Added quality-of-life UI to determining a character's encumbrance

This commit is contained in:
Stefan Zermatten
2015-05-20 16:14:01 +02:00
parent fea02811ff
commit 29e9f8c8dc
9 changed files with 162 additions and 38 deletions

View File

@@ -4,32 +4,7 @@
<hr class="vertMargin">
<div>
<div class="title padded">Carrying</div>
<table class="strengthTable">
<tr>
<td>Encumbered</td>
<td>{{evaluate charId "strength * 5"}}lbs</td>
<td class="caption">Speed drops by 10 feet</td>
</tr>
<tr>
<td>Heavily encumbered</td>
<td>{{evaluate charId "strength * 10"}}lbs</td>
<td class="caption">
Speed drops by 20 feet, disadvantage on strength,
dexterity and constitution ability checks, attack
rolls and saving throws
</td>
</tr>
<tr>
<td>Maximum carrying capacity</td>
<td>{{evaluate charId "strength * 15"}}lbs</td>
<td class="caption">Speed drops to 5 feet</td>
</tr>
<tr>
<td>Push, drag or lift maximum</td>
<td>{{evaluate charId "strength * 30"}}lbs</td>
<td class="caption">You can't move more than this weight</td>
</tr>
</table>
{{> carryCapacityTable}}
<div class="title padded">Jumping</div>
<table class="strengthTable">
<tr>