Improved typing of creature properties
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@@ -2,7 +2,7 @@ import SimpleSchema from 'simpl-schema';
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import VARIABLE_NAME_REGEX from '/imports/constants/VARIABLE_NAME_REGEX';
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import STORAGE_LIMITS from '/imports/constants/STORAGE_LIMITS';
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import createPropertySchema from '/imports/api/properties/subSchemas/createPropertySchema';
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import type { Expand, InferType } from '/imports/api/utility/TypedSimpleSchema';
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import { Expand, InferType, TypedSimpleSchema } from '/imports/api/utility/TypedSimpleSchema';
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/*
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* Attributes are numbered stats of a character
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@@ -40,7 +40,7 @@ const AttributeSchema = createPropertySchema({
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// For type hitDice, the size needs to be stored separately
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hitDiceSize: {
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type: String,
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allowedValues: ['d1', 'd2', 'd4', 'd6', 'd8', 'd10', 'd12', 'd20', 'd100'],
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allowedValues: ['d1', 'd2', 'd4', 'd6', 'd8', 'd10', 'd12', 'd20', 'd100'] as const,
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optional: true,
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},
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// For type spellSlot, the level needs to be stored separately
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@@ -297,7 +297,7 @@ const ComputedOnlyAttributeSchema = createPropertySchema({
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},
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});
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const ComputedAttributeSchema = new SimpleSchema({})
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const ComputedAttributeSchema = new TypedSimpleSchema({})
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.extend(ComputedOnlyAttributeSchema)
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.extend(AttributeSchema);
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