Denormalized some calculations into recomputation step

This commit is contained in:
Stefan Zermatten
2020-06-07 21:08:53 +02:00
parent 5198c655e9
commit 1535e00093
22 changed files with 320 additions and 132 deletions

View File

@@ -15,6 +15,8 @@ export default class ComputationMemo {
this.classes = {};
this.togglesById = {};
this.toggleIds = new Set();
// Properties that have calculations, but don't impact other properties
this.endStepPropsById = {};
// First note all the ids of all the toggles
props.forEach((prop) => {
if (
@@ -49,6 +51,8 @@ export default class ComputationMemo {
this.addProficiency(prop);
} else if (prop.type === 'classLevel'){
this.addClassLevel(prop);
} else {
this.addEndStepProp(prop);
}
});
for (let name in creature.denormalizedStats){
@@ -181,6 +185,10 @@ export default class ComputationMemo {
});
return targets;
}
addEndStepProp(prop){
prop = this.registerProperty(prop);
this.endStepPropsById[prop._id] = prop;
}
}
function isAbility(prop){
@@ -206,7 +214,7 @@ function isSkillOperation(prop){
}
function propDetails(prop){
return propDetailsByType[prop.type]() || {};
return propDetailsByType[prop.type] && propDetailsByType[prop.type]() || {};
}
const propDetailsByType = {

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@@ -0,0 +1,61 @@
import evaluateCalculation from '/imports/api/creature/computation/evaluateCalculation.js';
export default function computeEndStepProperty(prop, memo){
switch (prop.type){
case 'action':
case 'spell':
computeAction(prop, memo);
break;
case 'attack':
computeAction(prop, memo);
computeAttack(prop, memo);
break;
case 'savingThrow':
computeSavingThrow(prop, memo);
break;
case 'spellList':
computeSpellList(prop, memo);
break;
}
}
function computeAction(prop, memo){
let {value, errors} = evaluateCalculation(prop.uses, memo);
prop.usesResult = value;
if (errors.length){
prop.usesErrors = errors;
} else {
delete prop.usesErrors;
}
// TODO compute resources.$.$.available and insufficientResources
}
function computeAttack(prop, memo){
let {value, errors} = evaluateCalculation(prop.rollBonus, memo);
prop.rollBonusResult = value;
if (errors.length){
prop.rollBonusErrors = errors;
} else {
delete prop.rollBonusErrors;
}
}
function computeSavingThrow(prop, memo){
let {value, errors} = evaluateCalculation(prop.dc, memo);
prop.dcResult = value;
if (errors.length){
prop.dcErrors = errors;
} else {
delete prop.dcErrors;
}
}
function computeSpellList(prop, memo){
let {value, errors} = evaluateCalculation(prop.maxPrepared, memo);
prop.maxPreparedResult = value;
if (errors.length){
prop.maxPreparedErrors = errors;
} else {
delete prop.maxPreparedErrors;
}
}

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@@ -3,6 +3,7 @@ import computeLevels from '/imports/api/creature/computation/computeLevels.js';
import computeStat from '/imports/api/creature/computation/computeStat.js';
import computeEffect from '/imports/api/creature/computation/computeEffect.js';
import computeToggle from '/imports/api/creature/computation/computeToggle.js';
import computeEndStepProperty from '/imports/api/creature/computation/computeEndStepProperty.js';
export default function computeMemo(memo){
// Compute level
@@ -15,8 +16,12 @@ export default function computeMemo(memo){
each(memo.unassignedEffects, effect => {
computeEffect(effect, memo);
});
// Compute toggles which didn't already get computed by dependencies
forOwn(memo.togglesById, toggle => {
computeToggle(toggle, memo);
});
// Compute class levels
// Compute end step properties
forOwn(memo.endStepPropsById, prop => {
computeEndStepProperty(prop, memo);
});
}

View File

@@ -3,7 +3,7 @@ import math from '/imports/math.js';
/* Convert a calculation into a constant output and errors*/
export default function evaluateCalculation(string, memo){
if (!string) return string;
if (!string) return {errors: [], value: string};
let errors = [];
// Parse the string using mathjs
let calc;

View File

@@ -42,6 +42,12 @@ const calculationPropertyTypes = [
'proficiency',
'classLevel',
'toggle',
// End step types
'action',
'attack',
'savingThrow',
'spellList',
'spell',
];
export function recomputeCreatureById(creatureId){

View File

@@ -1,16 +1,29 @@
import { Meteor } from 'meteor/meteor'
import { isEqual, forOwn } from 'lodash';
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
// Schemas
// Calculated props
import { ComputedOnlySkillSchema } from '/imports/api/properties/Skills.js';
import { ComputedOnlyAttributeSchema } from '/imports/api/properties/Attributes.js';
import { ComputedOnlyEffectSchema } from '/imports/api/properties/Effects.js';
import { ComputedOnlyToggleSchema } from '/imports/api/properties/Toggles.js';
import CreatureProperties from '/imports/api/creature/CreatureProperties.js';
// End step props
import { ComputedOnlyActionSchema } from '/imports/api/properties/Actions.js';
import { ComputedOnlyAttackSchema } from '/imports/api/properties/Attacks.js';
import { ComputedOnlySavingThrowSchema } from '/imports/api/properties/SavingThrows.js';
import { ComputedOnlySpellListSchema } from '/imports/api/properties/SpellLists.js';
import { ComputedOnlySpellSchema } from '/imports/api/properties/Spells.js';
const schemasByType = {
'skill': ComputedOnlySkillSchema,
'attribute': ComputedOnlyAttributeSchema,
'effect': ComputedOnlyEffectSchema,
'toggle': ComputedOnlyToggleSchema,
'action': ComputedOnlyActionSchema,
'attack': ComputedOnlyAttackSchema,
'savingThrow': ComputedOnlySavingThrowSchema,
'spellList': ComputedOnlySpellListSchema,
'spell': ComputedOnlySpellSchema,
};
export default function writeAlteredProperties(memo){