Implemented text field functionality
Character text fields now work. Slightly modified versions will be needed for Spells, features, etc.
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@@ -126,6 +126,10 @@ Character = function(owner){
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canDeathSave: true
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};
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for(var i = 0, l = string.length; i < l; i++){
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this.strings[strings[i]] = "";
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};
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this.weaponProficiencies = [];
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this.toolProficiencies = [];
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this.languages = [];
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