Generalised some dialogs
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@@ -11,35 +11,36 @@ var spellLevels = [
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{ name: "Level 9", level: 9 },
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];
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Template.spellDialog.rendered = function(){
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var self = this;
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//update all autogrows after they've been filled
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var pata = this.$("paper-autogrow-textarea");
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pata.each(function(index, el){
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el.update($(el).children().get(0));
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})
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//update all input fields as well
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var input = this.$("paper-input");
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input.each(function(index, el){
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el.valueChanged();
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})
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//after the dialog is built, open it
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if (!this.alreadyRendered){
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Session.set("global.ui.detailShow", true);
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this.alreadyRendered = true;
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Template.spellDialog.helpers({
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spell: function(){
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return Spells.findOne(this.spellId);
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},
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spellLists: function(){
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return SpellLists.find({charId: this.charId}, {fields: {name: 1}});
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},
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magicSchools: function(){
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return magicSchools;
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},
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spellLevels: function(){
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return spellLevels;
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},
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preparedOptions: function(){
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return [
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{name: "Prepared", value: "prepared"},
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{name: "Unprepared", value: "unprepared"},
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{name: "Always Prepared", value: "always"}
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];
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}
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}
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});
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Template.spellDialog.events({
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"tap #backButton": function(){
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GlobalUI.closeDetail();
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"color-change": function(event, instance){
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Spells.update(instance.data.spellId, {$set: {color: event.color}});
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},
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"tap #deleteSpell": function(){
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Spells.remove(this._id);
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GlobalUI.closeDetail();
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"tap #deleteButton": function(event, instance){
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Spells.remove(instance.data.spellId);
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GlobalUI.closeDetail()
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},
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//TODO clean up String -> num here so they don't need casting by Schema.clean
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//TODO validate input (integer, non-negative, etc) for these inputs and give validation errors
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"change #spellNameInput, input #spellNameInput": function(event){
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var value = event.currentTarget.value
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Spells.update(this._id, {$set: {name: value}});
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@@ -92,13 +93,6 @@ Template.spellDialog.events({
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if(value == this.school) return;
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Spells.update(this._id, {$set: {prepared: value}});
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},
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"core-select .colorDropdown": function(event){
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var detail = event.originalEvent.detail;
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if(!detail.isSelected) return;
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var value = detail.item.getAttribute("name");
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if(value == this.color) return;
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Spells.update(this._id, {$set: {color: value}});
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},
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"change #verbalCheckbox": function(event){
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var value = event.currentTarget.checked;
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Spells.update(this._id, {$set: {"components.verbal": value}});
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@@ -116,28 +110,3 @@ Template.spellDialog.events({
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Spells.update(this._id, {$set: {"ritual": value}});
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},
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});
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Template.spellDialog.helpers({
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spell: function(){
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return Spells.findOne(this.spellId);
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},
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colorClass: function(){
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return getColorClass(this.color)
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},
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spellLists: function(){
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return SpellLists.find({charId: this.charId}, {fields: {name: 1}});
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},
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magicSchools: function(){
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return magicSchools;
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},
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spellLevels: function(){
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return spellLevels;
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},
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preparedOptions: function(){
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return [
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{name: "Prepared", value: "prepared"},
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{name: "Unprepared", value: "unprepared"},
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{name: "Always Prepared", value: "always"}
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];
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}
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});
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