From 020930b2e4d3e825877067814f207057cbb6eda6 Mon Sep 17 00:00:00 2001 From: Stefan Zermatten Date: Fri, 22 Sep 2017 11:03:00 +0200 Subject: [PATCH] Checked if old hitpoint slider exists before resetting it closes #135 --- rpg-docs/client/views/character/stats/healthCard/healthCard.js | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/rpg-docs/client/views/character/stats/healthCard/healthCard.js b/rpg-docs/client/views/character/stats/healthCard/healthCard.js index 58d20f68..1c1e7751 100644 --- a/rpg-docs/client/views/character/stats/healthCard/healthCard.js +++ b/rpg-docs/client/views/character/stats/healthCard/healthCard.js @@ -16,7 +16,8 @@ Template.healthCard.onRendered(function(){ const id = Template.currentData()._id; if (oldId !== id){ this.find("#hitPointSlider").resetOldValue(); - this.find("#temporaryHitPointSlider").resetOldValue(); + var thpSlider = this.find("#temporaryHitPointSlider"); + thpSlider && thpSlider.resetOldValue(); oldId = id; } });