Added basic timing, made features a part of character schema
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11
rpg-docs/lib/functions/buffsToCharacter.js
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11
rpg-docs/lib/functions/buffsToCharacter.js
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@@ -0,0 +1,11 @@
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pushBuffs = function(id, buffArray){
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_.each(buffArray, function(buff){
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Characters.update(id, {$push: {"buff.stat": buff.effect}});
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});
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};
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pullBuffs = function(id, buffArray){
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_.each(buffArray, function(buff){
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Characters.update(id, {$pull: {"buff.stat": {_id: buff.effect._id} } });
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});
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};
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