Replaced manual recompute calls with dirty flag settings
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@@ -100,6 +100,11 @@ let CreatureSchema = new SimpleSchema({
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type: SimpleSchema.Integer,
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defaultValue: 0,
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},
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// Does the character need a recompute?
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dirty: {
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type: Boolean,
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optional: true,
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},
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// Version of computation engine that was last used to compute this creature
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computeVersion: {
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type: String,
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