Merge branch 'version-2' into version-2-tabletop

This commit is contained in:
Stefan Zermatten
2022-10-22 19:29:31 +02:00
437 changed files with 18762 additions and 8849 deletions

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@@ -0,0 +1,78 @@
import { CreatureLogSchema, insertCreatureLogWork } from '/imports/api/creature/log/CreatureLogs.js';
import {
getCreature, getVariables, getPropertiesOfType
} from '/imports/api/engine/loadCreatures.js';
import { groupBy, remove } from 'lodash';
export default class ActionContext{
constructor(creatureId, targetIds = [], method) {
// Get the creature
this.creature = getCreature(creatureId)
if (!this.creature) {
throw new Meteor.Error('No Creature', `No creature could be found with id: ${creatureId}`)
}
// Create a log
this.log = CreatureLogSchema.clean({
creatureId: creatureId,
creatureName: this.creature.name,
});
// Get the variables of the acting creature
this.creature.variables = getVariables(creatureId);
delete this.creature.variables._id;
delete this.creature.variables._creatureId;
// Alias as scope
this.scope = this.creature.variables;
// Get the targets and their variables
this.targets = [];
targetIds.forEach(targetId => {
let target;
if (targetId === creatureId) {
target = this.creature;
} else {
target = getCreature(targetId);
target.variables = getVariables(targetId);
delete target.variables._id;
delete target.variables._creatureId;
}
this.targets.push(target);
});
// Store a reference to the method for inserting the log
this.method = method;
// Get triggers
this.triggers = getPropertiesOfType(creatureId, 'trigger');
// Remove deleted or inactive triggers
remove(this.triggers, trigger => trigger.removed || trigger.inactive);
// Sort triggers by order
this.triggers.sort((a, b) => a.order - b.order);
// Group the triggers into triggers.<event>.<timing> or
// triggers.doActionProperty.<propertyType>.<timing>
this.triggers = groupBy(this.triggers, 'event');
for (let event in this.triggers) {
if (event === 'doActionProperty') {
this.triggers[event] = groupBy(this.triggers[event], 'actionPropertyType');
for (let propertyType in this.triggers[event]) {
this.triggers[event][propertyType] = groupBy(this.triggers[event][propertyType], 'timing');
}
} else {
this.triggers[event] = groupBy(this.triggers[event], 'timing');
}
}
}
addLog(content) {
if (content.name || content.value){
this.log.content.push(content);
}
}
writeLog() {
insertCreatureLogWork({
log: this.log,
creature: this.creature,
method: this.method,
});
}
}

View File

@@ -2,7 +2,9 @@ import action from './applyPropertyByType/applyAction.js';
import adjustment from './applyPropertyByType/applyAdjustment.js';
import branch from './applyPropertyByType/applyBranch.js';
import buff from './applyPropertyByType/applyBuff.js';
import buffRemover from './applyPropertyByType/applyBuffRemover.js';
import damage from './applyPropertyByType/applyDamage.js';
import folder from './applyPropertyByType/applyFolder.js';
import note from './applyPropertyByType/applyNote.js';
import roll from './applyPropertyByType/applyRoll.js';
import savingThrow from './applyPropertyByType/applySavingThrow.js';
@@ -13,7 +15,9 @@ const applyPropertyByType = {
adjustment,
branch,
buff,
buffRemover,
damage,
folder,
note,
roll,
savingThrow,
@@ -21,7 +25,7 @@ const applyPropertyByType = {
toggle,
};
export default function applyProperty(node, opts, ...rest){
opts.scope[`#${node.node.type}`] = node.node;
return applyPropertyByType[node.node.type]?.(node, opts, ...rest);
export default function applyProperty(node, actionContext, ...rest) {
actionContext.scope[`#${node.node.type}`] = node.node;
applyPropertyByType[node.node.type]?.(node, actionContext, ...rest);
}

View File

@@ -6,23 +6,24 @@ import CreatureProperties from '/imports/api/creature/creatureProperties/Creatur
import { adjustQuantityWork } from '/imports/api/creature/creatureProperties/methods/adjustQuantity.js';
import { damagePropertyWork } from '/imports/api/creature/creatureProperties/methods/damageProperty.js';
import numberToSignedString from '/imports/ui/utility/numberToSignedString.js';
import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
export default function applyAction(node, {creature, targets, scope, log}){
export default function applyAction(node, actionContext) {
applyNodeTriggers(node, 'before', actionContext);
const prop = node.node;
if (prop.target === 'self') targets = [creature];
if (prop.target === 'self') actionContext.targets = [actionContext.creature];
const targets = actionContext.targets;
// Log the name and summary
let content = { name: prop.name };
if (prop.summary?.text){
recalculateInlineCalculations(prop.summary, scope, log);
recalculateInlineCalculations(prop.summary, actionContext);
content.value = prop.summary.value;
}
if (content.name || content.value){
log.content.push(content);
}
if (!prop.silent) actionContext.addLog(content);
// Spend the resources
const failed = spendResources({prop, log, scope});
const failed = spendResources(prop, actionContext);
if (failed) return;
const attack = prop.attackRoll || prop.attackRollBonus;
@@ -31,28 +32,29 @@ export default function applyAction(node, {creature, targets, scope, log}){
if (attack && attack.calculation){
if (targets.length){
targets.forEach(target => {
applyAttackToTarget({attack, target, scope, log});
applyAttackToTarget({attack, target, actionContext});
// Apply the children, but only to the current target
applyChildren(node, {creature, targets: [target], scope, log});
actionContext.targets = [target];
applyChildren(node, actionContext);
});
} else {
applyAttackWithoutTarget({attack, scope, log});
applyChildren(node, {creature, targets, scope, log});
applyAttackWithoutTarget({attack, actionContext});
applyChildren(node, actionContext);
}
} else {
applyChildren(node, {creature, targets, scope, log});
applyChildren(node, actionContext);
}
}
function applyAttackWithoutTarget({attack, scope, log}){
delete scope['$attackHit'];
delete scope['$attackMiss'];
delete scope['$criticalHit'];
delete scope['$criticalMiss'];
delete scope['$attackRoll'];
recalculateCalculation(attack, scope, log);
function applyAttackWithoutTarget({attack, actionContext}){
delete actionContext.scope['$attackHit'];
delete actionContext.scope['$attackMiss'];
delete actionContext.scope['$criticalHit'];
delete actionContext.scope['$criticalMiss'];
delete actionContext.scope['$attackRoll'];
recalculateCalculation(attack, actionContext);
const scope = actionContext.scope;
let {
resultPrefix,
result,
@@ -72,14 +74,15 @@ function applyAttackWithoutTarget({attack, scope, log}){
scope['$attackMiss'] = {value: true};
}
log.content.push({
actionContext.addLog({
name,
value: `${resultPrefix}\n**${result}**`,
inline: true,
});
}
function applyAttackToTarget({attack, target, scope, log}){
function applyAttackToTarget({attack, target, actionContext}){
const scope = actionContext.scope;
delete scope['$attackHit'];
delete scope['$attackMiss'];
delete scope['$criticalHit'];
@@ -87,7 +90,7 @@ function applyAttackToTarget({attack, target, scope, log}){
delete scope['$attackDiceRoll'];
delete scope['$attackRoll'];
recalculateCalculation(attack, scope, log);
recalculateCalculation(attack, actionContext);
let {
resultPrefix,
@@ -108,7 +111,7 @@ function applyAttackToTarget({attack, target, scope, log}){
name += ' (Disadvantage)';
}
log.content.push({
actionContext.addLog({
name,
value: `${resultPrefix}\n**${result}**`,
inline: true,
@@ -119,11 +122,11 @@ function applyAttackToTarget({attack, target, scope, log}){
scope['$attackHit'] = {value: true};
}
} else {
log.content.push({
actionContext.addLog({
name: 'Error',
value:'Target has no `armor`',
});
log.content.push({
actionContext.addLog({
name: criticalHit ? 'Critical Hit!' : criticalMiss ? 'Critical Miss!' : 'To Hit',
value: `${resultPrefix}\n**${result}**`,
inline: true,
@@ -177,14 +180,15 @@ function applyCrits(value, scope){
return {criticalHit, criticalMiss};
}
function applyChildren(node, args){
node.children.forEach(child => applyProperty(child, args));
function applyChildren(node, actionContext) {
applyNodeTriggers(node, 'after', actionContext);
node.children.forEach(child => applyProperty(child, actionContext));
}
function spendResources({prop, log, scope}){
function spendResources(prop, actionContext){
// Check Uses
if (prop.usesLeft <= 0){
log.content.push({
if (!prop.silent) actionContext.addLog({
name: 'Error',
value: `${prop.name || 'action'} does not have enough uses left`,
});
@@ -192,7 +196,7 @@ function spendResources({prop, log, scope}){
}
// Resources
if (prop.insufficientResources){
log.content.push({
if (!prop.silent) actionContext.addLog({
name: 'Error',
value: 'This creature doesn\'t have sufficient resources to perform this action',
});
@@ -204,7 +208,7 @@ function spendResources({prop, log, scope}){
let gainLog = [];
try {
prop.resources.itemsConsumed.forEach(itemConsumed => {
recalculateCalculation(itemConsumed.quantity, scope, log);
recalculateCalculation(itemConsumed.quantity, actionContext);
if (!itemConsumed.itemId){
throw 'No ammo was selected for this prop';
}
@@ -235,7 +239,7 @@ function spendResources({prop, log, scope}){
}
});
} catch (e){
log.content.push({
actionContext.addLog({
name: 'Error',
value: e,
});
@@ -253,7 +257,7 @@ function spendResources({prop, log, scope}){
}, {
selector: prop
});
log.content.push({
if (!prop.silent) actionContext.addLog({
name: 'Uses left',
value: prop.usesLeft - 1,
inline: true,
@@ -262,18 +266,19 @@ function spendResources({prop, log, scope}){
// Damage stats
prop.resources.attributesConsumed.forEach(attConsumed => {
recalculateCalculation(attConsumed.quantity, scope, log);
recalculateCalculation(attConsumed.quantity, actionContext);
if (!attConsumed.quantity?.value) return;
let stat = scope[attConsumed.variableName];
let stat = actionContext.scope[attConsumed.variableName];
if (!stat){
spendLog.push(stat.name + ': ' + ' not found');
return;
}
damagePropertyWork({
property: stat,
prop: stat,
operation: 'increment',
value: attConsumed.quantity.value,
actionContext,
});
if (attConsumed.quantity.value > 0){
spendLog.push(stat.name + ': ' + attConsumed.quantity.value);
@@ -283,12 +288,12 @@ function spendResources({prop, log, scope}){
});
// Log all the spending
if (gainLog.length) log.content.push({
if (gainLog.length && !prop.silent) actionContext.addLog({
name: 'Gained',
value: gainLog.join('\n'),
inline: true,
});
if (spendLog.length) log.content.push({
if (spendLog.length && !prop.silent) actionContext.addLog({
name: 'Spent',
value: spendLog.join('\n'),
inline: true,

View File

@@ -1,41 +1,42 @@
import applyProperty from '../applyProperty.js';
import recalculateCalculation from './shared/recalculateCalculation.js';
import { damagePropertyWork } from '/imports/api/creature/creatureProperties/methods/damageProperty.js';
import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
export default function applyAdjustment(node, {
creature, targets, scope, log
}){
export default function applyAdjustment(node, actionContext){
applyNodeTriggers(node, 'before', actionContext);
const prop = node.node;
const damageTargets = prop.target === 'self' ? [creature] : targets;
const damageTargets = prop.target === 'self' ? [actionContext.creature] : actionContext.targets;
if (!prop.amount) {
return applyChildren(node, {creature, targets, scope, log});
return applyChildren(node, actionContext);
}
// Evaluate the amount
recalculateCalculation(prop.amount, scope, log);
recalculateCalculation(prop.amount, actionContext);
const value = +prop.amount.value;
if (!isFinite(value)) {
return applyChildren(node, {creature, targets, scope, log});
return applyChildren(node, actionContext);
}
if (damageTargets?.length) {
damageTargets.forEach(target => {
let stat = target.variables[prop.stat];
if (!stat?.type) {
log.content.push({
if (!prop.silent) actionContext.addLog({
name: 'Error',
value: `Could not apply attribute damage, creature does not have \`${prop.stat}\` set`
});
return applyChildren(node, {creature, targets, scope, log});
return applyChildren(node, actionContext);
}
damagePropertyWork({
property: stat,
prop: stat,
operation: prop.operation,
value: value,
value,
actionContext,
});
log.content.push({
if (!prop.silent) actionContext.addLog({
name: 'Attribute damage',
value: `${prop.stat}${prop.operation === 'set' ? ' set to' : ''}` +
` ${value}`,
@@ -43,7 +44,7 @@ export default function applyAdjustment(node, {
});
});
} else {
log.content.push({
if (!prop.silent) actionContext.addLog({
name: 'Attribute damage',
value: `${prop.stat}${prop.operation === 'set' ? ' set to' : ''}` +
` ${value}`,
@@ -51,9 +52,10 @@ export default function applyAdjustment(node, {
});
}
return applyChildren(node, {creature, targets, scope, log});
return applyChildren(node, actionContext);
}
function applyChildren(node, args){
node.children.forEach(child => applyProperty(child, args));
function applyChildren(node, actionContext){
applyNodeTriggers(node, 'after', actionContext);
node.children.forEach(child => applyProperty(child, actionContext));
}

View File

@@ -1,26 +1,27 @@
import applyProperty from '../applyProperty.js';
import recalculateCalculation from './shared/recalculateCalculation.js';
import rollDice from '/imports/parser/rollDice.js';
import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
export default function applyBranch(node, {
creature, targets, scope, log
}){
export default function applyBranch(node, actionContext){
applyNodeTriggers(node, 'before', actionContext);
const applyChildren = function(){
node.children.forEach(child => applyProperty(child, {
creature, targets, scope, log
}));
applyNodeTriggers(node, 'after', actionContext);
node.children.forEach(child => applyProperty(child, actionContext));
};
const scope = actionContext.scope;
const targets = actionContext.targets;
const prop = node.node;
switch(prop.branchType){
case 'if':
recalculateCalculation(prop.condition, scope, log);
recalculateCalculation(prop.condition, actionContext);
if (prop.condition?.value) applyChildren();
break;
case 'index':
if (node.children.length){
recalculateCalculation(prop.condition, scope, log);
recalculateCalculation(prop.condition, actionContext);
if (!isFinite(prop.condition?.value)) {
log.content.push({
actionContext.addLog({
name: 'Branch Error',
value: 'Index did not resolve into a valid number'
});
@@ -29,49 +30,47 @@ export default function applyBranch(node, {
let index = Math.floor(prop.condition?.value);
if (index < 1) index = 1;
if (index > node.children.length) index = node.children.length;
applyProperty(node.children[index - 1], {
creature, targets, scope, log
});
applyNodeTriggers(node, 'after', actionContext);
applyProperty(node.children[index - 1], actionContext);
}
break;
case 'hit':
if (scope['$attackHit']?.value){
if (!targets.length) log.content.push({value: '**On hit**'});
if (!targets.length && !prop.silent) actionContext.addLog({value: '**On hit**'});
applyChildren();
}
break;
case 'miss':
if (scope['$attackMiss']?.value){
if (!targets.length) log.content.push({value: '**On miss**'});
if (!targets.length && !prop.silent) actionContext.addLog({value: '**On miss**'});
applyChildren();
}
break;
case 'failedSave':
if (scope['$saveFailed']?.value){
if (!targets.length) log.content.push({value: '**On failed save**'});
if (!targets.length && !prop.silent) actionContext.addLog({value: '**On failed save**'});
applyChildren();
}
break;
case 'successfulSave':
if (scope['$saveSucceeded']?.value){
if (!targets.length) log.content.push({value: '**On save**',});
if (!targets.length && !prop.silent) actionContext.addLog({value: '**On save**',});
applyChildren();
}
break;
case 'random':
if (node.children.length){
let index = rollDice(1, node.children.length)[0] - 1;
applyProperty(node.children[index], {
creature, targets, scope, log
});
applyNodeTriggers(node, 'after', actionContext);
applyProperty(node.children[index], actionContext);
}
break;
case 'eachTarget':
if (targets.length){
if (targets.length) {
targets.forEach(target => {
node.children.forEach(child => applyProperty(child, {
creature, targets: [target], scope, log
}));
applyNodeTriggers(node, 'after', actionContext);
actionContext.targets = [target]
node.children.forEach(child => applyProperty(child, actionContext));
});
} else {
applyChildren();

View File

@@ -1,8 +1,8 @@
import {
setLineageOfDocs,
renewDocIds
setLineageOfDocs,
renewDocIds
} from '/imports/api/parenting/parenting.js';
import {setDocToLastOrder} from '/imports/api/parenting/order.js';
import { setDocToLastOrder } from '/imports/api/parenting/order.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import computedSchemas from '/imports/api/properties/computedPropertySchemasIndex.js';
import applyFnToKey from '/imports/api/engine/computation/utility/applyFnToKey.js';
@@ -12,21 +12,30 @@ import symbol from '/imports/parser/parseTree/symbol.js';
import logErrors from './shared/logErrors.js';
import { insertCreatureLog } from '/imports/api/creature/log/CreatureLogs.js';
import cyrb53 from '/imports/api/engine/computation/utility/cyrb53.js';
import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
import INLINE_CALCULATION_REGEX from '/imports/constants/INLINE_CALCULTION_REGEX.js';
export default function applyBuff(node, {creature, targets, scope, log}){
export default function applyBuff(node, actionContext) {
applyNodeTriggers(node, 'before', actionContext);
const prop = node.node;
let buffTargets = prop.target === 'self' ? [creature] : targets;
let buffTargets = prop.target === 'self' ? [actionContext.creature] : actionContext.targets;
// Then copy the decendants of the buff to the targets
let propList = [prop];
function addChildrenToPropList(children){
function addChildrenToPropList(children, { skipCrystalize } = {}) {
children.forEach(child => {
if (skipCrystalize) child.node._skipCrystalize = true;
propList.push(child.node);
addChildrenToPropList(child.children);
// recursively add the child's children, but don't crystalize nested buffs
addChildrenToPropList(child.children, {
skipCrystalize: skipCrystalize || child.node.type === 'buff'
});
});
}
addChildrenToPropList(node.children);
crystalizeVariables({propList, scope, log});
if (!prop.skipCrystalization) {
crystalizeVariables({ propList, actionContext });
}
let oldParent = {
id: prop.parent.id,
@@ -37,10 +46,10 @@ export default function applyBuff(node, {creature, targets, scope, log}){
copyNodeListToTarget(propList, target, oldParent);
//Log the buff
if (prop.name || prop.description?.value){
if (target._id === creature._id){
if ((prop.name || prop.description?.value) && !prop.silent) {
if (target._id === actionContext.creature._id) {
// Targeting self
log.content.push({
actionContext.addLog({
name: prop.name,
value: prop.description?.value,
});
@@ -58,12 +67,13 @@ export default function applyBuff(node, {creature, targets, scope, log}){
}
}
});
applyNodeTriggers(node, 'after', actionContext);
// Don't apply the children of the buff, they get copied to the target instead
}
function copyNodeListToTarget(propList, target, oldParent){
let ancestry = [{collection: 'creatures', id: target._id}];
function copyNodeListToTarget(propList, target, oldParent) {
let ancestry = [{ collection: 'creatures', id: target._id }];
setLineageOfDocs({
docArray: propList,
newAncestry: ancestry,
@@ -83,9 +93,14 @@ function copyNodeListToTarget(propList, target, oldParent){
* Replaces all variables with their resolved values
* except variables of the form `$target.thing.total` become `thing.total`
*/
function crystalizeVariables({propList, scope, log}){
function crystalizeVariables({ propList, actionContext }) {
propList.forEach(prop => {
computedSchemas[prop.type].computedFields().forEach( calcKey => {
if (prop._skipCrystalize) {
delete prop._skipCrystalize;
return;
}
// Iterate through all the calculations and crystalize them
computedSchemas[prop.type].computedFields().forEach(calcKey => {
applyFnToKey(prop, calcKey, (prop, key) => {
const calcObj = get(prop, key);
if (!calcObj?.parseNode) return;
@@ -95,16 +110,16 @@ function crystalizeVariables({propList, scope, log}){
node.parseType !== 'accessor' && node.parseType !== 'symbol'
) return node;
// Handle variables
if (node.name === '$target'){
if (node.name === '$target') {
// strip $target
if (node.parseType === 'accessor'){
if (node.parseType === 'accessor') {
node.name = node.path.shift();
if (!node.path.length){
return symbol.create({name: node.name})
if (!node.path.length) {
return symbol.create({ name: node.name })
}
} else {
// Can't strip symbols
log.content.push({
actionContext.addLog({
name: 'Error',
value: 'Variable `$target` should not be used without a property: $target.property',
});
@@ -112,8 +127,8 @@ function crystalizeVariables({propList, scope, log}){
return node;
} else {
// Resolve all other variables
const {result, context} = resolve('reduce', node, scope);
logErrors(context.errors, log);
const { result, context } = resolve('reduce', node, actionContext.scope);
logErrors(context.errors, actionContext);
return result;
}
});
@@ -121,5 +136,36 @@ function crystalizeVariables({propList, scope, log}){
calcObj.hash = cyrb53(calcObj.calculation);
});
});
// For each key in the schema
computedSchemas[prop.type].inlineCalculationFields().forEach(calcKey => {
// That ends in .inlineCalculations
applyFnToKey(prop, calcKey, (prop, key) => {
const inlineCalcObj = get(prop, key);
if (!inlineCalcObj) return;
// If there is no text, skip
if (!inlineCalcObj.text) {
return;
}
// Replace all the existing calculations
let index = -1;
inlineCalcObj.text = inlineCalcObj.text.replace(INLINE_CALCULATION_REGEX, () => {
index += 1;
return `{${inlineCalcObj.inlineCalculations[index].calculation}}`;
});
// Set the value to the uncomputed string
inlineCalcObj.value = inlineCalcObj.text;
// Write a new hash
const inlineCalcHash = cyrb53(inlineCalcObj.text);
if (inlineCalcHash === inlineCalcObj.hash) {
// Skip if nothing changed
return;
}
inlineCalcObj.hash = inlineCalcHash;
});
});
});
}

View File

@@ -0,0 +1,101 @@
import { findLast, difference, intersection, filter } from 'lodash';
import applyProperty from '../applyProperty.js';
import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
import { getProperyAncestors, getPropertiesOfType } from '/imports/api/engine/loadCreatures.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { softRemove } from '/imports/api/parenting/softRemove.js';
import getEffectivePropTags from '/imports/api/engine/computation/utility/getEffectivePropTags.js';
export default function applyBuffRemover(node, actionContext) {
// Apply triggers
applyNodeTriggers(node, 'before', actionContext);
const prop = node.node;
// Log Name
if (prop.name && !prop.silent){
actionContext.addLog({ name: prop.name });
}
// Remove buffs
if (prop.targetParentBuff) {
// Remove nearest ancestor buff
const ancestors = getProperyAncestors(actionContext.creature._id, prop._id);
const nearestBuff = findLast(ancestors, ancestor => ancestor.type === 'buff');
if (!nearestBuff) {
actionContext.addLog({
name: 'Error',
value: 'Buff remover does not have a parent buff to remove',
});
return;
}
removeBuff(nearestBuff, actionContext, prop);
} else {
// Get all the buffs targeted by tags
const allBuffs = getPropertiesOfType(actionContext.creature._id, 'buff');
const targetedBuffs = filter(allBuffs, buff => {
if (buff.inactive) return false;
if (buffRemoverMatchTags(prop, buff)) return true;
});
// Remove the buffs
if (prop.removeAll) {
// Remove all matching buffs
targetedBuffs.forEach(buff => {
removeBuff(buff, actionContext, prop);
});
} else {
// Sort in reverse order
targetedBuffs.sort((a, b) => b.order - a.order);
// Remove the one with the highest order
const buff = targetedBuffs[0];
if (buff) {
removeBuff(buff, actionContext, prop);
}
}
}
// Apply triggers
applyNodeTriggers(node, 'after', actionContext);
// Apply children
node.children.forEach(child => applyProperty(child, actionContext));
}
function removeBuff(buff, actionContext, prop) {
if (!prop.silent) actionContext.addLog({
name: 'Removed',
value: `${buff.name || 'Buff'}`
});
softRemove({ _id: buff._id, collection: CreatureProperties });
}
function buffRemoverMatchTags(buffRemover, prop) {
let matched = false;
const propTags = getEffectivePropTags(prop);
// Check the target tags
if (
!buffRemover.targetTags?.length ||
difference(buffRemover.targetTags, propTags).length === 0
) {
matched = true;
}
// Check the extra tags
buffRemover.extraTags?.forEach(extra => {
if (extra.operation === 'OR') {
if (matched) return;
if (
!extra.tags.length ||
difference(extra.tags, propTags).length === 0
) {
matched = true;
}
} else if (extra.operation === 'NOT') {
if (
extra.tags.length &&
intersection(extra.tags, propTags)
) {
return false;
}
}
});
return matched;
}

View File

@@ -1,28 +1,30 @@
import { some, intersection, difference } from 'lodash';
import { some, intersection, difference, remove, includes } from 'lodash';
import applyProperty from '../applyProperty.js';
import { dealDamageWork } from '/imports/api/creature/creatureProperties/methods/dealDamage.js';
import {insertCreatureLog} from '/imports/api/creature/log/CreatureLogs.js';
import resolve, { Context, toString } from '/imports/parser/resolve.js';
import logErrors from './shared/logErrors.js';
import applyEffectsToCalculationParseNode from '/imports/api/engine/actions/applyPropertyByType/shared/applyEffectsToCalculationParseNode.js';
import { damagePropertyWork } from '/imports/api/creature/creatureProperties/methods/damageProperty.js';
import {
getPropertiesOfType
} from '/imports/api/engine/loadCreatures.js';
import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
export default function applyDamage(node, {
creature, targets, scope, log
}){
export default function applyDamage(node, actionContext){
applyNodeTriggers(node, 'before', actionContext);
const applyChildren = function(){
node.children.forEach(child => applyProperty(child, {
creature, targets, scope, log
}));
applyNodeTriggers(node, 'after', actionContext);
node.children.forEach(child => applyProperty(child, actionContext));
};
const prop = node.node;
const scope = actionContext.scope;
// Skip if there is no parse node to work with
if (!prop.amount.parseNode) return;
if (!prop.amount?.parseNode) return;
// Choose target
let damageTargets = prop.target === 'self' ? [creature] : targets;
let damageTargets = prop.target === 'self' ? [actionContext.creature] : actionContext.targets;
// Determine if the hit is critical
let criticalHit = scope['$criticalHit']?.value &&
prop.damageType !== 'healing' // Can't critically heal
@@ -37,19 +39,19 @@ export default function applyDamage(node, {
const logName = prop.damageType === 'healing' ? 'Healing' : 'Damage';
// roll the dice only and store that string
applyEffectsToCalculationParseNode(prop.amount, log);
applyEffectsToCalculationParseNode(prop.amount, actionContext.log);
const {result: rolled} = resolve('roll', prop.amount.parseNode, scope, context);
if (rolled.parseType !== 'constant'){
logValue.push(toString(rolled));
}
logErrors(context.errors, log);
logErrors(context.errors, actionContext);
// Reset the errors so we don't log the same errors twice
context.errors = [];
// Resolve the roll to a final value
const {result: reduced} = resolve('reduce', rolled, scope, context);
logErrors(context.errors, log);
logErrors(context.errors, actionContext);
// Store the result
if (reduced.parseType === 'constant'){
@@ -69,6 +71,15 @@ export default function applyDamage(node, {
// Round the damage to a whole number
damage = Math.floor(damage);
// Convert extra damage into the stored type
if (prop.damageType === 'extra' && scope['$lastDamageType']) {
prop.damageType = scope['$lastDamageType'];
}
// Store current damage type
if (prop.damageType !== 'healing') {
scope['$lastDamageType'] = prop.damageType;
}
// Memoise the damage suffix for the log
let suffix = (criticalHit ? ' critical ' : ' ') +
prop.damageType +
@@ -86,15 +97,17 @@ export default function applyDamage(node, {
logValue
});
actionContext.target = [target];
// Deal the damage to the target
let damageDealt = dealDamageWork({
creature: target,
let damageDealt = dealDamage({
target,
damageType: prop.damageType,
amount: damage,
actionContext
});
// Log the damage done
if (target._id === creature._id){
if (target._id === actionContext.creature._id){
// Target is same as self, log damage as such
logValue.push(`**${damageDealt}** ${suffix} to self`);
} else {
@@ -114,7 +127,7 @@ export default function applyDamage(node, {
// There are no targets, just log the result
logValue.push(`**${damage}** ${suffix}`);
}
log.content.push({
if (!prop.silent) actionContext.addLog({
name: logName,
value: logValue.join('\n'),
inline: true,
@@ -133,21 +146,21 @@ function applyDamageMultipliers({target, damage, damageProp, logValue}){
if (
multiplier.immunity &&
some(multiplier.immunities, multiplierAppliesTo(damageProp))
some(multiplier.immunities, multiplierAppliesTo(damageProp, 'immunity'))
){
logValue.push(`Immune to ${damageTypeText}`);
return 0;
} else {
if (
multiplier.resistance &&
some(multiplier.resistances, multiplierAppliesTo(damageProp))
some(multiplier.resistances, multiplierAppliesTo(damageProp, 'resistance'))
){
logValue.push(`Resistant to ${damageTypeText}`);
damage = Math.floor(damage / 2);
}
if (
multiplier.vulnerability &&
some(multiplier.vulnerabilities, multiplierAppliesTo(damageProp))
some(multiplier.vulnerabilities, multiplierAppliesTo(damageProp, 'vulnerability'))
){
logValue.push(`Vulnerable to ${damageTypeText}`);
damage = Math.floor(damage * 2);
@@ -156,8 +169,11 @@ function applyDamageMultipliers({target, damage, damageProp, logValue}){
return damage;
}
function multiplierAppliesTo(damageProp){
function multiplierAppliesTo(damageProp, multiplierType){
return multiplier => {
// Apply the default 'ignore x' tags
if (includes(damageProp.tags, `ignore ${multiplierType}`)) return false;
const hasRequiredTags = difference(
multiplier.includeTags, damageProp.tags
).length === 0;
@@ -169,3 +185,59 @@ function multiplierAppliesTo(damageProp){
return hasRequiredTags && hasNoExcludedTags;
}
}
function dealDamage({target, damageType, amount, actionContext}){
// Get all the health bars and do damage to them
let healthBars = getPropertiesOfType(target._id, 'attribute');
// Keep only the healthbars that can take damage/healing
remove(healthBars, (bar) =>
bar.attributeType !== 'healthBar' ||
bar.inactive ||
bar.removed ||
bar.overridden ||
(amount >= 0 && bar.healthBarNoDamage) ||
(amount < 0 && bar.healthBarNoHealing)
);
// Sort healthbars by damage/healing order or tree order as a fallback
healthBars.sort((a, b) => {
let diff;
if (amount >= 0) {
diff = a.healthBarDamageOrder - b.healthBarDamageOrder;
} else {
diff = a.healthBarHealingOrder - b.healthBarHealingOrder;
}
if (Number.isFinite(diff)) {
return diff;
} else {
return a.order - b.order;
}
});
// Deal the damage to each healthbar in order until all damage is done
const totalDamage = amount;
let damageLeft = totalDamage;
if (damageType === 'healing') damageLeft = -totalDamage;
healthBars.forEach(healthBar => {
if (damageLeft === 0) return;
// Replace the healthbar by the one in the action context if we can
// The damagePropertyWork function bashes the prop with the damage
// So we can use the new value in later action properties
if (healthBar.variableName) {
const targetHealthBar = target.variables[healthBar.variableName];
if (targetHealthBar?._id === healthBar._id) {
healthBar = targetHealthBar;
}
}
// Do the damage
let damageAdded = damagePropertyWork({
prop: healthBar,
operation: 'increment',
value: damageLeft,
actionContext
});
damageLeft -= damageAdded;
});
return totalDamage;
}

View File

@@ -0,0 +1,11 @@
import recalculateInlineCalculations from './shared/recalculateInlineCalculations.js';
import applyProperty from '../applyProperty.js';
import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
export default function applyFolder(node, actionContext) {
// Apply triggers
applyNodeTriggers(node, 'before', actionContext);
applyNodeTriggers(node, 'after', actionContext);
// Apply children
node.children.forEach(child => applyProperty(child, actionContext));
}

View File

@@ -1,25 +1,27 @@
import recalculateInlineCalculations from './shared/recalculateInlineCalculations.js';
import applyProperty from '../applyProperty.js';
import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
export default function applyNote(node, {creature, targets, scope, log}){
export default function applyNote(node, actionContext){
applyNodeTriggers(node, 'before', actionContext);
const prop = node.node;
// Log Name, summary
let content = { name: prop.name };
if (prop.summary?.text){
recalculateInlineCalculations(prop.summary, scope, log);
recalculateInlineCalculations(prop.summary, actionContext);
content.value = prop.summary.value;
}
if (content.name || content.value){
log.content.push(content);
actionContext.addLog(content);
}
// Log description
if (prop.description?.text){
recalculateInlineCalculations(prop.description, scope, log);
log.content.push({value: prop.description.value});
recalculateInlineCalculations(prop.description, actionContext);
actionContext.addLog({value: prop.description.value});
}
// Apply triggers
applyNodeTriggers(node, 'after', actionContext);
// Apply children
node.children.forEach(child => applyProperty(child, {
creature, targets, scope, log
}));
node.children.forEach(child => applyProperty(child, actionContext));
}

View File

@@ -2,33 +2,34 @@ import applyProperty from '../applyProperty.js';
import logErrors from './shared/logErrors.js';
import applyEffectsToCalculationParseNode from '/imports/api/engine/actions/applyPropertyByType/shared/applyEffectsToCalculationParseNode.js';
import resolve, { toString } from '/imports/parser/resolve.js';
import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
export default function applyRoll(node, {creature, targets, scope, log}){
export default function applyRoll(node, actionContext){
applyNodeTriggers(node, 'before', actionContext);
const prop = node.node;
const applyChildren = function(){
node.children.forEach(child => applyProperty(child, {
creature, targets, scope, log
}));
applyNodeTriggers(node, 'after', actionContext);
node.children.forEach(child => applyProperty(child, actionContext));
};
if (prop.roll?.calculation){
const logValue = [];
// roll the dice only and store that string
applyEffectsToCalculationParseNode(prop.roll, log);
const {result: rolled, context} = resolve('roll', prop.roll.parseNode, scope);
applyEffectsToCalculationParseNode(prop.roll, actionContext);
const {result: rolled, context} = resolve('roll', prop.roll.parseNode, actionContext.scope);
if (rolled.parseType !== 'constant'){
logValue.push(toString(rolled));
}
logErrors(context.errors, log);
logErrors(context.errors, actionContext);
// Reset the errors so we don't log the same errors twice
context.errors = [];
// Resolve the roll to a final value
const {result: reduced} = resolve('reduce', rolled, scope, context);
logErrors(context.errors, log);
const {result: reduced} = resolve('reduce', rolled, actionContext.scope, context);
logErrors(context.errors, actionContext);
// Store the result
if (reduced.parseType === 'constant'){
@@ -45,11 +46,11 @@ export default function applyRoll(node, {creature, targets, scope, log}){
}
const value = reduced.value;
scope[prop.variableName] = value;
actionContext.scope[prop.variableName] = value;
logValue.push(`**${value}**`);
if (!prop.silent){
log.content.push({
actionContext.addLog({
name: prop.name,
value: logValue.join('\n'),
inline: true,

View File

@@ -2,38 +2,38 @@ import rollDice from '/imports/parser/rollDice.js';
import recalculateCalculation from './shared/recalculateCalculation.js';
import applyProperty from '../applyProperty.js';
import numberToSignedString from '/imports/ui/utility/numberToSignedString.js';
import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
export default function applySavingThrow(node, {creature, targets, scope, log}){
export default function applySavingThrow(node, actionContext){
applyNodeTriggers(node, 'before', actionContext);
const prop = node.node;
let saveTargets = prop.target === 'self' ? [creature] : targets;
let saveTargets = prop.target === 'self' ? [actionContext.creature] : actionContext.targets;
recalculateCalculation(prop.dc, scope, log);
recalculateCalculation(prop.dc, actionContext);
const dc = (prop.dc?.value);
if (!isFinite(dc)){
log.content.push({
actionContext.addLog({
name: 'Error',
value: 'Saving throw requires a DC',
});
return node.children.forEach(child => applyProperty(child, {
creature, targets, scope, log
}));
return node.children.forEach(child => applyProperty(child, actionContext));
}
log.content.push({
if (!prop.silent) actionContext.addLog({
name: prop.name,
value: `DC **${dc}**`,
inline: true,
});
const scope = actionContext.scope;
// If there are no save targets, apply all children as if the save both
// succeeeded and failed
if (!saveTargets?.length){
scope['$saveFailed'] = {value: true};
scope['$saveSucceeded'] = {value: true};
return node.children.forEach(child => applyProperty(child, {
creature, targets, scope, log
}));
scope['$saveSucceeded'] = { value: true };
applyNodeTriggers(node, 'after', actionContext);
return node.children.forEach(child => applyProperty(child, actionContext));
}
// Each target makes the saving throw
@@ -43,16 +43,16 @@ export default function applySavingThrow(node, {creature, targets, scope, log}){
delete scope['$saveDiceRoll'];
delete scope['$saveRoll'];
const applyChildren = function(){
node.children.forEach(child => applyProperty(child, {
creature, targets: [target], scope, log
}));
const applyChildren = function () {
applyNodeTriggers(node, 'after', actionContext);
actionContext.targets = [target]
node.children.forEach(child => applyProperty(child, actionContext));
};
const save = target.variables[prop.stat];
if (!save){
log.content.push({
actionContext.addLog({
name: 'Saving throw error',
value: 'No saving throw found: ' + prop.stat,
});
@@ -94,7 +94,7 @@ export default function applySavingThrow(node, {creature, targets, scope, log}){
} else {
scope['$saveFailed'] = {value: true};
}
log.content.push({
if (!prop.silent) actionContext.addLog({
name: saveSuccess ? 'Successful save' : 'Failed save',
value: resultPrefix + '\n**' + result + '**',
inline: true,

View File

@@ -1,14 +1,13 @@
import applyProperty from '../applyProperty.js';
import recalculateCalculation from './shared/recalculateCalculation.js';
import { applyNodeTriggers } from '/imports/api/engine/actions/applyTriggers.js';
export default function applyToggle(node, {
creature, targets, scope, log
}){
export default function applyToggle(node, actionContext){
applyNodeTriggers(node, 'before', actionContext);
const prop = node.node;
recalculateCalculation(prop.condition, scope, log);
recalculateCalculation(prop.condition, actionContext);
if (prop.condition?.value) {
return node.children.forEach(child => applyProperty(child, {
creature, targets, scope, log
}));
applyNodeTriggers(node, 'after', actionContext);
return node.children.forEach(child => applyProperty(child, actionContext));
}
}

View File

@@ -2,7 +2,7 @@ import operator from '/imports/parser/parseTree/operator.js';
import { parse } from '/imports/parser/parser.js';
import logErrors from './logErrors.js';
export default function applyEffectsToCalculationParseNode(calcObj, log){
export default function applyEffectsToCalculationParseNode(calcObj, actionContext){
if (!calcObj.effects) return;
calcObj.effects.forEach(effect => {
if (effect.operation !== 'add') return;
@@ -18,7 +18,7 @@ export default function applyEffectsToCalculationParseNode(calcObj, log){
fn: 'add'
});
} catch (e){
logErrors([e], log)
logErrors([e], actionContext)
}
});
}

View File

@@ -1,7 +1,7 @@
export default function logErrors(errors, log){
export default function logErrors(errors, actionContext){
errors?.forEach(error => {
if (error.type !== 'info'){
log.content.push({name: 'Error', value: error.message});
actionContext.addLog({name: 'Error', value: error.message});
}
});
}

View File

@@ -2,10 +2,10 @@ import evaluateCalculation from '/imports/api/engine/computation/utility/evaluat
import applyEffectsToCalculationParseNode from '/imports/api/engine/actions/applyPropertyByType/shared/applyEffectsToCalculationParseNode.js';
import logErrors from './logErrors.js';
export default function recalculateCalculation(calc, scope, log, context){
export default function recalculateCalculation(calc, actionContext, context){
if (!calc?.parseNode) return;
calc._parseLevel = 'reduce';
applyEffectsToCalculationParseNode(calc, log);
evaluateCalculation(calc, scope, context);
logErrors(calc.errors, log);
applyEffectsToCalculationParseNode(calc, actionContext);
evaluateCalculation(calc, actionContext.scope, context);
logErrors(calc.errors, actionContext);
}

View File

@@ -1,12 +1,12 @@
import embedInlineCalculations from '/imports/api/engine/computation/utility/embedInlineCalculations.js';
import recalculateCalculation from './recalculateCalculation.js'
export default function recalculateInlineCalculations(inlineCalcObj, scope, log){
export default function recalculateInlineCalculations(inlineCalcObj, actionContext){
// Skip if there are no calculations
if (!inlineCalcObj?.inlineCalculations?.length) return;
// Recalculate each calculation with the current scope
inlineCalcObj.inlineCalculations.forEach(calc => {
recalculateCalculation(calc, scope, log);
recalculateCalculation(calc, actionContext);
});
// Embed the new calculated values
embedInlineCalculations(inlineCalcObj);

View File

@@ -0,0 +1,111 @@
import recalculateCalculation from '/imports/api/engine/actions/applyPropertyByType/shared/recalculateCalculation.js';
import recalculateInlineCalculations from '/imports/api/engine/actions/applyPropertyByType/shared/recalculateInlineCalculations.js';
import { getPropertyDecendants } from '/imports/api/engine/loadCreatures.js';
import { nodeArrayToTree } from '/imports/api/parenting/nodesToTree.js';
import applyProperty from '/imports/api/engine/actions/applyProperty.js';
import { difference, intersection } from 'lodash';
import getEffectivePropTags from '/imports/api/engine/computation/utility/getEffectivePropTags.js';
export function applyNodeTriggers(node, timing, actionContext) {
const prop = node.node;
const type = prop.type;
const triggers = actionContext.triggers?.doActionProperty?.[type]?.[timing];
if (triggers) {
triggers.forEach(trigger => {
applyTrigger(trigger, prop, actionContext);
});
}
}
export function applyTriggers(triggers = [], prop, actionContext) {
// Apply the triggers
triggers.forEach(trigger => {
applyTrigger(trigger, prop, actionContext)
});
}
export function applyTrigger(trigger, prop, actionContext) {
// If there is a prop we are applying the trigger from,
// don't fire if the tags don't match
if (prop && !triggerMatchTags(trigger, prop)) {
return;
}
// Prevent trigger from firing if it's inactive
if (trigger.inactive) {
return;
}
// Prevent triggers from firing if their condition is false
if (trigger.condition?.parseNode) {
recalculateCalculation(trigger.condition, actionContext);
if (!trigger.condition.value) return;
}
// Prevent triggers from firing themselves in a loop
if (trigger.firing) {
/*
log.content.push({
name: trigger.name || 'Trigger',
value: 'Trigger can\'t fire itself',
inline: true,
});
*/
return;
}
trigger.firing = true;
// Fire the trigger
const content = {
name: trigger.name || 'Trigger',
value: trigger.description,
inline: false,
}
if (trigger.description?.text){
recalculateInlineCalculations(trigger.description, actionContext);
content.value = trigger.description.value;
}
if(!trigger.silent) actionContext.addLog(content);
// Get all the trigger's properties and apply them
const properties = getPropertyDecendants(actionContext.creature._id, trigger._id);
properties.sort((a, b) => a.order - b.order);
const propertyForest = nodeArrayToTree(properties);
propertyForest.forEach(node => {
applyProperty(node, actionContext);
});
trigger.firing = false;
}
function triggerMatchTags(trigger, prop) {
let matched = false;
const propTags = getEffectivePropTags(prop);
// Check the target tags
if (
!trigger.targetTags?.length ||
difference(trigger.targetTags, propTags).length === 0
) {
matched = true;
}
// Check the extra tags
trigger.extraTags?.forEach(extra => {
if (extra.operation === 'OR') {
if (matched) return;
if (
!extra.tags.length ||
difference(extra.tags, propTags).length === 0
) {
matched = true;
}
} else if (extra.operation === 'NOT') {
if (
extra.tags.length &&
intersection(extra.tags, propTags)
) {
return false;
}
}
});
return matched;
}

View File

@@ -1,14 +1,15 @@
import SimpleSchema from 'simpl-schema';
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import Creatures from '/imports/api/creature/creatures/Creatures.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { CreatureLogSchema, insertCreatureLogWork } from '/imports/api/creature/log/CreatureLogs.js';
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
import { nodeArrayToTree } from '/imports/api/parenting/nodesToTree.js';
import {
getProperyAncestors, getPropertyDecendants
} from '/imports/api/engine/loadCreatures.js';
import Creatures from '/imports/api/creature/creatures/Creatures.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import applyProperty from './applyProperty.js';
import computeCreature from '/imports/api/engine/computeCreature.js';
import ActionContext from '/imports/api/engine/actions/ActionContext.js';
const doAction = new ValidatedMethod({
name: 'creatureProperties.doAction',
@@ -35,51 +36,33 @@ const doAction = new ValidatedMethod({
numRequests: 10,
timeInterval: 5000,
},
run({actionId, targetIds = [], scope}) {
run({ actionId, targetIds = [], scope }) {
// Get action context
let action = CreatureProperties.findOne(actionId);
// Check permissions
let creature = getRootCreatureAncestor(action);
const creatureId = action.ancestors[0].id;
const actionContext = new ActionContext(creatureId, targetIds, this);
assertEditPermission(creature, this.userId);
// Get all the targets and make sure we can edit them
let targets = [];
targetIds.forEach(targetId => {
let target = Creatures.findOne(targetId);
// Check permissions
assertEditPermission(actionContext.creature, this.userId);
actionContext.targets.forEach(target => {
assertEditPermission(target, this.userId);
targets.push(target);
});
// Fetch all the action's ancestor creatureProperties
const ancestorIds = [];
action.ancestors.forEach(ref => {
if (ref.collection === 'creatureProperties') {
ancestorIds.push(ref.id);
}
});
const ancestors = getProperyAncestors(creatureId, action._id);
ancestors.sort((a, b) => a.order - b.order);
// Get cursor of ancestors
const ancestors = CreatureProperties.find({
_id: {$in: ancestorIds},
}, {
sort: {order: 1},
});
// Get cursor of the properties
const properties = CreatureProperties.find({
$or: [{_id: action._id}, {'ancestors.id': action._id}],
removed: {$ne: true},
}, {
sort: {order: 1},
});
const properties = getPropertyDecendants(creatureId, action._id);
properties.push(action);
properties.sort((a, b) => a.order - b.order);
// Do the action
doActionWork({creature, targets, properties, ancestors, method: this, methodScope: scope});
doActionWork({ properties, ancestors, actionContext, methodScope: scope });
// Recompute all involved creatures
computeCreature(creature._id);
targets.forEach(target => {
computeCreature(target._id);
Creatures.update({
_id: { $in: [creatureId, ...targetIds] }
}, {
$set: { dirty: true },
});
},
});
@@ -87,41 +70,28 @@ const doAction = new ValidatedMethod({
export default doAction;
export function doActionWork({
creature, targets, properties, ancestors, method, methodScope = {}, log
}){
properties, ancestors, actionContext, methodScope = {},
}) {
// get the docs
const ancestorScope = getAncestorScope(ancestors);
const propertyForest = nodeArrayToTree(properties);
if (propertyForest.length !== 1){
if (propertyForest.length !== 1) {
throw new Meteor.Error(`The action has ${propertyForest.length} top level properties, expected 1`);
}
// Create the log
if (!log) log = CreatureLogSchema.clean({
creatureId: creature._id,
creatureName: creature.name,
});
// Include the ancestry and method scope in the context scope
Object.assign(actionContext.scope, ancestorScope, methodScope);
// Apply the top level property, it is responsible for applying its children
// recursively
const scope = {
...creature.variables,
...ancestorScope,
...methodScope
}
applyProperty(propertyForest[0], {
creature,
targets,
scope,
log,
});
applyProperty(propertyForest[0], actionContext);
// Insert the log
insertCreatureLogWork({log, creature, method});
actionContext.writeLog();
}
// Assumes ancestors are in tree order already
function getAncestorScope(ancestors){
function getAncestorScope(ancestors) {
let scope = {};
ancestors.forEach(prop => {
scope[`#${prop.type}`] = prop;

View File

@@ -1,11 +1,53 @@
import '/imports/api/simpleSchemaConfig.js';
//import testTypes from './testTypes/index.js';
import { doActionWork } from './doAction.js';
import createAction from './tests/createAction.testFn.js';
import { CreatureLogSchema } from '/imports/api/creature/log/CreatureLogs.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import Creatures from '/imports/api/creature/creatures/Creatures.js';
function cleanProp(prop){
let schema = CreatureProperties.simpleSchema(prop);
return schema.clean(prop);
}
function cleanCreature(creature){
let schema = Creatures.simpleSchema(creature);
return schema.clean(creature);
}
// Fake ActionContext to test actions with
const creatureId = 'actionTestCreatureId';
const creatureName = 'Action Test Creature';
const testActionContext = {
creature: cleanCreature({
_id: creatureId,
}),
log: CreatureLogSchema.clean({
creatureId: creatureId,
creatureName: creatureName,
}),
scope: {},
addLog(content) {
if (content.name || content.value){
this.log.content.push(content);
}
},
writeLog: () => { },
}
const action = cleanProp({
type: 'action',
});
const actionAncestors = [];
describe('Do Action', function(){
it('Does an empty action', function(){
doActionWork(createAction({properties: [{type: 'action'}]}));
doActionWork({
properties: [action],
ancestors: actionAncestors,
actionContext: testActionContext,
methodScope: {},
});
});
//testTypes.forEach(test => it(test.text, test.fn));
});

View File

@@ -1,14 +1,15 @@
import SimpleSchema from 'simpl-schema';
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import Creatures from '/imports/api/creature/creatures/Creatures.js';
import {
getProperyAncestors, getPropertyDecendants
} from '/imports/api/engine/loadCreatures.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
import { damagePropertyWork } from '/imports/api/creature/creatureProperties/methods/damageProperty.js';
import { doActionWork } from '/imports/api/engine/actions/doAction.js';
import computeCreature from '/imports/api/engine/computeCreature.js';
import { CreatureLogSchema } from '/imports/api/creature/log/CreatureLogs.js';
import ActionContext from '/imports/api/engine/actions/ActionContext.js';
const doAction = new ValidatedMethod({
name: 'creatureProperties.doCastSpell',
@@ -19,6 +20,10 @@ const doAction = new ValidatedMethod({
regEx: SimpleSchema.RegEx.Id,
optional: true,
},
ritual: {
type: Boolean,
optional: true,
},
targetIds: {
type: Array,
defaultValue: [],
@@ -40,101 +45,90 @@ const doAction = new ValidatedMethod({
numRequests: 10,
timeInterval: 5000,
},
run({spellId, slotId, targetIds = [], scope = {}}) {
run({ spellId, slotId, ritual, targetIds = [], scope = {} }) {
// Get action context
let spell = CreatureProperties.findOne(spellId);
// Check permissions
let creature = getRootCreatureAncestor(spell);
const creatureId = spell.ancestors[0].id;
const actionContext = new ActionContext(creatureId, targetIds, this);
assertEditPermission(creature, this.userId);
// Get all the targets and make sure we can edit them
let targets = [];
targetIds.forEach(targetId => {
let target = Creatures.findOne(targetId);
// Check permissions
assertEditPermission(actionContext.creature, this.userId);
actionContext.targets.forEach(target => {
assertEditPermission(target, this.userId);
targets.push(target);
});
// Fetch all the action's ancestor creatureProperties
const ancestorIds = [];
spell.ancestors.forEach(ref => {
if (ref.collection === 'creatureProperties') {
ancestorIds.push(ref.id);
}
});
const ancestors = getProperyAncestors(creatureId, spell._id);
ancestors.sort((a, b) => a.order - b.order);
// Get cursor of ancestors
const ancestors = CreatureProperties.find({
_id: {$in: ancestorIds},
}, {
sort: {order: 1},
});
// Get cursor of the properties
const properties = CreatureProperties.find({
$or: [{_id: spell._id}, {'ancestors.id': spell._id}],
removed: {$ne: true},
}, {
sort: {order: 1},
});
const properties = getPropertyDecendants(creatureId, spell._id);
properties.push(spell);
properties.sort((a, b) => a.order - b.order);
// Spend the appropriate slot
let slotLevel = spell.level || 0;
let slot;
if (slotId && !spell.castWithoutSpellSlots){
// If a spell requires a slot, make sure a slot is spent
if (spell.level && !spell.castWithoutSpellSlots && !(ritual && spell.ritual)) {
slot = CreatureProperties.findOne(slotId);
if (!slot){
if (!slot) {
throw new Meteor.Error('No slot',
'Slot not found to cast spell');
}
if (!slot.value){
if (!slot.value) {
throw new Meteor.Error('No slot',
'Slot depleted');
}
if (slot.attributeType !== 'spellSlot'){
if (slot.attributeType !== 'spellSlot') {
throw new Meteor.Error('Not a slot',
'The given property is not a valid spell slot');
}
if (!slot.spellSlotLevel?.value){
if (!slot.spellSlotLevel?.value) {
throw new Meteor.Error('No slot level',
'Slot does not have a spell slot level');
}
if (slot.spellSlotLevel.value < spell.level){
if (slot.spellSlotLevel.value < spell.level) {
throw new Meteor.Error('Slot too small',
'Slot is not large enough to cast spell');
}
slotLevel = slot.spellSlotLevel.value;
damagePropertyWork({
property: slot,
prop: slot,
operation: 'increment',
value: 1,
actionContext,
});
}
scope['slotLevel'] = slotLevel;
// Post the slot level spent to the log
const log = CreatureLogSchema.clean({
creatureId: creature._id,
creatureName: creature.name,
});
if (slot?.spellSlotLevel?.value){
log.content.push({
if (slot?.spellSlotLevel?.value) {
actionContext.addLog({
name: `Casting using a level ${slotLevel} spell slot`
});
} else if (slotLevel) {
log.content.push({
name: `Casting at level ${slotLevel}`
});
if (ritual) {
actionContext.addLog({
name: `Ritual casting at level ${slotLevel}`
});
} else {
actionContext.addLog({
name: `Casting at level ${slotLevel}`
});
}
}
// Do the action
doActionWork({creature, targets, properties, ancestors, method: this, methodScope: scope, log});
actionContext.scope['slotLevel'] = slotLevel;
// Recompute all involved creatures
computeCreature(creature._id);
targets.forEach(target => {
computeCreature(target._id);
// Do the action
doActionWork({
properties, ancestors, actionContext, methodScope: scope,
});
// Force the characters involved to recalculate
Creatures.update({
_id: { $in: [creatureId, ...targetIds] }
}, {
$set: { dirty: true },
});
},
});

View File

@@ -1,13 +1,13 @@
import SimpleSchema from 'simpl-schema';
import { ValidatedMethod } from 'meteor/mdg:validated-method';
import { RateLimiterMixin } from 'ddp-rate-limiter-mixin';
import getRootCreatureAncestor from '/imports/api/creature/creatureProperties/getRootCreatureAncestor.js';
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import { CreatureLogSchema, insertCreatureLogWork } from '/imports/api/creature/log/CreatureLogs.js';
import { assertEditPermission } from '/imports/api/creature/creatures/creaturePermissions.js';
import computeCreature from '/imports/api/engine/computeCreature.js';
import rollDice from '/imports/parser/rollDice.js';
import numberToSignedString from '/imports/ui/utility/numberToSignedString.js';
import { applyTriggers } from '/imports/api/engine/actions/applyTriggers.js';
import ActionContext from '/imports/api/engine/actions/ActionContext.js';
import evaluateCalculation from '/imports/api/engine/computation/utility/evaluateCalculation.js';
const doCheck = new ValidatedMethod({
name: 'creatureProperties.doCheck',
@@ -23,53 +23,48 @@ const doCheck = new ValidatedMethod({
numRequests: 10,
timeInterval: 5000,
},
run({propId, scope}) {
run({ propId, scope }) {
const prop = CreatureProperties.findOne(propId);
const creature = getRootCreatureAncestor(prop);
const creatureId = prop.ancestors[0].id;
const actionContext = new ActionContext(creatureId, [creatureId], this);
Object.assign(actionContext.scope, scope);
// Check permissions
assertEditPermission(creature, this.userId);
assertEditPermission(actionContext.creature, this.userId);
// Do the check
doCheckWork({creature, prop, method: this, methodScope: scope});
// Recompute all involved creatures
computeCreature(creature._id);
doCheckWork({ prop, actionContext });
},
});
export default doCheck;
export function doCheckWork({
creature, prop, method, methodScope = {}
}){
// Create the log
let log = CreatureLogSchema.clean({
creatureId: creature._id,
creatureName: creature.name,
});
export function doCheckWork({ prop, actionContext }) {
rollCheck({prop, log, methodScope});
applyTriggers(actionContext.triggers.check?.before, prop, actionContext);
rollCheck(prop, actionContext);
applyTriggers(actionContext.triggers.check?.after, prop, actionContext);
// Insert the log
insertCreatureLogWork({log, creature, method});
actionContext.writeLog();
}
function rollCheck({prop, log, methodScope}){
function rollCheck(prop, actionContext) {
const scope = actionContext.scope;
// get the modifier for the roll
let rollModifier;
let logName = `${prop.name} check`;
if (prop.type === 'skill'){
if (prop.type === 'skill') {
rollModifier = prop.value;
if (prop.skillType === 'save'){
if (prop.name.match(/save/i)){
if (prop.skillType === 'save') {
if (prop.name.match(/save/i)) {
logName = prop.name;
} else {
logName = prop.name ? `${prop.name} save` : 'Saving Throw';
}
}
} else if (prop.type === 'attribute'){
if (prop.attributeType === 'ability'){
} else if (prop.type === 'attribute') {
if (prop.attributeType === 'ability') {
rollModifier = prop.modifier;
} else {
rollModifier = prop.value;
@@ -78,10 +73,14 @@ function rollCheck({prop, log, methodScope}){
throw (`${prop.type} not supported for checks`);
}
const rollModifierText = numberToSignedString(rollModifier, true);
let rollModifierText = numberToSignedString(rollModifier, true);
const { effectBonus, effectString } = applyUnresolvedEffects(prop, scope)
rollModifierText += effectString;
rollModifier += effectBonus;
let value, values, resultPrefix;
if (methodScope['$checkAdvantage'] === 1){
if (scope['$checkAdvantage'] === 1) {
logName += ' (Advantage)';
const [a, b] = rollDice(2, 20);
if (a >= b) {
@@ -91,7 +90,7 @@ function rollCheck({prop, log, methodScope}){
value = b;
resultPrefix = `1d20 [ ~~${a}~~, ${b} ] ${rollModifierText} = `;
}
} else if (methodScope['$checkAdvantage'] === -1){
} else if (scope['$checkAdvantage'] === -1) {
logName += ' (Disadvantage)';
const [a, b] = rollDice(2, 20);
if (a <= b) {
@@ -107,8 +106,29 @@ function rollCheck({prop, log, methodScope}){
resultPrefix = `1d20 [ ${value} ] ${rollModifierText} = `
}
const result = (value + rollModifier) || 0;
log.content.push({
scope['$checkDiceRoll'] = value;
scope['$checkRoll'] = result;
scope['$checkModifier'] = rollModifier;
actionContext.addLog({
name: logName,
value: `${resultPrefix} **${result}**`,
});
}
function applyUnresolvedEffects(prop, scope) {
let effectBonus = 0;
let effectString = '';
if (!prop.effects) {
return { effectBonus, effectString };
}
prop.effects.forEach(effect => {
if (!effect.amount?.parseNode) return;
if (effect.operation !== 'add') return;
effect.amount._parseLevel = 'reduce';
evaluateCalculation(effect.amount, scope);
if (typeof effect.amount?.value !== 'number') return;
effectBonus += effect.amount.value;
effectString += ` ${effect.amount.value < 0 ? '-' : '+'} [${effect.amount.calculation}] ${Math.abs(effect.amount.value)}`
});
return { effectBonus, effectString };
}

View File

@@ -1,26 +0,0 @@
import CreatureProperties from '/imports/api/creature/creatureProperties/CreatureProperties.js';
import Creatures from '/imports/api/creature/creatures/Creatures.js';
export default function createAction({
creature = {_id: 'creatureId'},
targets = [],
properties = [],
ancestors = [],
method
} = {}){
properties = properties.map(cleanProp);
ancestors = ancestors.map(cleanProp);
creature = cleanCreature(creature);
ancestors = ancestors.map(cleanCreature);
return {creature, targets, properties, ancestors, method};
}
function cleanProp(prop){
let schema = CreatureProperties.simpleSchema(prop);
return schema.clean(prop);
}
function cleanCreature(creature){
let schema = Creatures.simpleSchema(creature);
return schema.clean(creature);
}

View File

@@ -1,6 +0,0 @@
import applyAction from './applyAction.testFn.js';
export default [{
text: 'Applies actions',
fn: applyAction,
},];