Changed how effects are applied and removed to enable effects expiring after a set duration.

This commit is contained in:
Thaum
2014-11-17 13:48:46 +00:00
parent 8aa2e6485b
commit 0d648cc873
11 changed files with 103 additions and 85 deletions

View File

@@ -44,7 +44,7 @@ Schemas.Attributes = new SimpleSchema({
"armor.add": {
type: [Schemas.Effect],
defaultValue: [
new Effect("Dexterity Modifier", "skillMod skills.dexterityArmor")
{name: "Dexterity Modifier", value: "skillMod skills.dexterityArmor"}
]
}
});