Added quality-of-life UI to determining a character's encumbrance
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@@ -4,32 +4,7 @@
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<hr class="vertMargin">
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<div>
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<div class="title padded">Carrying</div>
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<table class="strengthTable">
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<tr>
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<td>Encumbered</td>
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<td>{{evaluate charId "strength * 5"}}lbs</td>
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<td class="caption">Speed drops by 10 feet</td>
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</tr>
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<tr>
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<td>Heavily encumbered</td>
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<td>{{evaluate charId "strength * 10"}}lbs</td>
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<td class="caption">
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Speed drops by 20 feet, disadvantage on strength,
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dexterity and constitution ability checks, attack
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rolls and saving throws
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</td>
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</tr>
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<tr>
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<td>Maximum carrying capacity</td>
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<td>{{evaluate charId "strength * 15"}}lbs</td>
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<td class="caption">Speed drops to 5 feet</td>
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</tr>
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<tr>
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<td>Push, drag or lift maximum</td>
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<td>{{evaluate charId "strength * 30"}}lbs</td>
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<td class="caption">You can't move more than this weight</td>
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</tr>
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</table>
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{{> carryCapacityTable}}
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<div class="title padded">Jumping</div>
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<table class="strengthTable">
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<tr>
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