumed.quantity.value < 0){
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} else if (itemConsumed.quantity.value < 0) {
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gainLog.push(logName + ': ' + -itemConsumed.quantity.value);
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}
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});
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} catch (e){
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} catch (e) {
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actionContext.addLog({
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name: 'Error',
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value: e,
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@@ -251,9 +256,9 @@ function spendResources(prop, actionContext){
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itemQuantityAdjustments.forEach(adjustQuantityWork);
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// Use uses
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if (prop.usesLeft){
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if (prop.usesLeft) {
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CreatureProperties.update(prop._id, {
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$inc: {usesUsed: 1}
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$inc: { usesUsed: 1 }
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}, {
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selector: prop
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});
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@@ -270,7 +275,7 @@ function spendResources(prop, actionContext){
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if (!attConsumed.quantity?.value) return;
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let stat = actionContext.scope[attConsumed.variableName];
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if (!stat){
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if (!stat) {
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spendLog.push(stat.name + ': ' + ' not found');
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return;
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}
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@@ -280,9 +285,9 @@ function spendResources(prop, actionContext){
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value: attConsumed.quantity.value,
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actionContext,
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});
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if (attConsumed.quantity.value > 0){
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if (attConsumed.quantity.value > 0) {
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spendLog.push(stat.name + ': ' + attConsumed.quantity.value);
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} else if (attConsumed.quantity.value < 0){
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} else if (attConsumed.quantity.value < 0) {
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gainLog.push(stat.name + ': ' + -attConsumed.quantity.value);
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}
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});
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@@ -14,6 +14,7 @@ import { insertCreatureLog } from '/imports/api/creature/log/CreatureLogs.js';
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import cyrb53 from '/imports/api/engine/computation/utility/cyrb53.js';
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import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
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import INLINE_CALCULATION_REGEX from '/imports/constants/INLINE_CALCULTION_REGEX.js';
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import recalculateInlineCalculations from './shared/recalculateInlineCalculations.js';
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export default function applyBuff(node, actionContext) {
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applyNodeTriggers(node, 'before', actionContext);
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@@ -46,12 +47,17 @@ export default function applyBuff(node, actionContext) {
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copyNodeListToTarget(propList, target, oldParent);
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//Log the buff
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let logValue = prop.description?.value
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if (prop.description?.text) {
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recalculateInlineCalculations(prop.description, actionContext);
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logValue = prop.description?.value;
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}
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if ((prop.name || prop.description?.value) && !prop.silent) {
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if (target._id === actionContext.creature._id) {
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// Targeting self
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actionContext.addLog({
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name: prop.name,
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value: prop.description?.value,
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value: logValue,
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});
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} else {
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// Targeting other
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@@ -60,7 +66,7 @@ export default function applyBuff(node, actionContext) {
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creatureId: target._id,
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content: [{
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name: prop.name,
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value: prop.description?.value,
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value: logValue,
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}],
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}
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});
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@@ -1,6 +1,6 @@
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import { some, intersection, difference, remove, includes } from 'lodash';
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import applyProperty from '../applyProperty.js';
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import {insertCreatureLog} from '/imports/api/creature/log/CreatureLogs.js';
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import { insertCreatureLog } from '/imports/api/creature/log/CreatureLogs.js';
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import resolve, { Context, toString } from '/imports/parser/resolve.js';
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import logErrors from './shared/logErrors.js';
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import applyEffectsToCalculationParseNode from '/imports/api/engine/actions/applyPropertyByType/shared/applyEffectsToCalculationParseNode.js';
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@@ -9,10 +9,11 @@ import {
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getPropertiesOfType
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} from '/imports/api/engine/loadCreatures.js';
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import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
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import getEffectivePropTags from '/imports/api/engine/computation/utility/getEffectivePropTags.js';
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export default function applyDamage(node, actionContext){
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export default function applyDamage(node, actionContext) {
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applyNodeTriggers(node, 'before', actionContext);
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const applyChildren = function(){
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const applyChildren = function () {
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applyNodeTriggers(node, 'after', actionContext);
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node.children.forEach(child => applyProperty(child, actionContext));
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};
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@@ -28,10 +29,10 @@ export default function applyDamage(node, actionContext){
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// Determine if the hit is critical
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||||
let criticalHit = scope['$criticalHit']?.value &&
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prop.damageType !== 'healing' // Can't critically heal
|
||||
;
|
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;
|
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// Double the damage rolls if the hit is critical
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let context = new Context({
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options: {doubleRolls: criticalHit},
|
||||
options: { doubleRolls: criticalHit },
|
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});
|
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|
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// Gather all the lines we need to log into an array
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@@ -40,8 +41,8 @@ export default function applyDamage(node, actionContext){
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||||
|
||||
// roll the dice only and store that string
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||||
applyEffectsToCalculationParseNode(prop.amount, actionContext.log);
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const {result: rolled} = resolve('roll', prop.amount.parseNode, scope, context);
|
||||
if (rolled.parseType !== 'constant'){
|
||||
const { result: rolled } = resolve('roll', prop.amount.parseNode, scope, context);
|
||||
if (rolled.parseType !== 'constant') {
|
||||
logValue.push(toString(rolled));
|
||||
}
|
||||
logErrors(context.errors, actionContext);
|
||||
@@ -50,13 +51,13 @@ export default function applyDamage(node, actionContext){
|
||||
context.errors = [];
|
||||
|
||||
// Resolve the roll to a final value
|
||||
const {result: reduced} = resolve('reduce', rolled, scope, context);
|
||||
const { result: reduced } = resolve('reduce', rolled, scope, context);
|
||||
logErrors(context.errors, actionContext);
|
||||
|
||||
// Store the result
|
||||
if (reduced.parseType === 'constant'){
|
||||
if (reduced.parseType === 'constant') {
|
||||
prop.amount.value = reduced.value;
|
||||
} else if (reduced.parseType === 'error'){
|
||||
} else if (reduced.parseType === 'error') {
|
||||
prop.amount.value = null;
|
||||
} else {
|
||||
prop.amount.value = toString(reduced);
|
||||
@@ -64,7 +65,7 @@ export default function applyDamage(node, actionContext){
|
||||
let damage = +reduced.value;
|
||||
|
||||
// If we didn't end up with a constant of finite amount, give up
|
||||
if (reduced?.parseType !== 'constant' || !isFinite(reduced.value)){
|
||||
if (reduced?.parseType !== 'constant' || !isFinite(reduced.value)) {
|
||||
return applyChildren();
|
||||
}
|
||||
|
||||
@@ -83,7 +84,7 @@ export default function applyDamage(node, actionContext){
|
||||
// Memoise the damage suffix for the log
|
||||
let suffix = (criticalHit ? ' critical ' : ' ') +
|
||||
prop.damageType +
|
||||
(prop.damageType !== 'healing' ? ' damage ': '');
|
||||
(prop.damageType !== 'healing' ? ' damage ' : '');
|
||||
|
||||
if (damageTargets && damageTargets.length) {
|
||||
// Iterate through all the targets
|
||||
@@ -107,7 +108,7 @@ export default function applyDamage(node, actionContext){
|
||||
});
|
||||
|
||||
// Log the damage done
|
||||
if (target._id === actionContext.creature._id){
|
||||
if (target._id === actionContext.creature._id) {
|
||||
// Target is same as self, log damage as such
|
||||
logValue.push(`**${damageDealt}** ${suffix} to self`);
|
||||
} else {
|
||||
@@ -135,33 +136,33 @@ export default function applyDamage(node, actionContext){
|
||||
return applyChildren();
|
||||
}
|
||||
|
||||
function applyDamageMultipliers({target, damage, damageProp, logValue}){
|
||||
function applyDamageMultipliers({ target, damage, damageProp, logValue }) {
|
||||
const damageType = damageProp?.damageType;
|
||||
if (!damageType) return damage;
|
||||
|
||||
const multiplier = target?.variables?.[damageType];
|
||||
if (!multiplier) return damage;
|
||||
|
||||
const damageTypeText = damageType == 'healing' ? 'healing': `${damageType} damage`;
|
||||
const damageTypeText = damageType == 'healing' ? 'healing' : `${damageType} damage`;
|
||||
|
||||
if (
|
||||
multiplier.immunity &&
|
||||
some(multiplier.immunities, multiplierAppliesTo(damageProp, 'immunity'))
|
||||
){
|
||||
) {
|
||||
logValue.push(`Immune to ${damageTypeText}`);
|
||||
return 0;
|
||||
} else {
|
||||
if (
|
||||
multiplier.resistance &&
|
||||
some(multiplier.resistances, multiplierAppliesTo(damageProp, 'resistance'))
|
||||
){
|
||||
) {
|
||||
logValue.push(`Resistant to ${damageTypeText}`);
|
||||
damage = Math.floor(damage / 2);
|
||||
}
|
||||
if (
|
||||
multiplier.vulnerability &&
|
||||
some(multiplier.vulnerabilities, multiplierAppliesTo(damageProp, 'vulnerability'))
|
||||
){
|
||||
) {
|
||||
logValue.push(`Vulnerable to ${damageTypeText}`);
|
||||
damage = Math.floor(damage * 2);
|
||||
}
|
||||
@@ -169,24 +170,25 @@ function applyDamageMultipliers({target, damage, damageProp, logValue}){
|
||||
return damage;
|
||||
}
|
||||
|
||||
function multiplierAppliesTo(damageProp, multiplierType){
|
||||
function multiplierAppliesTo(damageProp, multiplierType) {
|
||||
return multiplier => {
|
||||
// Apply the default 'ignore x' tags
|
||||
if (includes(damageProp.tags, `ignore ${multiplierType}`)) return false;
|
||||
const effectiveTags = getEffectivePropTags(damageProp);
|
||||
if (includes(effectiveTags, `ignore ${multiplierType}`)) return false;
|
||||
|
||||
const hasRequiredTags = difference(
|
||||
multiplier.includeTags, damageProp.tags
|
||||
multiplier.includeTags, effectiveTags
|
||||
).length === 0;
|
||||
|
||||
const hasNoExcludedTags = intersection(
|
||||
multiplier.excludeTags, damageProp.tags
|
||||
multiplier.excludeTags, effectiveTags
|
||||
).length === 0;
|
||||
|
||||
return hasRequiredTags && hasNoExcludedTags;
|
||||
}
|
||||
}
|
||||
|
||||
function dealDamage({target, damageType, amount, actionContext}){
|
||||
function dealDamage({ target, damageType, amount, actionContext }) {
|
||||
// Get all the health bars and do damage to them
|
||||
let healthBars = getPropertiesOfType(target._id, 'attribute');
|
||||
|
||||
@@ -238,6 +240,14 @@ function dealDamage({target, damageType, amount, actionContext}){
|
||||
actionContext
|
||||
});
|
||||
damageLeft -= damageAdded;
|
||||
// Prevent overflow
|
||||
if (
|
||||
damageType === 'healing' ?
|
||||
healthBar.healthBarNoHealingOverflow :
|
||||
healthBar.healthBarNoDamageOverflow
|
||||
) {
|
||||
damageLeft = 0;
|
||||
}
|
||||
});
|
||||
return totalDamage;
|
||||
}
|
||||
|
||||
@@ -1,10 +1,11 @@
|
||||
import rollDice from '/imports/parser/rollDice.js';
|
||||
import recalculateCalculation from './shared/recalculateCalculation.js';
|
||||
import applyProperty from '../applyProperty.js';
|
||||
import numberToSignedString from '/imports/ui/utility/numberToSignedString.js';
|
||||
import numberToSignedString from '/imports/api/utility/numberToSignedString.js';
|
||||
import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
|
||||
import { applyUnresolvedEffects } from '/imports/api/engine/actions/doCheck.js';
|
||||
|
||||
export default function applySavingThrow(node, actionContext){
|
||||
export default function applySavingThrow(node, actionContext) {
|
||||
applyNodeTriggers(node, 'before', actionContext);
|
||||
const prop = node.node;
|
||||
|
||||
@@ -13,7 +14,7 @@ export default function applySavingThrow(node, actionContext){
|
||||
recalculateCalculation(prop.dc, actionContext);
|
||||
|
||||
const dc = (prop.dc?.value);
|
||||
if (!isFinite(dc)){
|
||||
if (!isFinite(dc)) {
|
||||
actionContext.addLog({
|
||||
name: 'Error',
|
||||
value: 'Saving throw requires a DC',
|
||||
@@ -29,8 +30,8 @@ export default function applySavingThrow(node, actionContext){
|
||||
|
||||
// If there are no save targets, apply all children as if the save both
|
||||
// succeeeded and failed
|
||||
if (!saveTargets?.length){
|
||||
scope['$saveFailed'] = {value: true};
|
||||
if (!saveTargets?.length) {
|
||||
scope['$saveFailed'] = { value: true };
|
||||
scope['$saveSucceeded'] = { value: true };
|
||||
applyNodeTriggers(node, 'after', actionContext);
|
||||
return node.children.forEach(child => applyProperty(child, actionContext));
|
||||
@@ -51,7 +52,7 @@ export default function applySavingThrow(node, actionContext){
|
||||
|
||||
const save = target.variables[prop.stat];
|
||||
|
||||
if (!save){
|
||||
if (!save) {
|
||||
actionContext.addLog({
|
||||
name: 'Saving throw error',
|
||||
value: 'No saving throw found: ' + prop.stat,
|
||||
@@ -59,10 +60,14 @@ export default function applySavingThrow(node, actionContext){
|
||||
return applyChildren();
|
||||
}
|
||||
|
||||
const rollModifierText = numberToSignedString(save.value, true);
|
||||
let rollModifierText = numberToSignedString(save.value, true);
|
||||
let rollModifier = save.value
|
||||
const { effectBonus, effectString } = applyUnresolvedEffects(save, scope)
|
||||
rollModifierText += effectString;
|
||||
rollModifier += effectBonus;
|
||||
|
||||
let value, values, resultPrefix;
|
||||
if (save.advantage === 1){
|
||||
if (save.advantage === 1) {
|
||||
const [a, b] = rollDice(2, 20);
|
||||
if (a >= b) {
|
||||
value = a;
|
||||
@@ -71,7 +76,7 @@ export default function applySavingThrow(node, actionContext){
|
||||
value = b;
|
||||
resultPrefix = `Advantage\n1d20 [ ~~${a}~~, ${b} ] ${rollModifierText}`;
|
||||
}
|
||||
} else if (save.advantage === -1){
|
||||
} else if (save.advantage === -1) {
|
||||
const [a, b] = rollDice(2, 20);
|
||||
if (a <= b) {
|
||||
value = a;
|
||||
@@ -85,14 +90,14 @@ export default function applySavingThrow(node, actionContext){
|
||||
value = values[0];
|
||||
resultPrefix = `1d20 [ ${value} ] ${rollModifierText}`
|
||||
}
|
||||
scope['$saveDiceRoll'] = {value};
|
||||
const result = value + save.value || 0;
|
||||
scope['$saveRoll'] = {value: result};
|
||||
scope['$saveDiceRoll'] = { value };
|
||||
const result = value + rollModifier || 0;
|
||||
scope['$saveRoll'] = { value: result };
|
||||
const saveSuccess = result >= dc;
|
||||
if (saveSuccess){
|
||||
scope['$saveSucceeded'] = {value: true};
|
||||
if (saveSuccess) {
|
||||
scope['$saveSucceeded'] = { value: true };
|
||||
} else {
|
||||
scope['$saveFailed'] = {value: true};
|
||||
scope['$saveFailed'] = { value: true };
|
||||
}
|
||||
if (!prop.silent) actionContext.addLog({
|
||||
name: saveSuccess ? 'Successful save' : 'Failed save',
|
||||
|
||||
@@ -4,7 +4,7 @@ import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
|
||||
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
|
||||
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
|
||||
import rollDice from '/imports/parser/rollDice.js';
|
||||
import numberToSignedString from '/imports/ui/utility/numberToSignedString.js';
|
||||
import numberToSignedString from '/imports/api/utility/numberToSignedString.js';
|
||||
import { applyTriggers } from '/imports/api/engine/actions/applyTriggers.js';
|
||||
import ActionContext from '/imports/api/engine/actions/ActionContext.js';
|
||||
import evaluateCalculation from '/imports/api/engine/computation/utility/evaluateCalculation.js';
|
||||
@@ -28,6 +28,7 @@ const doCheck = new ValidatedMethod({
|
||||
const creatureId = prop.ancestors[0].id;
|
||||
const actionContext = new ActionContext(creatureId, [creatureId], this);
|
||||
Object.assign(actionContext.scope, scope);
|
||||
actionContext.scope[`#${prop.type}`] = prop;
|
||||
|
||||
// Check permissions
|
||||
assertEditPermission(actionContext.creature, this.userId);
|
||||
@@ -115,7 +116,7 @@ function rollCheck(prop, actionContext) {
|
||||
});
|
||||
}
|
||||
|
||||
function applyUnresolvedEffects(prop, scope) {
|
||||
export function applyUnresolvedEffects(prop, scope) {
|
||||
let effectBonus = 0;
|
||||
let effectString = '';
|
||||
if (!prop.effects) {
|
||||
|
||||
@@ -1,7 +1,7 @@
|
||||
import findAncestorByType from '/imports/api/engine/computation/utility/findAncestorByType.js';
|
||||
import { traverse } from '/imports/parser/resolve.js';
|
||||
|
||||
export default function linkCalculationDependencies(dependencyGraph, prop, {propsById}){
|
||||
export default function linkCalculationDependencies(dependencyGraph, prop, { propsById }) {
|
||||
prop._computationDetails.calculations.forEach(calcObj => {
|
||||
// Store resolved ancestors
|
||||
const memo = {
|
||||
@@ -16,12 +16,13 @@ export default function linkCalculationDependencies(dependencyGraph, prop, {prop
|
||||
// Skip nodes that aren't symbols or accessors
|
||||
if (node.parseType !== 'symbol' && node.parseType !== 'accessor') return;
|
||||
// Link ancestor references as direct property dependencies
|
||||
if (node.name[0] === '#'){
|
||||
if (node.name[0] === '#') {
|
||||
let ancestorProp = getAncestorProp(
|
||||
node.name.slice(1), memo, prop, propsById
|
||||
);
|
||||
if (!ancestorProp) return;
|
||||
// Link the ancestor prop as a direct dependency
|
||||
// TODO: we might be referencing a calculation sub-field, depend on that instead
|
||||
dependencyGraph.addLink(
|
||||
calcNodeId, ancestorProp._id, 'ancestorReference'
|
||||
);
|
||||
@@ -34,16 +35,16 @@ export default function linkCalculationDependencies(dependencyGraph, prop, {prop
|
||||
});
|
||||
// Store the resolved ancestors in this calculation's local scope
|
||||
if (memo.ancestors) {
|
||||
calcObj._localScope = { ...calcObj._localScope, ...memo.ancestors};
|
||||
calcObj._localScope = { ...calcObj._localScope, ...memo.ancestors };
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function getAncestorProp(type, memo, prop, propsById){
|
||||
if (memo.ancestors && memo.ancestors['#' + type]){
|
||||
function getAncestorProp(type, memo, prop, propsById) {
|
||||
if (memo.ancestors && memo.ancestors['#' + type]) {
|
||||
return memo.ancestors['#' + type];
|
||||
} else {
|
||||
var ancestorProp = findAncestorByType( prop, type, propsById );
|
||||
var ancestorProp = findAncestorByType(prop, type, propsById);
|
||||
if (!memo.ancestors) memo.ancestors = {};
|
||||
memo.ancestors['#' + type] = ancestorProp;
|
||||
return ancestorProp;
|
||||
|
||||
@@ -23,23 +23,26 @@ const linkDependenciesByType = {
|
||||
toggle: linkToggle,
|
||||
}
|
||||
|
||||
export default function linkTypeDependencies(dependencyGraph, prop, computation){
|
||||
export default function linkTypeDependencies(dependencyGraph, prop, computation) {
|
||||
linkDependenciesByType[prop.type]?.(dependencyGraph, prop, computation);
|
||||
}
|
||||
|
||||
function dependOnCalc({dependencyGraph, prop, key}){
|
||||
function dependOnCalc({ dependencyGraph, prop, key }) {
|
||||
let calc = get(prop, key);
|
||||
if (!calc) return;
|
||||
if (calc.type !== '_calculation'){
|
||||
if (calc.type !== '_calculation') {
|
||||
throw `Expected calculation got ${calc.type}`
|
||||
}
|
||||
dependencyGraph.addLink(prop._id, `${prop._id}.${key}`, 'calculation');
|
||||
}
|
||||
|
||||
function linkAction(dependencyGraph, prop, {propsById}){
|
||||
function linkAction(dependencyGraph, prop, { propsById }) {
|
||||
if (prop.variableName) {
|
||||
dependencyGraph.addLink(prop.variableName, prop._id, 'eventDefinition');
|
||||
}
|
||||
// The action depends on its attack roll and uses calculations
|
||||
dependOnCalc({dependencyGraph, prop, key: 'attackRoll'});
|
||||
dependOnCalc({dependencyGraph, prop, key: 'uses'});
|
||||
dependOnCalc({ dependencyGraph, prop, key: 'attackRoll' });
|
||||
dependOnCalc({ dependencyGraph, prop, key: 'uses' });
|
||||
|
||||
// Link the resources the action uses
|
||||
if (!prop.resources) return;
|
||||
@@ -47,7 +50,7 @@ function linkAction(dependencyGraph, prop, {propsById}){
|
||||
prop.resources.itemsConsumed.forEach((itemConsumed, index) => {
|
||||
if (!itemConsumed.itemId) return;
|
||||
const item = propsById[itemConsumed.itemId];
|
||||
if (!item || item.inactive){
|
||||
if (!item || item.inactive) {
|
||||
// Unlink if the item doesn't exist or is inactive
|
||||
itemConsumed.itemId = undefined;
|
||||
return;
|
||||
@@ -79,48 +82,48 @@ function linkAction(dependencyGraph, prop, {propsById}){
|
||||
});
|
||||
}
|
||||
|
||||
function linkAdjustment(dependencyGraph, prop){
|
||||
function linkAdjustment(dependencyGraph, prop) {
|
||||
// Adjustment depends on its amount
|
||||
dependOnCalc({dependencyGraph, prop, key: 'amount'});
|
||||
dependOnCalc({ dependencyGraph, prop, key: 'amount' });
|
||||
}
|
||||
|
||||
function linkAttribute(dependencyGraph, prop){
|
||||
function linkAttribute(dependencyGraph, prop) {
|
||||
linkVariableName(dependencyGraph, prop);
|
||||
// Depends on spellSlotLevel
|
||||
dependOnCalc({dependencyGraph, prop, key: 'spellSlotLevel'});
|
||||
dependOnCalc({ dependencyGraph, prop, key: 'spellSlotLevel' });
|
||||
|
||||
// Depends on base value
|
||||
dependOnCalc({dependencyGraph, prop, key: 'baseValue'});
|
||||
dependOnCalc({ dependencyGraph, prop, key: 'baseValue' });
|
||||
|
||||
// hit dice depend on constitution
|
||||
if (prop.attributeType === 'hitDice'){
|
||||
if (prop.attributeType === 'hitDice') {
|
||||
dependencyGraph.addLink(prop._id, 'constitution', 'hitDiceConMod');
|
||||
}
|
||||
}
|
||||
|
||||
function linkBranch(dependencyGraph, prop){
|
||||
dependOnCalc({dependencyGraph, prop, key: 'condition'});
|
||||
function linkBranch(dependencyGraph, prop) {
|
||||
dependOnCalc({ dependencyGraph, prop, key: 'condition' });
|
||||
}
|
||||
|
||||
function linkBuff(dependencyGraph, prop){
|
||||
dependOnCalc({dependencyGraph, prop, key: 'duration'});
|
||||
function linkBuff(dependencyGraph, prop) {
|
||||
dependOnCalc({ dependencyGraph, prop, key: 'duration' });
|
||||
}
|
||||
|
||||
function linkClassLevel(dependencyGraph, prop) {
|
||||
if (prop.inactive) return;
|
||||
// The variableName of the prop depends on the prop
|
||||
if (prop.variableName && prop.level){
|
||||
if (prop.variableName && prop.level) {
|
||||
dependencyGraph.addLink(prop.variableName, prop._id, 'classLevel');
|
||||
// The level variable depends on the class variableName variable
|
||||
let existingLevelLink = dependencyGraph.getLink('level', prop.variableName);
|
||||
if (!existingLevelLink){
|
||||
if (!existingLevelLink) {
|
||||
dependencyGraph.addLink('level', prop.variableName, 'level');
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function linkDamage(dependencyGraph, prop){
|
||||
dependOnCalc({dependencyGraph, prop, key: 'amount'});
|
||||
function linkDamage(dependencyGraph, prop) {
|
||||
dependOnCalc({ dependencyGraph, prop, key: 'amount' });
|
||||
}
|
||||
|
||||
function linkEffects(dependencyGraph, prop, computation) {
|
||||
@@ -132,7 +135,7 @@ function linkEffects(dependencyGraph, prop, computation) {
|
||||
if (prop.inactive) {
|
||||
// Inactive effects apply to no stats
|
||||
return;
|
||||
} else if (prop.targetByTags){
|
||||
} else if (prop.targetByTags) {
|
||||
getEffectTagTargets(prop, computation).forEach(targetId => {
|
||||
const targetProp = computation.propsById[targetId];
|
||||
if (
|
||||
@@ -147,8 +150,8 @@ function linkEffects(dependencyGraph, prop, computation) {
|
||||
// Otherwise target a field on that property
|
||||
const key = prop.targetField || getDefaultCalculationField(targetProp);
|
||||
const calcObj = get(targetProp, key);
|
||||
if (calcObj && calcObj.calculation){
|
||||
dependencyGraph.addLink(`${targetProp._id}.${key}`, prop._id , 'effect');
|
||||
if (calcObj && calcObj.calculation) {
|
||||
dependencyGraph.addLink(`${targetProp._id}.${key}`, prop._id, 'effect');
|
||||
}
|
||||
}
|
||||
});
|
||||
@@ -161,14 +164,14 @@ function linkEffects(dependencyGraph, prop, computation) {
|
||||
}
|
||||
|
||||
// Returns an array of IDs of the properties the effect targets
|
||||
function getEffectTagTargets(effect, computation){
|
||||
function getEffectTagTargets(effect, computation) {
|
||||
let targets = getTargetListFromTags(effect.targetTags, computation);
|
||||
let notIds = [];
|
||||
if (effect.extraTags){
|
||||
if (effect.extraTags) {
|
||||
effect.extraTags.forEach(ex => {
|
||||
if (ex.operation === 'OR') {
|
||||
targets = union(targets, getTargetListFromTags(ex.tags, computation));
|
||||
} else if (ex.operation === 'NOT'){
|
||||
} else if (ex.operation === 'NOT') {
|
||||
ex.tags.forEach(tag => {
|
||||
const idList = computation.propsWithTag[tag];
|
||||
if (idList) {
|
||||
@@ -181,7 +184,7 @@ function getEffectTagTargets(effect, computation){
|
||||
return difference(targets, notIds);
|
||||
}
|
||||
|
||||
function getTargetListFromTags(tags, computation){
|
||||
function getTargetListFromTags(tags, computation) {
|
||||
const targetTagIdLists = [];
|
||||
if (!tags) return [];
|
||||
tags.forEach(tag => {
|
||||
@@ -192,8 +195,8 @@ function getTargetListFromTags(tags, computation){
|
||||
return targets;
|
||||
}
|
||||
|
||||
function getDefaultCalculationField(prop){
|
||||
switch (prop.type){
|
||||
function getDefaultCalculationField(prop) {
|
||||
switch (prop.type) {
|
||||
case 'action': return 'attackRoll';
|
||||
case 'adjustment': return 'amount';
|
||||
case 'attribute': return 'baseValue';
|
||||
@@ -223,13 +226,13 @@ function getDefaultCalculationField(prop){
|
||||
}
|
||||
}
|
||||
|
||||
function linkRoll(dependencyGraph, prop){
|
||||
dependOnCalc({dependencyGraph, prop, key: 'roll'});
|
||||
function linkRoll(dependencyGraph, prop) {
|
||||
dependOnCalc({ dependencyGraph, prop, key: 'roll' });
|
||||
}
|
||||
|
||||
function linkVariableName(dependencyGraph, prop){
|
||||
function linkVariableName(dependencyGraph, prop) {
|
||||
// The variableName of the prop depends on the prop if the prop is active
|
||||
if (prop.variableName && !prop.inactive){
|
||||
if (prop.variableName && !prop.inactive) {
|
||||
dependencyGraph.addLink(prop.variableName, prop._id, 'definition');
|
||||
}
|
||||
}
|
||||
@@ -243,7 +246,7 @@ function linkDamageMultiplier(dependencyGraph, prop) {
|
||||
});
|
||||
}
|
||||
|
||||
function linkPointBuy(dependencyGraph, prop){
|
||||
function linkPointBuy(dependencyGraph, prop) {
|
||||
dependOnCalc({ dependencyGraph, prop, key: 'min' });
|
||||
dependOnCalc({ dependencyGraph, prop, key: 'max' });
|
||||
dependOnCalc({ dependencyGraph, prop, key: 'cost' });
|
||||
@@ -265,7 +268,7 @@ function linkPointBuy(dependencyGraph, prop){
|
||||
if (prop.inactive) return;
|
||||
}
|
||||
|
||||
function linkProficiencies(dependencyGraph, prop){
|
||||
function linkProficiencies(dependencyGraph, prop) {
|
||||
// The stats depend on the proficiency
|
||||
if (prop.inactive) return;
|
||||
prop.stats.forEach(statName => {
|
||||
@@ -274,36 +277,36 @@ function linkProficiencies(dependencyGraph, prop){
|
||||
});
|
||||
}
|
||||
|
||||
function linkSavingThrow(dependencyGraph, prop){
|
||||
dependOnCalc({dependencyGraph, prop, key: 'dc'});
|
||||
function linkSavingThrow(dependencyGraph, prop) {
|
||||
dependOnCalc({ dependencyGraph, prop, key: 'dc' });
|
||||
}
|
||||
|
||||
function linkSkill(dependencyGraph, prop){
|
||||
function linkSkill(dependencyGraph, prop) {
|
||||
// Depends on base value
|
||||
dependOnCalc({ dependencyGraph, prop, key: 'baseValue' });
|
||||
// Link dependents
|
||||
if (prop.inactive) return;
|
||||
linkVariableName(dependencyGraph, prop);
|
||||
// The prop depends on the variable references as the ability
|
||||
if (prop.ability){
|
||||
if (prop.ability) {
|
||||
dependencyGraph.addLink(prop._id, prop.ability, 'skillAbilityScore');
|
||||
}
|
||||
// Skills depend on the creature's proficiencyBonus
|
||||
dependencyGraph.addLink(prop._id, 'proficiencyBonus', 'skillProficiencyBonus');
|
||||
}
|
||||
|
||||
function linkSlot(dependencyGraph, prop){
|
||||
dependOnCalc({dependencyGraph, prop, key: 'quantityExpected'});
|
||||
dependOnCalc({dependencyGraph, prop, key: 'slotCondition'});
|
||||
function linkSlot(dependencyGraph, prop) {
|
||||
dependOnCalc({ dependencyGraph, prop, key: 'quantityExpected' });
|
||||
dependOnCalc({ dependencyGraph, prop, key: 'slotCondition' });
|
||||
}
|
||||
|
||||
function linkSpellList(dependencyGraph, prop){
|
||||
dependOnCalc({dependencyGraph, prop, key: 'maxPrepared'});
|
||||
dependOnCalc({dependencyGraph, prop, key: 'attackRollBonus'});
|
||||
dependOnCalc({dependencyGraph, prop, key: 'dc'});
|
||||
function linkSpellList(dependencyGraph, prop) {
|
||||
dependOnCalc({ dependencyGraph, prop, key: 'maxPrepared' });
|
||||
dependOnCalc({ dependencyGraph, prop, key: 'attackRollBonus' });
|
||||
dependOnCalc({ dependencyGraph, prop, key: 'dc' });
|
||||
}
|
||||
|
||||
function linkToggle(dependencyGraph, prop){
|
||||
function linkToggle(dependencyGraph, prop) {
|
||||
linkVariableName(dependencyGraph, prop);
|
||||
dependOnCalc({dependencyGraph, prop, key: 'condition'});
|
||||
dependOnCalc({ dependencyGraph, prop, key: 'condition' });
|
||||
}
|
||||
|
||||
@@ -5,6 +5,7 @@ import skill from './computeByType/computeSkill.js';
|
||||
import pointBuy from './computeByType/computePointBuy.js';
|
||||
import propertySlot from './computeByType/computeSlot.js';
|
||||
import container from './computeByType/computeContainer.js';
|
||||
import spellList from './computeByType/computeSpellList.js';
|
||||
import _calculation from './computeByType/computeCalculation.js';
|
||||
|
||||
export default Object.freeze({
|
||||
@@ -17,4 +18,5 @@ export default Object.freeze({
|
||||
pointBuy,
|
||||
propertySlot,
|
||||
spell: action,
|
||||
spellList,
|
||||
});
|
||||
|
||||
@@ -1,8 +1,8 @@
|
||||
export default function computeAction(computation, node){
|
||||
export default function computeAction(computation, node) {
|
||||
const prop = node.data;
|
||||
if (prop.uses){
|
||||
if (prop.uses) {
|
||||
prop.usesLeft = prop.uses.value - (prop.usesUsed || 0);
|
||||
if (!prop.usesLeft){
|
||||
if (!prop.usesLeft) {
|
||||
prop.insufficientResources = true;
|
||||
}
|
||||
}
|
||||
@@ -10,19 +10,19 @@ export default function computeAction(computation, node){
|
||||
if (!prop.resources) return;
|
||||
prop.resources.itemsConsumed.forEach(itemConsumed => {
|
||||
if (!itemConsumed.itemId) return;
|
||||
if (itemConsumed.available < itemConsumed.quantity?.value){
|
||||
if (itemConsumed.available < itemConsumed.quantity?.value) {
|
||||
prop.insufficientResources = true;
|
||||
}
|
||||
});
|
||||
prop.resources.attributesConsumed.forEach(attConsumed => {
|
||||
if (!attConsumed.variableName) return;
|
||||
if (attConsumed.available < attConsumed.quantity?.value){
|
||||
if (attConsumed.available < attConsumed.quantity?.value) {
|
||||
prop.insufficientResources = true;
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
function computeResources(computation, node){
|
||||
function computeResources(computation, node) {
|
||||
const resources = node.data?.resources;
|
||||
if (!resources) return;
|
||||
resources.attributesConsumed.forEach(attConsumed => {
|
||||
|
||||
@@ -0,0 +1,10 @@
|
||||
export default function computeSpelllist(computation, node) {
|
||||
const prop = node.data;
|
||||
|
||||
const ability = computation.scope[prop.ability];
|
||||
if (Number.isFinite(ability?.modifier)) {
|
||||
prop.abilityMod = ability.modifier;
|
||||
} else if (Number.isFinite(ability?.value)) {
|
||||
prop.abilityMod = ability.value;
|
||||
}
|
||||
}
|
||||
@@ -7,7 +7,7 @@ import computeVariableAsToggle from './computeVariable/computeVariableAsToggle.j
|
||||
import computeImplicitVariable from './computeVariable/computeImplicitVariable.js';
|
||||
import VARIABLE_NAME_REGEX from '/imports/constants/VARIABLE_NAME_REGEX.js';
|
||||
|
||||
export default function computeVariable(computation, node){
|
||||
export default function computeVariable(computation, node) {
|
||||
const scope = computation.scope;
|
||||
if (!node.data) node.data = {};
|
||||
aggregateLinks(computation, node);
|
||||
@@ -15,7 +15,7 @@ export default function computeVariable(computation, node){
|
||||
// Don't add to the scope if the node id is not a legitimate variable name
|
||||
// Without this `some.thing` could break the entire sheet as a database key
|
||||
if (!VARIABLE_NAME_REGEX.test(node.id)) return;
|
||||
if (node.data.definingProp){
|
||||
if (node.data.definingProp) {
|
||||
// Add the defining variable to the scope
|
||||
scope[node.id] = node.data.definingProp
|
||||
} else {
|
||||
@@ -24,7 +24,7 @@ export default function computeVariable(computation, node){
|
||||
}
|
||||
}
|
||||
|
||||
function aggregateLinks(computation, node){
|
||||
function aggregateLinks(computation, node) {
|
||||
computation.dependencyGraph.forEachLinkedNode(
|
||||
node.id,
|
||||
(linkedNode, link) => {
|
||||
@@ -32,11 +32,12 @@ function aggregateLinks(computation, node){
|
||||
// Ignore inactive props
|
||||
if (linkedNode.data.inactive) return;
|
||||
// Apply all the aggregations
|
||||
let arg = {node, linkedNode, link, computation};
|
||||
let arg = { node, linkedNode, link, computation };
|
||||
aggregate.classLevel(arg);
|
||||
aggregate.damageMultiplier(arg);
|
||||
aggregate.definition(arg);
|
||||
aggregate.effect(arg);
|
||||
aggregate.eventDefinition(arg);
|
||||
aggregate.inventory(arg);
|
||||
aggregate.proficiency(arg);
|
||||
},
|
||||
@@ -44,7 +45,7 @@ function aggregateLinks(computation, node){
|
||||
);
|
||||
}
|
||||
|
||||
function combineAggregations(computation, node){
|
||||
function combineAggregations(computation, node) {
|
||||
combineMultiplierAggregator(node);
|
||||
node.data.overridenProps?.forEach(prop => {
|
||||
computeVariableProp(computation, node, prop);
|
||||
@@ -52,51 +53,51 @@ function combineAggregations(computation, node){
|
||||
computeVariableProp(computation, node, node.data.definingProp);
|
||||
}
|
||||
|
||||
function computeVariableProp(computation, node, prop){
|
||||
function computeVariableProp(computation, node, prop) {
|
||||
if (!prop) return;
|
||||
|
||||
// Combine damage multipliers in all props so that they can't be overridden
|
||||
if (node.data.immunity){
|
||||
if (node.data.immunity) {
|
||||
prop.immunity = node.data.immunity;
|
||||
prop.immunities = node.data.immunities;
|
||||
}
|
||||
if (node.data.resistance){
|
||||
if (node.data.resistance) {
|
||||
prop.resistance = node.data.resistance;
|
||||
prop.resistances = node.data.resistances;
|
||||
}
|
||||
if (node.data.vulnerability){
|
||||
if (node.data.vulnerability) {
|
||||
prop.vulnerability = node.data.vulnerability;
|
||||
prop.vulnerabilities = node.data.vulnerabilities;
|
||||
}
|
||||
|
||||
if (prop.type === 'attribute'){
|
||||
if (prop.type === 'attribute') {
|
||||
computeVariableAsAttribute(computation, node, prop);
|
||||
} else if (prop.type === 'skill'){
|
||||
} else if (prop.type === 'skill') {
|
||||
computeVariableAsSkill(computation, node, prop);
|
||||
} else if (prop.type === 'constant'){
|
||||
} else if (prop.type === 'constant') {
|
||||
computeVariableAsConstant(computation, node, prop);
|
||||
} else if (prop.type === 'class'){
|
||||
} else if (prop.type === 'class') {
|
||||
computeVariableAsClass(computation, node, prop);
|
||||
} else if (prop.type === 'toggle'){
|
||||
} else if (prop.type === 'toggle') {
|
||||
computeVariableAsToggle(computation, node, prop);
|
||||
}
|
||||
}
|
||||
|
||||
function combineMultiplierAggregator(node){
|
||||
function combineMultiplierAggregator(node) {
|
||||
// get a reference to the aggregator
|
||||
const aggregator = node.data.multiplierAggregator;
|
||||
if (!aggregator) return;
|
||||
|
||||
// Combine
|
||||
if (aggregator.immunities?.length){
|
||||
if (aggregator.immunities?.length) {
|
||||
node.data.immunity = true;
|
||||
node.data.immunities = aggregator.immunities;
|
||||
}
|
||||
if (aggregator.resistances?.length){
|
||||
if (aggregator.resistances?.length) {
|
||||
node.data.resistance = true;
|
||||
node.data.resistances = aggregator.resistances;
|
||||
}
|
||||
if (aggregator.vulnerabilities?.length){
|
||||
if (aggregator.vulnerabilities?.length) {
|
||||
node.data.vulnerability = true;
|
||||
node.data.vulnerabilities = aggregator.vulnerabilities;
|
||||
}
|
||||
|
||||
@@ -1,6 +1,6 @@
|
||||
import { pick } from 'lodash';
|
||||
|
||||
export default function aggregateEffect({node, linkedNode, link}){
|
||||
export default function aggregateEffect({ node, linkedNode, link }) {
|
||||
if (link.data !== 'effect') return;
|
||||
// store the effect aggregator, its presence indicates that the variable is
|
||||
// targeted by effects
|
||||
@@ -38,21 +38,22 @@ export default function aggregateEffect({node, linkedNode, link}){
|
||||
operation: linkedNode.data.operation,
|
||||
amount: effectAmount,
|
||||
type: linkedNode.data.type,
|
||||
text: linkedNode.data.text,
|
||||
// ancestors: linkedNode.data.ancestors,
|
||||
});
|
||||
|
||||
// get a shorter reference to the aggregator document
|
||||
const aggregator = node.data.effectAggregator;
|
||||
// Get the result of the effect
|
||||
const result = linkedNode.data.amount?.value;
|
||||
// Skip aggregating if the result is not resolved completely
|
||||
if (typeof result === 'string' || result === undefined) return;
|
||||
let result = linkedNode.data.amount?.value;
|
||||
if (typeof result !== 'number') result = undefined;
|
||||
|
||||
// Aggregate the effect based on its operation
|
||||
switch(linkedNode.data.operation){
|
||||
switch (linkedNode.data.operation) {
|
||||
case 'base':
|
||||
// Take the largest base value
|
||||
if (Number.isFinite(result)){
|
||||
if(Number.isFinite(aggregator.base)){
|
||||
if (Number.isFinite(result)) {
|
||||
if (Number.isFinite(aggregator.base)) {
|
||||
aggregator.base = Math.max(aggregator.base, result);
|
||||
} else {
|
||||
aggregator.base = result;
|
||||
|
||||
@@ -0,0 +1,22 @@
|
||||
|
||||
export default function aggregateEventDefinition({ node, linkedNode, link }) {
|
||||
// Look at all event definition links
|
||||
if (link.data !== 'eventDefinition') return;
|
||||
|
||||
// Store which property is THE defining event and which are overridden
|
||||
const prop = linkedNode.data;
|
||||
// get current defining event
|
||||
const definingEvent = node.data.definingEvent;
|
||||
// Find the last defining event
|
||||
if (
|
||||
!definingEvent ||
|
||||
prop.order > definingEvent.order
|
||||
) {
|
||||
// override the current defining prop
|
||||
if (definingEvent) definingEvent.overridden = true;
|
||||
// set this prop as the new defining prop
|
||||
node.data.definingEvent = prop;
|
||||
} else {
|
||||
prop.overridden = true;
|
||||
}
|
||||
}
|
||||
@@ -1,6 +1,7 @@
|
||||
import definition from './aggregateDefinition.js';
|
||||
import damageMultiplier from './aggregateDamageMultiplier.js';
|
||||
import effect from './aggregateEffect.js';
|
||||
import eventDefinition from './aggregateEventDefinition.js';
|
||||
import proficiency from './aggregateProficiency.js';
|
||||
import classLevel from './aggregateClassLevel.js';
|
||||
import inventory from './aggregateInventory.js';
|
||||
@@ -10,6 +11,7 @@ export default Object.freeze({
|
||||
damageMultiplier,
|
||||
definition,
|
||||
effect,
|
||||
eventDefinition,
|
||||
inventory,
|
||||
proficiency,
|
||||
});
|
||||
|
||||
Reference in New Issue
Block a user