Fixed loading filtered properties in contexts where iterators don't have .filter
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@@ -211,7 +211,7 @@ describe('Apply Damage Properties', function () {
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}]);
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});
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it.only('Applies effects when doing damage', async function () {
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it('Applies effects when doing damage', async function () {
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const action = await runActionById(damageWithEffectsId, [targetCreatureId]);
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assert.exists(action);
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assert.deepEqual(allMutations(action), [{
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